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* The Odysseus is no longer an artillery mech. (#61372) Removes the ability for the Odysseus to fire syringes filled with dangerous chemical combos that only react on impact. Does this by removing the NO_REACT flag when syringe darts are created. This doesn't change any behaviour of handheld syringe guns. You can't fire a Water/Potassium syringe out of a handheld syringe gun as doing so requires creating a syringe of Water/Potassium, which will instantly react. The same holds true for other chem reactions. The traitor reagent dartgun which synths its own syringes uses different projectiles that are not impacted by this change. It functions identically to how it did before and is unchanged and untouched. This change specifically targets Ody behaviour. The Ody is intended to be a medical support mech. Stop using the Ody as a cheap spammable artillery mech with RDX/Teslium combos. Use the Odysseus the way God himself intended. Fire sleepy chems into your victim, abduct him in your vore chamber and keep him sedated with a slow infusion of sleepy chems for the rest of the shift. * The Odysseus is no longer an artillery mech. Co-authored-by: Timberpoes <silent_insomnia_pp@hotmail.co.uk>