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* Oh God I hope this works... * It didn't work. * Making things better. * Making things even better. * That made things worse. * Sorting works! \o/ * Tidying some thing ups. * Adding a custom plaque to the game. * Some plaque tweaks. * Makes plaques more durable than signs. * Adds the stack crafting. * Plaques take a little time to engrave, signs can't be changed instantly anymore. * Comments, and renamed the global list to avoid confusion. * Appends "sign" to every name, makes department signs not all caps, fixes some names and descriptions. * Touching up plaque customization and display, removing one last all caps. * Plaques can now be engraved in hand too. * Newline. * Update code/game/objects/structures/customplaque.dm Co-Authored-By: Rohesie <rohesie@gmail.com> * Update code/game/objects/structures/customplaque.dm Co-Authored-By: Rohesie <rohesie@gmail.com> * Mirroring some fixes from customplaque.dm * A bunch of stuff. * Unwrenched signs now lay horizontal. * A lot more stuff, turned a negative variable into a positive. * Fix chat inconsistency, remove deprecated and unused variable. * Apparently buildable_sign is used elsewhere, whoops. * Adding documentation to this, fixing a bool being 0 in another file. * Don't know why this was here, sign dir is 100% irrelevant. * Fixes some sound malarkey. * Changes delays to be readable, removes unneeded return. * Fixes these two early returns, it needed return TRUE at the end to work. * Trying to fix a revert I messed up... * Moving plaques to a directory, moving old sign plaque types into it. Map changes. * Rename since I relocated this object entirely. * Signs (and plaques) now properly place, and aren't visible through walls. * Comment to help people in the future. * Signs and plaques can be placed diagonally now. * Removes duplicated code line. * Blank signs now commonly spawn in maint, blank plaques uncommonly. * Repairing signs & plaques with a welder is now good to go. * Moves the GLOB, makes it start as an empty list. * Update code/game/objects/structures/plaques/_plaques.dm Co-Authored-By: Rohesie <rohesie@gmail.com> * Gets rid of some oldcode. * Apply suggestions from code review Co-Authored-By: tralezab <40974010+tralezab@users.noreply.github.com> * Simplifying dir switch to two if elses. * Plaques take one sheet of gold to graft instead of five. * Just making this wording in crafting a little clearer. * They can be removed with wrenches, so I don't think this is proper. * Makes variables descriptive. * More descriptive variables, a little dmdoc, move things around to be next to like things. * Remove a redundant definition. * Apply suggestions from code review Co-Authored-By: Rohesie <rohesie@gmail.com> * Fixes mapping path, rename sign_backing to just sign. Co-authored-by: Rohesie <rohesie@gmail.com> Co-authored-by: tralezab <40974010+tralezab@users.noreply.github.com>
59 lines
1.8 KiB
Plaintext
59 lines
1.8 KiB
Plaintext
//map and direction signs
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/obj/structure/sign/map
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name = "station map"
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desc = "A navigational chart of the station."
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max_integrity = 500
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/obj/structure/sign/map/left
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icon_state = "map-left"
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/obj/structure/sign/map/right
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icon_state = "map-right"
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/obj/structure/sign/directions/science
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name = "science department sign"
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desc = "A direction sign, pointing out which way the Science department is."
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icon_state = "direction_sci"
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/obj/structure/sign/directions/engineering
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name = "engineering department sign"
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desc = "A direction sign, pointing out which way the Engineering department is."
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icon_state = "direction_eng"
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/obj/structure/sign/directions/security
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name = "security department sign"
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desc = "A direction sign, pointing out which way the Security department is."
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icon_state = "direction_sec"
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/obj/structure/sign/directions/medical
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name = "medbay sign"
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desc = "A direction sign, pointing out which way the Medbay is."
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icon_state = "direction_med"
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/obj/structure/sign/directions/evac
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name = "evacuation sign"
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desc = "A direction sign, pointing out which way the escape shuttle dock is."
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icon_state = "direction_evac"
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/obj/structure/sign/directions/supply
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name = "cargo sign"
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desc = "A direction sign, pointing out which way the Cargo Bay is."
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icon_state = "direction_supply"
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/obj/structure/sign/directions/command
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name = "command department sign"
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desc = "A direction sign, pointing out which way the Command department is."
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icon_state = "direction_bridge"
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/obj/structure/sign/directions/vault
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name = "vault sign"
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desc = "A direction sign, pointing out which way the station's Vault is."
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icon_state = "direction_vault"
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/obj/structure/sign/directions/upload
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name = "upload sign"
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desc = "A direction sign, pointing out which way the station's AI Upload is."
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icon_state = "direction_upload"
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