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Bubberstation/code/modules
SkyratBot b6f1945793 [MIRROR] Fixes horrible CI times [MDB IGNORE] (#17511)
* Fixes horrible CI times (#71295)

## About The Pull Request
Ok so like, I was using an assoc list in the unit test to map turfs to
their tracked area parent.

This was foolish because unless the test fails we will be doing this for
EVERY TURF IN THE GAME.

Assoc lists are red black tress, so insert time, more then just the list
expansion cost, also just scales with the amount of keys, since we need
to binary search them all to ensure we don't already exist.

This is really slow, and was costing us like actually 300 seconds or
something.

I've switched to storing this information in just the turf. It should
bring this down to like 6 seconds instead of 6 minutes.

Remember, assoc lists are dumb for high scales kids

* Fixes horrible CI times

Co-authored-by: LemonInTheDark <58055496+LemonInTheDark@users.noreply.github.com>
2022-11-16 21:47:42 -05:00
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