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b7da8c2269414f71cbeb19e12e4480dfdcfbfee7
Bubberstation/code/modules/projectiles
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SkyratBot 3a1315edb7 [MIRROR] Move the curse hand's visual effects out of Destroy (and possibly fix the sporadic unit test failure) (#3714)
* Move the curse hand's visual effects out of Destroy (and possibly fix the sporadic unit test failure)

* Update curse.dm

Co-authored-by: Mothblocks <35135081+Mothblocks@users.noreply.github.com>
Co-authored-by: KathrinBailey <53862927+KathrinBailey@users.noreply.github.com>
2021-02-28 14:36:38 +00:00
..
ammunition
[MIRROR] moves gun related icons to guns folder (#3568)
2021-02-22 02:07:33 +00:00
boxes_magazines
[MIRROR] moves gun related icons to guns folder (#3568)
2021-02-22 02:07:33 +00:00
guns
[MIRROR] moves gun related icons to guns folder (#3568)
2021-02-22 02:07:33 +00:00
projectile
[MIRROR] Move the curse hand's visual effects out of Destroy (and possibly fix the sporadic unit test failure) (#3714)
2021-02-28 14:36:38 +00:00
gun.dm
[MIRROR] Poor Aim now gives you Stormtrooper Aim. (#3691)
2021-02-27 12:36:25 +00:00
pins.dm
[MIRROR] Non-human mobs can now benefit from held id cards and economy. (#1603)
2020-11-07 05:08:36 +00:00
projectile.dm
[MIRROR] RangedAttack now takes modifiers. (#3706)
2021-02-28 12:25:00 +00:00
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