Files
Bubberstation/code/game/objects/items/devices/camera_bug.dm
phil235 0caa59b21a First commit of this big PR
These are the files with just tiny tweaks. Mostly modify an object's attackby so it does "return ..()" instead of "..()".
If there are other things in this commit, the PR's description will explain them.
2016-04-24 20:26:24 +02:00

282 lines
8.2 KiB
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#define BUGMODE_LIST 0
#define BUGMODE_MONITOR 1
#define BUGMODE_TRACK 2
/obj/item/device/camera_bug
name = "camera bug"
desc = "For illicit snooping through the camera network."
icon = 'icons/obj/device.dmi'
icon_state = "camera_bug"
w_class = 1
item_state = "camera_bug"
throw_speed = 4
throw_range = 20
origin_tech = "syndicate=3;engineering=1"
flags = NOBLUDGEON
var/obj/machinery/camera/current = null
var/last_net_update = 0
var/list/bugged_cameras = list()
var/track_mode = BUGMODE_LIST
var/last_tracked = 0
var/refresh_interval = 50
var/tracked_name = null
var/atom/tracking = null
var/last_found = null
var/last_seen = null
/obj/item/device/camera_bug/New()
..()
SSobj.processing += src
/obj/item/device/camera_bug/Destroy()
get_cameras()
for(var/cam_tag in bugged_cameras)
var/obj/machinery/camera/camera = bugged_cameras[cam_tag]
if(camera.bug == src)
camera.bug = null
bugged_cameras = list()
if(tracking)
tracking = null
return ..()
/obj/item/device/camera_bug/interact(mob/user = usr)
var/datum/browser/popup = new(user, "camerabug","Camera Bug",nref=src)
popup.set_content(menu(get_cameras()))
popup.open()
/obj/item/device/camera_bug/attack_self(mob/user)
user.set_machine(src)
interact(user)
/obj/item/device/camera_bug/check_eye(mob/user)
if ( loc != user || user.incapacitated() || user.eye_blind || !current )
user.unset_machine()
return
var/turf/T = get_turf(user.loc)
if(T.z != current.z || !current.can_use())
user << "<span class='danger'>[src] has lost the signal.</span>"
current = null
user.unset_machine()
/obj/item/device/camera_bug/on_unset_machine(mob/user)
user.reset_perspective(null)
/obj/item/device/camera_bug/proc/get_cameras()
if( world.time > (last_net_update + 100))
bugged_cameras = list()
for(var/obj/machinery/camera/camera in cameranet.cameras)
if(camera.stat || !camera.can_use())
continue
if(length(list("SS13","MINE")&camera.network))
bugged_cameras[camera.c_tag] = camera
sortList(bugged_cameras)
return bugged_cameras
/obj/item/device/camera_bug/proc/menu(list/cameras)
if(!cameras || !cameras.len)
return "No bugged cameras found."
var/html
switch(track_mode)
if(BUGMODE_LIST)
html = "<h3>Select a camera:</h3> <a href='?src=\ref[src];view'>\[Cancel camera view\]</a><hr><table>"
for(var/entry in cameras)
var/obj/machinery/camera/C = cameras[entry]
var/functions = ""
if(C.bug == src)
functions = " - <a href='?src=\ref[src];monitor=\ref[C]'>\[Monitor\]</a> <a href='?src=\ref[src];emp=\ref[C]'>\[Disable\]</a>"
else
functions = " - <a href='?src=\ref[src];monitor=\ref[C]'>\[Monitor\]</a>"
html += "<tr><td><a href='?src=\ref[src];view=\ref[C]'>[entry]</a></td><td>[functions]</td></tr>"
if(BUGMODE_MONITOR)
if(current)
html = "Analyzing Camera '[current.c_tag]' <a href='?\ref[src];mode=0'>\[Select Camera\]</a><br>"
html += camera_report()
else
track_mode = BUGMODE_LIST
return .(cameras)
if(BUGMODE_TRACK)
if(tracking)
html = "Tracking '[tracked_name]' <a href='?\ref[src];mode=0'>\[Cancel Tracking\]</a> <a href='?src=\ref[src];view'>\[Cancel camera view\]</a><br>"
if(last_found)
var/time_diff = round((world.time - last_seen) / 150)
var/obj/machinery/camera/C = bugged_cameras[last_found]
var/outstring
if(C)
outstring = "<a href='?\ref[src];view=\ref[C]'>[last_found]</a>"
else
outstring = last_found
if(!time_diff)
html += "Last seen near [outstring] (now)<br>"
else
// 15 second intervals ~ 1/4 minute
var/m = round(time_diff/4)
var/s = (time_diff - 4*m) * 15
if(!s) s = "00"
html += "Last seen near [outstring] ([m]:[s] minute\s ago)<br>"
if( C && (C.bug == src)) //Checks to see if the camera has a bug
html += "<a href='?src=\ref[src];emp=\ref[C]'>\[Disable\]</a>"
else
html += "Not yet seen."
else
track_mode = BUGMODE_LIST
return .(cameras)
return html
/obj/item/device/camera_bug/proc/camera_report()
// this should only be called if current exists
var/dat = ""
if(current && current.can_use())
var/list/seen = current.can_see()
var/list/names = list()
for(var/obj/singularity/S in seen) // god help you if you see more than one
if(S.name in names)
names[S.name]++
dat += "[S.name] ([names[S.name]])"
else
names[S.name] = 1
dat += "[S.name]"
var/stage = round(S.current_size / 2)+1
dat += " (Stage [stage])"
dat += " <a href='?\ref[src];track=\ref[S]'>\[Track\]</a><br>"
for(var/obj/mecha/M in seen)
if(M.name in names)
names[M.name]++
dat += "[M.name] ([names[M.name]])"
else
names[M.name] = 1
dat += "[M.name]"
dat += " <a href='?\ref[src];track=\ref[M]'>\[Track\]</a><br>"
for(var/mob/living/M in seen)
if(M.name in names)
names[M.name]++
dat += "[M.name] ([names[M.name]])"
else
names[M.name] = 1
dat += "[M.name]"
if(M.buckled && !M.lying)
dat += " (Sitting)"
if(M.lying)
dat += " (Laying down)"
dat += " <a href='?\ref[src];track=\ref[M]'>\[Track\]</a><br>"
if(length(dat) == 0)
dat += "No motion detected."
return dat
else
return "Camera Offline<br>"
/obj/item/device/camera_bug/Topic(href,list/href_list)
if(usr != loc)
usr.unset_machine()
usr << browse(null, "window=camerabug")
return
usr.set_machine(src)
if("mode" in href_list)
track_mode = text2num(href_list["mode"])
if("monitor" in href_list)
var/obj/machinery/camera/C = locate(href_list["monitor"])
if(C)
track_mode = BUGMODE_MONITOR
current = C
usr.reset_perspective(null)
interact()
if("track" in href_list)
var/atom/A = locate(href_list["track"])
if(A)
tracking = A
tracked_name = A.name
last_found = current.c_tag
last_seen = world.time
track_mode = BUGMODE_TRACK
if("emp" in href_list)
var/obj/machinery/camera/C = locate(href_list["emp"])
if(istype(C) && C.bug == src)
C.emp_act(1)
C.bug = null
bugged_cameras -= C.c_tag
interact()
return
if("close" in href_list)
usr.unset_machine()
current = null
return
if("view" in href_list)
var/obj/machinery/camera/C = locate(href_list["view"])
if(istype(C))
if(!C.can_use())
usr << "<span class='warning'>Something's wrong with that camera! You can't get a feed.</span>"
return
var/turf/T = get_turf(loc)
if(!T || C.z != T.z)
usr << "<span class='warning'>You can't get a signal!</span>"
return
current = C
spawn(6)
if(src.check_eye(usr))
usr.reset_perspective(C)
interact()
else
usr.unset_machine()
usr << browse(null, "window=camerabug")
return
else
usr.unset_machine()
interact()
/obj/item/device/camera_bug/process()
if(track_mode == BUGMODE_LIST || (world.time < (last_tracked + refresh_interval)))
return
last_tracked = world.time
if(track_mode == BUGMODE_TRACK ) // search for user
// Note that it will be tricked if your name appears to change.
// This is not optimal but it is better than tracking you relentlessly despite everything.
if(!tracking)
src.updateSelfDialog()
return
if(tracking.name != tracked_name) // Hiding their identity, tricksy
var/mob/M = tracking
if(istype(M))
if(!(tracked_name == "Unknown" && findtext(tracking.name,"Unknown"))) // we saw then disguised before
if(!(tracked_name == M.real_name && findtext(tracking.name,M.real_name))) // or they're still ID'd
src.updateSelfDialog()//But if it's neither of those cases
return // you won't find em on the cameras
else
src.updateSelfDialog()
return
var/list/tracking_cams = list()
var/list/b_cams = get_cameras()
for(var/entry in b_cams)
tracking_cams += b_cams[entry]
var/list/target_region = view(tracking)
for(var/obj/machinery/camera/C in (target_region & tracking_cams))
if(!can_see(C,tracking)) // target may have xray, that doesn't make them visible to cameras
continue
if(C.can_use())
last_found = C.c_tag
last_seen = world.time
break
src.updateSelfDialog()
#undef BUGMODE_LIST
#undef BUGMODE_MONITOR
#undef BUGMODE_TRACK