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* Adds a TRAIT_NO_TRANSFORM check to AI movement. (#83621) ## About The Pull Request Checks for `TRAIT_NO_TRANSFORM` in `allowed_to_move`. Will stop mobs from moving when they should not. ## Why It's Good For The Game Fixes #79870 Fixes AI movement not respecting TRAIT_NO_TRANSFORM. ## Changelog 🆑 Goat fix: mobs no longer move during cutscenes /🆑 * Adds a TRAIT_NO_TRANSFORM check to AI movement. --------- Co-authored-by: Goat <126099705+Goat-Real@users.noreply.github.com>