Files
Bubberstation/code/modules/mining/lavaland
SmArtKar c1b3e56ede Improved Cain & Abel wisp animations (#93294)
## About The Pull Request
 
Cleaned up C&A code and made wisps orbit the user instead of being
positioned around them at static offsets (also firing now removes them
one by one as they're fired)


https://github.com/user-attachments/assets/18a45b44-739e-4d7f-9269-98c84f5342e7

The animate code is mildly cursed because BYOND has... quirks, when it
comes to looping tag animations, so we need to explicitly stop the
animation, and cannot use a blank frame (time = 0) to start it (and
SINE_EASING just looks better despite not being correct)

## Why It's Good For The Game

Looks prettier

## Changelog
🆑
image: Cain & Abel wisps now orbit around the user instead of being
static
code: Cleaned up Cain & Abel code
/🆑
2025-10-06 12:01:21 +03:00
..