mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-01-02 13:02:38 +00:00
Converts most spans into span procs. Mostly used regex for this and sorted out any compile time errors afterwards so there could be some bugs. Was initially going to do defines, but ninja said to make it into a proc, and if there's any overhead, they can easily be changed to defines. Makes it easier to control the formatting and prevents typos when creating spans as it'll runtime if you misspell instead of silently failing. Reduces the code you need to write when writing spans, as you don't need to close the span as that's automatically handled by the proc. (Note from Lemon: This should be converted to defines once we update the minimum version to 514. Didn't do it now because byond pain and such)
123 lines
4.0 KiB
Plaintext
123 lines
4.0 KiB
Plaintext
#define RAD_AMOUNT_LOW 50
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#define RAD_AMOUNT_MEDIUM 200
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#define RAD_AMOUNT_HIGH 500
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#define RAD_AMOUNT_EXTREME 1000
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/datum/component/radioactive
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dupe_mode = COMPONENT_DUPE_UNIQUE_PASSARGS
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var/source
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var/hl3_release_date //the half-life measured in ticks
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var/strength
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var/can_contaminate
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/datum/component/radioactive/Initialize(_strength=0, _source, _half_life=RAD_HALF_LIFE, _can_contaminate=TRUE)
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strength = _strength
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source = _source
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hl3_release_date = _half_life
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can_contaminate = _can_contaminate
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if(istype(parent, /atom))
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RegisterSignal(parent, COMSIG_PARENT_EXAMINE, .proc/rad_examine)
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RegisterSignal(parent, COMSIG_COMPONENT_CLEAN_ACT, .proc/rad_clean)
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if(istype(parent, /obj/item))
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RegisterSignal(parent, COMSIG_ITEM_ATTACK, .proc/rad_attack)
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RegisterSignal(parent, COMSIG_ITEM_ATTACK_OBJ, .proc/rad_attack)
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else
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return COMPONENT_INCOMPATIBLE
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if(strength > RAD_MINIMUM_CONTAMINATION)
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SSradiation.warn(src)
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//Let's make er glow
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//This relies on parent not being a turf or something. IF YOU CHANGE THAT, CHANGE THIS
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var/atom/movable/master = parent
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master.add_filter("rad_glow", 2, list("type" = "outline", "color" = "#39ff1430", "size" = 2))
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addtimer(CALLBACK(src, .proc/glow_loop, master), rand(1,19))//Things should look uneven
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START_PROCESSING(SSradiation, src)
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/datum/component/radioactive/Destroy()
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STOP_PROCESSING(SSradiation, src)
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var/atom/movable/master = parent
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master.remove_filter("rad_glow")
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return ..()
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/datum/component/radioactive/process(delta_time)
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if(!DT_PROB(50, delta_time))
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return
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radiation_pulse(parent, strength, RAD_DISTANCE_COEFFICIENT*2, FALSE, can_contaminate)
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if(!hl3_release_date)
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return
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strength -= strength / hl3_release_date
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if(strength <= RAD_BACKGROUND_RADIATION)
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qdel(src)
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return PROCESS_KILL
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/datum/component/radioactive/proc/glow_loop(atom/movable/master)
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var/filter = master.get_filter("rad_glow")
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if(filter)
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animate(filter, alpha = 110, time = 15, loop = -1)
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animate(alpha = 40, time = 25)
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/datum/component/radioactive/InheritComponent(datum/component/C, i_am_original, _strength, _source, _half_life, _can_contaminate)
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if(!i_am_original)
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return
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if(!hl3_release_date) // Permanently radioactive things don't get to grow stronger
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return
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if(C)
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var/datum/component/radioactive/other = C
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strength = max(strength, other.strength)
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else
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strength = max(strength, _strength)
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/datum/component/radioactive/proc/rad_examine(datum/source, mob/user, list/out)
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SIGNAL_HANDLER
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var/atom/master = parent
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var/list/fragments = list()
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if(get_dist(master, user) <= 1)
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fragments += "The air around [master] feels warm"
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switch(strength)
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if(0 to RAD_AMOUNT_LOW)
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if(length(fragments))
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fragments += "."
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if(RAD_AMOUNT_LOW to RAD_AMOUNT_MEDIUM)
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fragments += "[length(fragments) ? " and [master.p_they()] " : "[master] "]feel[master.p_s()] weird to look at."
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if(RAD_AMOUNT_MEDIUM to RAD_AMOUNT_HIGH)
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fragments += "[length(fragments) ? " and [master.p_they()] " : "[master] "]seem[master.p_s()] to be glowing a bit."
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if(RAD_AMOUNT_HIGH to INFINITY) //At this level the object can contaminate other objects
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fragments += "[length(fragments) ? " and [master.p_they()] " : "[master] "]hurt[master.p_s()] to look at."
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if(length(fragments))
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out += span_warning("[fragments.Join()]")
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/datum/component/radioactive/proc/rad_attack(datum/source, atom/movable/target, mob/living/user)
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SIGNAL_HANDLER
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radiation_pulse(parent, strength/20)
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target.rad_act(strength/2)
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if(!hl3_release_date)
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return
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strength -= strength / hl3_release_date
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/datum/component/radioactive/proc/rad_clean(datum/source, clean_types)
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SIGNAL_HANDLER
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if(QDELETED(src))
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return COMPONENT_CLEANED
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if(!(clean_types & CLEAN_TYPE_RADIATION))
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return COMPONENT_CLEANED
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if(!(clean_types & CLEAN_TYPE_WEAK))
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qdel(src)
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return COMPONENT_CLEANED
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strength = max(0, (strength - (RAD_BACKGROUND_RADIATION * 2)))
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if(strength <= RAD_BACKGROUND_RADIATION)
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qdel(src)
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return COMPONENT_CLEANED
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#undef RAD_AMOUNT_LOW
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#undef RAD_AMOUNT_MEDIUM
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#undef RAD_AMOUNT_HIGH
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#undef RAD_AMOUNT_EXTREME
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