Files
Bubberstation/code/modules/assembly
san7890 c52d688352 Retools IS_SPINNING_1 into a trait (#80060)
## About The Pull Request

This did NOT need to be on the `/atom` level `flags_1`- when on earth is
an area going to spin? Anyways, this was really only ever used on the
`/mob` sublevel in `spin()` code, but I think this would work far better
as a trait for source-management than moving it to a mob flag or
something. So, let's do that.
## Why It's Good For The Game

Frees up a slot on `flags_1`, which is neat, as well as makes the
framework for managing "things that make you spin" potentially better
for future expansion. It also properly scopes something that only works
for mobs right now to mobs (kinda), so it's a bit better that way too.
## Changelog
Nothing that concerns players.
2023-12-02 21:42:16 -05:00
..
2023-10-17 13:07:31 -06:00