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* [no gbp] Sparks don't ignite furniture (unless you made it out of plasma you fucking lunatic), sparks have a decreasing chance to ignite bigger items, small fix to obj/fire_act() signal (#84111) ## About The Pull Request Even though it's hilarious, sparks currently ignite any flammable thing they touch whatsoever; including gigantic wooden/cloth items, or tables and chairs. Turning areas with wooden furnitures into fields of ash wasn't the intent, so I adjusted sparks to not ignite furniture (you can put welding fuel under them if that's your intent) and items bigger than small items have a steadily decreasing chance to get ignited by sparks (normal is 50%, bulky is 20%, bigger than bulky won't ignite only from sparks) ## Why It's Good For The Game Even in a death trap space station of the future, sparks aren't THAT much of a fire hazard. ## Changelog 🆑 fix: Sparks will no longer turn areas with wooden furniture or similar into naught but a field of ashes; they no longer ignite furniture, (unless it's made of plasma(?!)) and have a decreasing chance to ignite items bigger than small size. /🆑 * [no gbp] Sparks don't ignite furniture (unless you made it out of plasma you fucking lunatic), sparks have a decreasing chance to ignite bigger items, small fix to obj/fire_act() signal --------- Co-authored-by: Joshua Kidder <49173900+Metekillot@users.noreply.github.com>