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Bubberstation/code/modules/events/mass_hallucination.dm
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vuonojenmustaturska 39375d5cc2 Replaces a bunch of mob loops with hopefully better ones (#32786)
* Free codebase churn

* fixes dviewmob

* a commit

* Partial revert "Free codebase churn"

This reverts commit 9dd41b3860c331637bbc85e694dd32dc59768ad5.

* better fix to dviewmob

* renames living_mob_list to alive_mob_list, adds mob_living_list and carbon_list

* make some use out of the shiny carbon list

* make some use out of the shiny new living list

* more things, also make the mobs subsystem (Life) use living list

* bonus

* domo arigato mr. roboto

* compile fixes, also made the drone code less dumb

* better?

* make admin message prettier

* honk

* fixes blobs

* rev fixes

* one small thing
2017-11-16 23:08:40 +01:00

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/datum/round_event_control/mass_hallucination
name = "Mass Hallucination"
typepath = /datum/round_event/mass_hallucination
weight = 7
max_occurrences = 2
min_players = 1
/datum/round_event/mass_hallucination
fakeable = FALSE
/datum/round_event/mass_hallucination/start()
for(var/mob/living/carbon/C in GLOB.alive_mob_list)
C.hallucination += rand(20, 50)