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* ethereals no longer revive after being changeling drained (#68184) * ethereals no longer revive after being changeling drained * Drain() on absorb proc is applied after mob death. This means the signal will run first and our code won't matter, so let's run it on crystallize instead! * ethereals no longer revive after being changeling drained Co-authored-by: Fikou <23585223+Fikou@users.noreply.github.com>