mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-01-01 04:21:42 +00:00
About The Pull Request Rewrites the entire preferences menu in tgui. Rewrites the entire backend to be built upon datumized preferences, rather than constant additions to the preferences base datum. Splits game preferences into its own window. Antagonists are now split into their individual rulesets. You can now be a roundstart heretic without signing up for latejoin heretic, as an example. This iteration matches parity, and provides very little new functionality, but adding anything new will be much easier. Fixes #60823 Fixes #28907 Fixes #44887 Fixes #59912 Fixes #58458 Fixes #59181 Major TODOs Quirk icons, from @Fikou (with some slight adjustments from me) Lore text, from @EOBGames (4/6, need moths and then ethereal lore from @AMonkeyThatCodes) Heavy documentation on how one would add new preferences, species, jobs, etc A lot of specialized testing so that people's real data don't get corrupted Changelog cl Mothblocks, Floyd on lots of the design refactor: The preferences menu has been completely rewritten in tgui. refactor: The "Stop Sounds" verb has been moved to OOC. /cl
217 lines
7.7 KiB
Plaintext
217 lines
7.7 KiB
Plaintext
|
|
/client
|
|
//////////////////////
|
|
//BLACK MAGIC THINGS//
|
|
//////////////////////
|
|
parent_type = /datum
|
|
////////////////
|
|
//ADMIN THINGS//
|
|
////////////////
|
|
/// hides the byond verb panel as we use our own custom version
|
|
show_verb_panel = FALSE
|
|
///Contains admin info. Null if client is not an admin.
|
|
var/datum/admins/holder = null
|
|
///Needs to implement InterceptClickOn(user,params,atom) proc
|
|
var/datum/click_intercept = null
|
|
///Time when the click was intercepted
|
|
var/click_intercept_time = 0
|
|
///Used for admin AI interaction
|
|
var/AI_Interact = FALSE
|
|
|
|
///Used to cache this client's bans to save on DB queries
|
|
var/ban_cache = null
|
|
///Contains the last message sent by this client - used to protect against copy-paste spamming.
|
|
var/last_message = ""
|
|
///contins a number of how many times a message identical to last_message was sent.
|
|
var/last_message_count = 0
|
|
///How many messages sent in the last 10 seconds
|
|
var/total_message_count = 0
|
|
///Next tick to reset the total message counter
|
|
var/total_count_reset = 0
|
|
///Internal counter for clients sending external (IRC/Discord) relay messages via ahelp to prevent spamming. Set to a number every time an admin reply is sent, decremented for every client send.
|
|
var/externalreplyamount = 0
|
|
///When was the last time we warned them about not cryoing without an ahelp, set to -5 minutes so that rounstart cryo still warns
|
|
COOLDOWN_DECLARE(cryo_warned)
|
|
///Tracks say() usage for ic/dchat while slowmode is enabled
|
|
COOLDOWN_DECLARE(say_slowmode)
|
|
/////////
|
|
//OTHER//
|
|
/////////
|
|
///Player preferences datum for the client
|
|
var/datum/preferences/prefs = null
|
|
///last turn of the controlled mob, I think this is only used by mechs?
|
|
var/last_turn = 0
|
|
///Move delay of controlled mob, related to input handling
|
|
var/move_delay = 0
|
|
///Current area of the controlled mob
|
|
var/area = null
|
|
|
|
///////////////
|
|
//SOUND STUFF//
|
|
///////////////
|
|
|
|
////////////
|
|
//SECURITY//
|
|
////////////
|
|
// comment out the line below when debugging locally to enable the options & messages menu
|
|
control_freak = 1
|
|
|
|
////////////////////////////////////
|
|
//things that require the database//
|
|
////////////////////////////////////
|
|
///Used to determine how old the account is - in days.
|
|
var/player_age = -1
|
|
///Date that this account was first seen in the server
|
|
var/player_join_date = null
|
|
///So admins know why it isn't working - Used to determine what other accounts previously logged in from this ip
|
|
var/related_accounts_ip = "Requires database"
|
|
///So admins know why it isn't working - Used to determine what other accounts previously logged in from this computer id
|
|
var/related_accounts_cid = "Requires database"
|
|
///Date of byond account creation in ISO 8601 format
|
|
var/account_join_date = null
|
|
///Age of byond account in days
|
|
var/account_age = -1
|
|
|
|
preload_rsc = PRELOAD_RSC
|
|
|
|
var/atom/movable/screen/click_catcher/void
|
|
|
|
///used to make a special mouse cursor, this one for mouse up icon
|
|
var/mouse_up_icon = null
|
|
///used to make a special mouse cursor, this one for mouse up icon
|
|
var/mouse_down_icon = null
|
|
///used to override the mouse cursor so it doesnt get reset
|
|
var/mouse_override_icon = null
|
|
|
|
///Used for ip intel checking to identify evaders, disabled because of issues with traffic
|
|
var/ip_intel = "Disabled"
|
|
|
|
///datum that controls the displaying and hiding of tooltips
|
|
var/datum/tooltip/tooltips
|
|
|
|
///Last ping of the client
|
|
var/lastping = 0
|
|
///Average ping of the client
|
|
var/avgping = 0
|
|
///world.time they connected
|
|
var/connection_time
|
|
///world.realtime they connected
|
|
var/connection_realtime
|
|
///world.timeofday they connected
|
|
var/connection_timeofday
|
|
|
|
///If the client is currently in player preferences
|
|
var/inprefs = FALSE
|
|
///Used for limiting the rate of topic sends by the client to avoid abuse
|
|
var/list/topiclimiter
|
|
///Used for limiting the rate of clicks sends by the client to avoid abuse
|
|
var/list/clicklimiter
|
|
|
|
///lazy list of all credit object bound to this client
|
|
var/list/credits
|
|
|
|
///these persist between logins/logouts during the same round.
|
|
var/datum/player_details/player_details
|
|
|
|
///Should only be a key-value list of north/south/east/west = atom/movable/screen.
|
|
var/list/char_render_holders
|
|
|
|
///Amount of keydowns in the last keysend checking interval
|
|
var/client_keysend_amount = 0
|
|
///World tick time where client_keysend_amount will reset
|
|
var/next_keysend_reset = 0
|
|
///World tick time where keysend_tripped will reset back to false
|
|
var/next_keysend_trip_reset = 0
|
|
///When set to true, user will be autokicked if they trip the keysends in a second limit again
|
|
var/keysend_tripped = FALSE
|
|
///custom movement keys for this client
|
|
var/list/movement_keys = list()
|
|
|
|
///Autoclick list of two elements, first being the clicked thing, second being the parameters.
|
|
var/list/atom/selected_target[2]
|
|
///Autoclick variable referencing the associated item.
|
|
var/obj/item/active_mousedown_item = null
|
|
///Used in MouseDrag to preserve the original mouse click parameters
|
|
var/mouseParams = ""
|
|
///Used in MouseDrag to preserve the last mouse-entered location.
|
|
var/mouseLocation = null
|
|
///Used in MouseDrag to preserve the last mouse-entered object.
|
|
var/mouseObject = null
|
|
//Middle-mouse-button click dragtime control for aimbot exploit detection.
|
|
var/middragtime = 0
|
|
//Middle-mouse-button clicked object control for aimbot exploit detection.
|
|
var/atom/middragatom
|
|
|
|
/// Messages currently seen by this client
|
|
var/list/seen_messages
|
|
|
|
/// datum wrapper for client view
|
|
var/datum/view_data/view_size
|
|
|
|
/// our current tab
|
|
var/stat_tab
|
|
|
|
/// whether our browser is ready or not yet
|
|
var/statbrowser_ready = FALSE
|
|
|
|
/// list of all tabs
|
|
var/list/panel_tabs = list()
|
|
/// list of tabs containing spells and abilities
|
|
var/list/spell_tabs = list()
|
|
///A lazy list of atoms we've examined in the last EXAMINE_MORE_TIME (default 1.5) seconds, so that we will call [/atom/proc/examine_more] instead of [/atom/proc/examine] on them when examining
|
|
var/list/recent_examines
|
|
|
|
var/list/parallax_layers
|
|
var/list/parallax_layers_cached
|
|
var/atom/movable/movingmob
|
|
var/turf/previous_turf
|
|
///world.time of when we can state animate()ing parallax again
|
|
var/dont_animate_parallax
|
|
///world.time of last parallax update
|
|
var/last_parallax_shift
|
|
///ds between parallax updates
|
|
var/parallax_throttle = 0
|
|
var/parallax_movedir = 0
|
|
var/parallax_layers_max = 4
|
|
var/parallax_animate_timer
|
|
///Are we locking our movement input?
|
|
var/movement_locked = FALSE
|
|
|
|
/**
|
|
* Assoc list with all the active maps - when a screen obj is added to
|
|
* a map, it's put in here as well.
|
|
*
|
|
* Format: list(<mapname> = list(/atom/movable/screen))
|
|
*/
|
|
var/list/screen_maps = list()
|
|
|
|
// List of all asset filenames sent to this client by the asset cache, along with their assoicated md5s
|
|
var/list/sent_assets = list()
|
|
/// List of all completed blocking send jobs awaiting acknowledgement by send_asset
|
|
var/list/completed_asset_jobs = list()
|
|
/// Last asset send job id.
|
|
var/last_asset_job = 0
|
|
var/last_completed_asset_job = 0
|
|
|
|
/// rate limiting for the crew manifest
|
|
var/crew_manifest_delay
|
|
|
|
/// A buffer of currently held keys.
|
|
var/list/keys_held = list()
|
|
/// A buffer for combinations such of modifiers + keys (ex: CtrlD, AltE, ShiftT). Format: `"key"` -> `"combo"` (ex: `"D"` -> `"CtrlD"`)
|
|
var/list/key_combos_held = list()
|
|
/*
|
|
** These next two vars are to apply movement for keypresses and releases made while move delayed.
|
|
** Because discarding that input makes the game less responsive.
|
|
*/
|
|
/// On next move, add this dir to the move that would otherwise be done
|
|
var/next_move_dir_add
|
|
/// On next move, subtract this dir from the move that would otherwise be done
|
|
var/next_move_dir_sub
|
|
|
|
/// If the client is currently under the restrictions of the interview system
|
|
var/interviewee = FALSE
|
|
|
|
/// Whether or not this client has standard hotkeys enabled
|
|
var/hotkeys = TRUE
|