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Bubberstation/code/modules/clothing/under/trek.dm
SkyratBot 3bd294f26f [MIRROR] Defines damage flags. (Hopefully without 50+ commits) (#491)
* Defines damage flags. (#53158)

* Defines damage flags. (Hopefully without 50+ commits)

Co-authored-by: TemporalOroboros <TemporalOroboros@gmail.com>
2020-08-24 22:52:31 +02:00

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//Just some alt-uniforms themed around Star Trek - Pls don't sue, Mr Roddenberry ;_;
/obj/item/clothing/under/trek
can_adjust = FALSE
icon = 'icons/obj/clothing/under/trek.dmi'
worn_icon = 'icons/mob/clothing/under/trek.dmi'
//TOS
/obj/item/clothing/under/trek/command
name = "command uniform"
desc = "The uniform worn by command officers."
icon_state = "trek_command"
inhand_icon_state = "y_suit"
/obj/item/clothing/under/trek/engsec
name = "engsec uniform"
desc = "The uniform worn by engineering/security officers."
icon_state = "trek_engsec"
inhand_icon_state = "r_suit"
armor = list(MELEE = 10, BULLET = 0, LASER = 0,ENERGY = 0, BOMB = 0, BIO = 0, RAD = 0, FIRE = 0, ACID = 0) //more sec than eng, but w/e.
strip_delay = 50
/obj/item/clothing/under/trek/medsci
name = "medsci uniform"
desc = "The uniform worn by medical/science officers."
icon_state = "trek_medsci"
inhand_icon_state = "b_suit"
//TNG
/obj/item/clothing/under/trek/command/next
icon_state = "trek_next_command"
inhand_icon_state = "r_suit"
/obj/item/clothing/under/trek/engsec/next
icon_state = "trek_next_engsec"
inhand_icon_state = "y_suit"
/obj/item/clothing/under/trek/medsci/next
icon_state = "trek_next_medsci"
//ENT
/obj/item/clothing/under/trek/command/ent
icon_state = "trek_ent_command"
inhand_icon_state = "bl_suit"
/obj/item/clothing/under/trek/engsec/ent
icon_state = "trek_ent_engsec"
inhand_icon_state = "bl_suit"
/obj/item/clothing/under/trek/medsci/ent
icon_state = "trek_ent_medsci"
inhand_icon_state = "bl_suit"
//Q
/obj/item/clothing/under/trek/q
name = "french marshall's uniform"
desc = "Something about it feels off..."
icon_state = "trek_Q"
inhand_icon_state = "r_suit"