Files
Bubberstation/code/modules/modular_computers/file_system/programs/budgetordering.dm
ArcaneMusic bf4cc3e415 Cargo requests for other departments may now request they come out of the department budget. (#93152)
## About The Pull Request

When placing a cargo request as a non-cargo staff, you may now specify
which department you are requesting this for, which if approved will
bill that department from their budget. Requests placed this way will
need to be approved by cargo staff by default.

Originally I was going to tie this to my proposed rolling permission
system (Think an email chain where if things don't get approved, it goes
up a PDA Message chain until someone approves the thing), however I've
quite stalled on that and I wanted to at least get the baseline
functionality into people's hands.

Cargo, as per usual, has a right to refusal to reject the request as
well.

<img width="797" height="199" alt="image"
src="https://github.com/user-attachments/assets/19889b0a-8af5-4347-b91a-91cc39ab2bee"
/>
_WIP Photos, names/departments only show here as undefined due to being
admin spawned and not naturally spawned players_

## Why It's Good For The Game

Heads of staff can already order crates using their departmental
ordering apps and utilizing their funds, without needing QM approval.
This will allow for crewmembers within a department to request to
requisition supplies using their budget's funds as well.

As it stands, ordering from budget is already quite clunky, and being
able to go to cargo to place a request for your department should at
least elicit a conversation between heads of staff to see if it makes
sense. Keeping in mind, spending too much of a budget's funds can result
in failure to complete paychecks, so there is some conflict that can
arise from interacting with this mechanic too aggressively.

**I'll be real, there's a pretty good chance this may be too easy to use
and too powerful in it's current state.** If it needs something like the
additional rolling permissions system in place in the future, we may
want to re-assess at a later point.

## Changelog

🆑
qol: When placing cargo requests, you can now request that a crate be
obtained using your department's funds as opposed to the cargo budget.
/🆑

---------

Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>
2025-10-09 21:16:15 +02:00

346 lines
14 KiB
Plaintext

/datum/computer_file/program/budgetorders
filename = "orderapp"
filedesc = "NT Shopping Network"
downloader_category = PROGRAM_CATEGORY_SUPPLY
program_open_overlay = "request"
extended_desc = "Nanotrasen Shopping Network interface for purchasing supplies from the cargo catalogue using a department budget account."
program_flags = PROGRAM_ON_NTNET_STORE | PROGRAM_REQUIRES_NTNET
can_run_on_flags = PROGRAM_LAPTOP | PROGRAM_PDA
size = 10
tgui_id = "NtosCargo"
program_icon = FA_ICON_CART_FLATBED
///Are you actually placing orders with it?
var/requestonly = TRUE
///Can the tablet see or buy illegal stuff?
var/contraband = FALSE
///Is it being bought from a personal account, or is it being done via a budget/cargo?
var/self_paid = FALSE
///Can this console approve purchase requests?
var/can_approve_requests = FALSE
///What do we say when the shuttle moves with living beings on it.
var/safety_warning = "For safety and ethical reasons, the automated supply shuttle cannot transport live organisms, \
human remains, classified nuclear weaponry, mail, undelivered departmental order crates, syndicate bombs, \
homing beacons, unstable eigenstates, or machinery housing any form of artificial intelligence."
///If you're being raided by pirates, what do you tell the crew?
var/blockade_warning = "Bluespace instability detected. Shuttle movement impossible."
///The name of the shuttle template being used as the cargo shuttle. 'cargo' is default and contains critical code. Don't change this unless you know what you're doing.
var/cargo_shuttle = "cargo"
///The docking port called when returning to the station.
var/docking_home = "cargo_home"
///The docking port called when leaving the station.
var/docking_away = "cargo_away"
///If this console can loan the cargo shuttle. Set to false to disable.
var/stationcargo = TRUE
///The account this console processes and displays. Independent from the account the shuttle processes.
var/cargo_account = ACCOUNT_CAR
/datum/computer_file/program/budgetorders/proc/is_visible_pack(mob/user, paccess_to_check, list/access, contraband)
if(HAS_SILICON_ACCESS(user)) //Borgs can't buy things.
return FALSE
if(computer.obj_flags & EMAGGED)
return TRUE
else if(contraband) //Hide contrband when non-emagged.
return FALSE
if(!paccess_to_check) // No required_access, allow it.
return TRUE
if(isAdminGhostAI(user))
return TRUE
//Aquire access from the inserted ID card.
if(!length(access))
var/obj/item/card/id/D = computer?.stored_id?.GetID()
if(!D)
return FALSE
access = D.GetAccess()
if(paccess_to_check in access)
return TRUE
return FALSE
/datum/computer_file/program/budgetorders/ui_data(mob/user)
var/list/data = list()
data["location"] = SSshuttle.supply.getStatusText()
data["department"] = "Cargo"
var/datum/bank_account/buyer = SSeconomy.get_dep_account(cargo_account)
var/obj/item/card/id/id_card = computer.stored_id?.GetID()
if(id_card?.registered_account)
buyer = SSeconomy.get_dep_account(id_card?.registered_account.account_job.paycheck_department)
if((ACCESS_COMMAND in id_card.access))
requestonly = FALSE
can_approve_requests = TRUE
// If buyer is a departmental budget, replaces "Cargo" with that budget - we're not using the cargo budget here
data["department"] = "[buyer.account_holder] Requisitions"
else
requestonly = TRUE
can_approve_requests = FALSE
else
requestonly = TRUE
if(buyer)
data["points"] = buyer.account_balance
// To recap above because it's kind of a mess, here's all the options:
//Head of staff ID card: Can approve, buy, and make purchases using their own departmental budgets.
//ID card, not a head of staff: can request items from cargo using departmental budget.
//No ID card, can request items from cargo using the cargo budget.
//Otherwise static data, that is being applied in ui_data as the crates visible and buyable are not static, and are determined by inserted ID.
data["requestonly"] = requestonly
data["supplies"] = list()
for(var/pack in SSshuttle.supply_packs)
var/datum/supply_pack/P = SSshuttle.supply_packs[pack]
if(!is_visible_pack(user, P.access_view , null, P.contraband) || P.hidden)
continue
if(!data["supplies"][P.group])
data["supplies"][P.group] = list(
"name" = P.group,
"packs" = list()
)
if((P.hidden && (P.contraband && !contraband) || (P.special && !P.special_enabled) || P.drop_pod_only))
continue
var/obj/item/first_item = length(P.contains) > 0 ? P.contains[1] : null
data["supplies"][P.group]["packs"] += list(list(
"name" = P.name,
"cost" = P.get_cost(),
"id" = pack,
"desc" = P.desc || P.name, // If there is a description, use it. Otherwise use the pack's name.
"first_item_icon" = first_item?.icon,
"first_item_icon_state" = first_item?.icon_state,
"goody" = P.goody,
"access" = P.access,
"contains" = P.get_contents_ui_data(),
))
//Data regarding the User's capability to buy things.
data["away"] = SSshuttle.supply.getDockedId() == docking_away
data["self_paid"] = self_paid
data["docked"] = SSshuttle.supply.mode == SHUTTLE_IDLE
data["loan"] = !!SSshuttle.shuttle_loan
data["loan_dispatched"] = SSshuttle.shuttle_loan && SSshuttle.shuttle_loan.dispatched
data["can_send"] = FALSE //There is no situation where I want the app to be able to send the shuttle AWAY from the station, but conversely is fine.
data["can_approve_requests"] = can_approve_requests
data["app_cost"] = TRUE
var/message = "Remember to stamp and send back the supply manifests."
if(SSshuttle.centcom_message)
message = SSshuttle.centcom_message
if(SSshuttle.supply_blocked)
message = blockade_warning
data["message"] = message
var/list/amount_by_name = list()
var/cart_list = list()
for(var/datum/supply_order/order in SSshuttle.shopping_list)
if(cart_list[order.pack.name])
amount_by_name[order.pack.name] += 1
cart_list[order.pack.name][1]["amount"]++
cart_list[order.pack.name][1]["cost"] += order.get_final_cost()
if(order.department_destination)
cart_list[order.pack.name][1]["dep_order"]++
if(!isnull(order.paying_account))
cart_list[order.pack.name][1]["paid"]++
continue
cart_list[order.pack.name] = list(list(
"cost_type" = order.cost_type,
"object" = order.pack.name,
"cost" = order.get_final_cost(),
"id" = order.id,
"amount" = 1,
"orderer" = order.orderer,
"paid" = !isnull(order.paying_account) ? 1 : 0, //number of orders purchased privatly
"dep_order" = order.department_destination ? 1 : 0, //number of orders purchased by a department
"can_be_cancelled" = order.can_be_cancelled,
))
data["cart"] = list()
for(var/item_id in cart_list)
data["cart"] += cart_list[item_id]
data["requests"] = list()
for(var/datum/supply_order/order in SSshuttle.request_list)
var/datum/supply_pack/pack = order.pack
amount_by_name[pack.name] += 1
data["requests"] += list(list(
"object" = pack.name,
"cost" = pack.get_cost(),
"orderer" = order.orderer,
"reason" = order.reason,
"id" = order.id,
"account" = order.paying_account?.account_holder || "Cargo Department"
))
data["amount_by_name"] = amount_by_name
return data
/datum/computer_file/program/budgetorders/ui_static_data(mob/user)
var/list/data = list()
data["max_order"] = CARGO_MAX_ORDER
return data
/datum/computer_file/program/budgetorders/ui_act(action, params, datum/tgui/ui, datum/ui_state/state)
. = ..()
switch(action)
if("send")
if(!SSshuttle.supply.canMove())
computer.say(safety_warning)
return
if(SSshuttle.supply_blocked)
computer.say(blockade_warning)
return
if(SSshuttle.supply.getDockedId() == docking_home)
SSshuttle.moveShuttle(cargo_shuttle, docking_away, TRUE)
computer.say("The supply shuttle is departing.")
usr.investigate_log("sent the supply shuttle away.", INVESTIGATE_CARGO)
else
usr.investigate_log("called the supply shuttle.", INVESTIGATE_CARGO)
computer.say("The supply shuttle has been called and will arrive in [SSshuttle.supply.timeLeft(600)] minute\s.")
SSshuttle.moveShuttle(cargo_shuttle, docking_home, TRUE)
. = TRUE
if("loan")
if(!SSshuttle.shuttle_loan)
return
if(SSshuttle.supply_blocked)
computer.say(blockade_warning)
return
else if(SSshuttle.supply.mode != SHUTTLE_IDLE)
return
else if(SSshuttle.supply.getDockedId() != docking_away)
return
else if(stationcargo != TRUE)
return
else
SSshuttle.shuttle_loan.loan_shuttle()
computer.say("The supply shuttle has been loaned to CentCom.")
usr.investigate_log("accepted a shuttle loan event.", INVESTIGATE_CARGO)
usr.log_message("accepted a shuttle loan event.", LOG_GAME)
. = TRUE
if("add")
var/id = text2path(params["id"])
var/datum/supply_pack/pack = SSshuttle.supply_packs[id]
if(!istype(pack))
return
if(pack.hidden || pack.contraband || pack.drop_pod_only || (pack.special && !pack.special_enabled))
return
var/name = "*None Provided*"
var/rank = "*None Provided*"
var/ckey = usr.ckey
var/mob/living/carbon/human/hwoman
if(ishuman(usr))
hwoman = usr
rank = hwoman.get_assignment(hand_first = TRUE)
else if(issilicon(usr))
name = usr.real_name
rank = "Silicon"
// Our account that we want to end up paying with. Defaults to the cargo budget!
var/datum/bank_account/account = SSeconomy.get_dep_account(ACCOUNT_CAR)
// Our ID card that we want to pull from for identification. Modifies either name, account, or neither depending on function.
var/obj/item/card/id/id_card_customer = computer.stored_id?.GetID()
if(!id_card_customer)
id_card_customer = hwoman?.get_idcard(TRUE) //Grab from hands/mob if there's no id_card slot to prioritize.
name = id_card_customer?.registered_account.account_holder
if(self_paid)
if(!istype(id_card_customer))
computer.say("No ID card detected.")
return
if(IS_DEPARTMENTAL_CARD(id_card_customer))
computer.say("[id_card_customer] cannot be used to make purchases.")
return
account = id_card_customer.registered_account
name = id_card_customer.registered_account.account_holder
if(!istype(account))
computer.say("Invalid bank account.")
return
var/reason = ""
if((requestonly && !self_paid) || !(computer.stored_id?.GetID()))
reason = tgui_input_text(usr, "Reason", name, max_length = MAX_MESSAGE_LEN)
if(isnull(reason) || ..())
return
if(id_card_customer?.registered_account?.account_job) //Find a budget to pull from
var/datum/bank_account/personal_department = SSeconomy.get_dep_account(id_card_customer.registered_account.account_job.paycheck_department)
if(!(personal_department.account_holder == "Cargo Budget"))
var/choice = tgui_alert(usr, "Which department are you requesting this for?", "Choose request department", list("Cargo Budget", "[personal_department.account_holder]"))
if(!choice)
return
if(choice != "Cargo Budget")
account = personal_department
name = id_card_customer.registered_account?.account_holder
if(pack.goody && !self_paid)
playsound(computer, 'sound/machines/buzz/buzz-sigh.ogg', 50, FALSE)
computer.say("ERROR: Small crates may only be purchased by private accounts.")
return
if(SSshuttle.supply.get_order_count(pack) == OVER_ORDER_LIMIT)
playsound(computer, 'sound/machines/buzz/buzz-sigh.ogg', 50, FALSE)
computer.say("ERROR: No more then [CARGO_MAX_ORDER] of any pack may be ordered at once")
return
if(!requestonly && !self_paid && ishuman(usr) && !account)
var/obj/item/card/id/id_card = computer.stored_id?.GetID()
account = SSeconomy.get_dep_account(id_card?.registered_account?.account_job.paycheck_department)
var/turf/T = get_turf(computer)
var/datum/supply_order/SO = new(pack, name, rank, ckey, reason, account)
SO.generateRequisition(T)
if((requestonly && !self_paid) || !(computer.stored_id?.GetID()))
SSshuttle.request_list += SO
else
SSshuttle.shopping_list += SO
if(self_paid)
computer.say("Order processed. The price will be charged to [account.account_holder]'s bank account on delivery.")
playsound(computer, 'sound/effects/coin2.ogg', 40, TRUE)
. = TRUE
if("remove")
var/id = text2num(params["id"])
for(var/datum/supply_order/SO in SSshuttle.shopping_list)
if(SO.id == id)
SSshuttle.shopping_list -= SO
. = TRUE
break
if("clear")
for(var/datum/supply_order/cancelled_order in SSshuttle.shopping_list)
if(cancelled_order.department_destination || cancelled_order.can_be_cancelled)
continue //don't cancel other department's orders or orders that can't be cancelled
SSshuttle.shopping_list -= cancelled_order
. = TRUE
if("approve")
var/id = text2num(params["id"])
for(var/datum/supply_order/SO in SSshuttle.request_list)
if(SO.id == id)
var/obj/item/card/id/id_card = computer.stored_id?.GetID()
if(id_card && id_card?.registered_account)
SO.paying_account = SSeconomy.get_dep_account(id_card?.registered_account?.account_job.paycheck_department)
SSshuttle.request_list -= SO
SSshuttle.shopping_list += SO
. = TRUE
break
if("deny")
var/id = text2num(params["id"])
for(var/datum/supply_order/SO in SSshuttle.request_list)
if(SO.id == id)
SSshuttle.request_list -= SO
. = TRUE
break
if("denyall")
SSshuttle.request_list.Cut()
. = TRUE
if("toggleprivate")
self_paid = !self_paid
. = TRUE
if(.)
post_signal(cargo_shuttle)
/datum/computer_file/program/budgetorders/proc/post_signal(command)
var/datum/radio_frequency/frequency = SSradio.return_frequency(FREQ_STATUS_DISPLAYS)
if(!frequency)
return
var/datum/signal/status_signal = new(list("command" = command))
frequency.post_signal(src, status_signal)