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Bubberstation/code/modules/hydroponics/hydroitemdefines.dm
SkyratBot a51f056319 [MIRROR] Moves the plant analyzer chem mode to right click + lets you read out a tray's chemical contents (#3347)
* Moves the plant analyzer chem mode to right click + lets you read out a tray's chemical contents

* Update growninedible.dm

* Update grown.dm

* Create grown.dm

Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>
Co-authored-by: Gandalf <jzo123@hotmail.com>
2021-02-13 11:03:46 +00:00

594 lines
24 KiB
Plaintext

// Plant analyzer
/obj/item/plant_analyzer//SKYRAT EDIT - ICON OVERRIDEN BY AESTHETICS - SEE MODULE
name = "plant analyzer"
desc = "A scanner used to evaluate a plant's various areas of growth, and genetic traits. Comes with a growth scanning mode and a chemical scanning mode."
icon = 'icons/obj/device.dmi'
icon_state = "hydro"
inhand_icon_state = "analyzer"
worn_icon_state = "plantanalyzer"
lefthand_file = 'icons/mob/inhands/equipment/tools_lefthand.dmi'
righthand_file = 'icons/mob/inhands/equipment/tools_righthand.dmi'
w_class = WEIGHT_CLASS_TINY
slot_flags = ITEM_SLOT_BELT
custom_materials = list(/datum/material/iron=30, /datum/material/glass=20)
/obj/item/plant_analyzer/examine()
. = ..()
. += "<span class='notice'>Left click a plant to scan its growth stats, and right click to scan its chemical reagent stats.</span>"
/// When we attack something, first - try to scan something we hit with left click. Left-clicking uses scans for stats
/obj/item/plant_analyzer/pre_attack(atom/target, mob/living/user)
. = ..()
if(user.combat_mode)
return
return do_plant_stats_scan(target, user)
/// Same as above, but with right click. Right-clicking scans for chemicals.
/obj/item/plant_analyzer/pre_attack_secondary(atom/target, mob/living/user)
if(user.combat_mode)
return SECONDARY_ATTACK_CONTINUE_CHAIN
return do_plant_chem_scan(target, user) ? SECONDARY_ATTACK_CANCEL_ATTACK_CHAIN : SECONDARY_ATTACK_CONTINUE_CHAIN
/*
* Scan the target on plant scan mode. This prints traits and stats to the user.
*
* scan_target - the atom we're scanning
* user - the user doing the scanning.
*
* returns FALSE if it's not an object or item that does something when we scan it.
* returns TRUE if we can scan the object, and outputs the message to the USER.
*/
/obj/item/plant_analyzer/proc/do_plant_stats_scan(atom/scan_target, mob/user)
if(istype(scan_target, /obj/machinery/hydroponics))
to_chat(user, scan_tray_stats(scan_target))
return TRUE
if(istype(scan_target, /obj/structure/glowshroom))
var/obj/structure/glowshroom/shroom_plant = scan_target
to_chat(user, scan_plant_stats(shroom_plant.myseed))
return TRUE
if(istype(scan_target, /obj/item/graft))
to_chat(user, get_graft_text(scan_target))
return TRUE
if(isitem(scan_target))
var/obj/item/scanned_object = scan_target
if(scanned_object.get_plant_seed() || istype(scanned_object, /obj/item/seeds))
to_chat(user, scan_plant_stats(scanned_object))
return TRUE
if(ispodperson(scan_target))
pod_person_health_scan(scan_target, user)
return TRUE
return FALSE
/*
* Scan the target on chemical scan mode. This prints chemical genes and reagents to the user.
*
* scan_target - the atom we're scanning
* user - the user doing the scanning.
*
* returns FALSE if it's not an object or item that does something when we scan it.
* returns TRUE if we can scan the object, and outputs the message to the USER.
*/
/obj/item/plant_analyzer/proc/do_plant_chem_scan(atom/scan_target, mob/user)
if(istype(scan_target, /obj/machinery/hydroponics))
to_chat(user, scan_tray_chems(scan_target))
return TRUE
if(istype(scan_target, /obj/structure/glowshroom))
var/obj/structure/glowshroom/shroom_plant = scan_target
to_chat(user, scan_plant_chems(shroom_plant.myseed))
return TRUE
if(istype(scan_target, /obj/item/graft))
to_chat(user, get_graft_text(scan_target))
return TRUE
if(isitem(scan_target))
var/obj/item/scanned_object = scan_target
if(scanned_object.get_plant_seed() || istype(scanned_object, /obj/item/seeds))
to_chat(user, scan_plant_chems(scanned_object))
return TRUE
if(ispodperson(scan_target))
pod_person_chem_scan(scan_target, user)
return TRUE
return FALSE
/*
* Scan a podperson's health with the plant analyzer. No wound scanning, though.
*
* scanned_mob - the podperson being scanned
* user - the person doing the scanning
*/
/obj/item/plant_analyzer/proc/pod_person_health_scan(mob/living/carbon/human/scanned_mob, mob/living/carbon/human/user)
user.visible_message("<span class='notice'>[user] analyzes [scanned_mob]'s vitals.</span>", \
"<span class='notice'>You analyze [scanned_mob]'s vitals.</span>")
healthscan(user, scanned_mob, advanced = TRUE)
add_fingerprint(user)
/*
* Scan a podperson's chemical contents with the plant analyzer.
*
* scanned_mob - the podperson being scanned
* user - the person doing the scanning
*/
/obj/item/plant_analyzer/proc/pod_person_chem_scan(mob/living/carbon/human/scanned_mob, mob/living/carbon/human/user)
user.visible_message("<span class='notice'>[user] analyzes [scanned_mob]'s bloodstream.</span>", \
"<span class='notice'>You analyze [scanned_mob]'s bloodstream.</span>")
chemscan(user, scanned_mob)
add_fingerprint(user)
/**
* This proc is called when we scan a hydroponics tray or soil on left click (stats mode)
* It formats the plant name, it's age, the plant's stats, and the tray's stats.
*
* - scanned_tray - the tray or soil we are scanning.
*
* Returns the formatted message as text.
*/
/obj/item/plant_analyzer/proc/scan_tray_stats(obj/machinery/hydroponics/scanned_tray)
var/returned_message = "<span class='info'>*---------*\n"
if(scanned_tray.myseed)
returned_message += "*** <B>[scanned_tray.myseed.plantname]</B> ***\n"
returned_message += "- Plant Age: <span class='notice'>[scanned_tray.age]</span></span>\n"
returned_message += scan_plant_stats(scanned_tray.myseed)
else
returned_message += "<span class='info'><B>No plant found.</B></span>\n"
returned_message += "<span class='info'>"
returned_message += "- Weed level: <span class='notice'>[scanned_tray.weedlevel] / [MAX_TRAY_WEEDS]</span>\n"
returned_message += "- Pest level: <span class='notice'>[scanned_tray.pestlevel] / [MAX_TRAY_PESTS]</span>\n"
returned_message += "- Toxicity level: <span class='notice'>[scanned_tray.toxic] / [MAX_TRAY_TOXINS]</span>\n"
returned_message += "- Water level: <span class='notice'>[scanned_tray.waterlevel] / [scanned_tray.maxwater]</span>\n"
returned_message += "- Nutrition level: <span class='notice'>[scanned_tray.reagents.total_volume] / [scanned_tray.maxnutri]</span>\n"
if(scanned_tray.yieldmod != 1)
returned_message += "- Yield modifier on harvest: <span class='notice'>[scanned_tray.yieldmod]x</span>\n"
returned_message += "*---------*</span>"
return returned_message
/**
* This proc is called when we scan a hydroponics tray or soil on right click (chemicals mode)
* It formats the plant name and age, as well as the plant's chemical genes and the tray's contents.
*
* - scanned_tray - the tray or soil we are scanning.
*
* Returns the formatted message as text.
*/
/obj/item/plant_analyzer/proc/scan_tray_chems(obj/machinery/hydroponics/scanned_tray)
var/returned_message = "<span class='info'>*---------*\n"
if(scanned_tray.myseed)
returned_message += "*** <B>[scanned_tray.myseed.plantname]</B> ***\n"
returned_message += "- Plant Age: <span class='notice'>[scanned_tray.age]</span></span>\n"
returned_message += scan_plant_chems(scanned_tray.myseed)
else
returned_message += "<span class='info'><B>No plant found.</B></span>\n"
returned_message += "<span class='info'>"
returned_message += "- Tray contains:\n"
if(scanned_tray.reagents.reagent_list.len)
for(var/datum/reagent/reagent_id in scanned_tray.reagents.reagent_list)
returned_message += "- <span class='notice'>[reagent_id.volume] / [scanned_tray.maxnutri] units of [reagent_id]</span>\n"
else
returned_message += "<span class='notice'>No reagents found.</span>\n"
returned_message += "*---------*</span>"
return returned_message
/**
* This proc is called when a seed or any grown plant is scanned on left click (stats mode).
* It formats the plant name as well as either its traits and stats.
*
* - scanned_object - the source objecte for what we are scanning. This can be a grown food, a grown inedible, or a seed.
*
* Returns the formatted output as text.
*/
/obj/item/plant_analyzer/proc/scan_plant_stats(obj/item/scanned_object)
var/returned_message = "<span class='info'>*---------*\nThis is \a <span class='name'>[scanned_object]</span>.\n"
var/obj/item/seeds/our_seed = scanned_object
if(!istype(our_seed)) //if we weren't passed a seed, we were passed a plant with a seed
our_seed = scanned_object.get_plant_seed()
if(our_seed && istype(our_seed))
returned_message += get_analyzer_text_traits(our_seed)
else
returned_message += "*---------*\nNo genes found.\n*---------*"
returned_message += "</span>\n"
return returned_message
/**
* This proc is called when a seed or any grown plant is scanned on right click (chemical mode).
* It formats the plant name as well as its chemical contents.
*
* - scanned_object - the source objecte for what we are scanning. This can be a grown food, a grown inedible, or a seed.
*
* Returns the formatted output as text.
*/
/obj/item/plant_analyzer/proc/scan_plant_chems(obj/item/scanned_object)
var/returned_message = "<span class='info'>*---------*\nThis is \a <span class='name'>[scanned_object]</span>.\n"
var/obj/item/seeds/our_seed = scanned_object
if(!istype(our_seed)) //if we weren't passed a seed, we were passed a plant with a seed
our_seed = scanned_object.get_plant_seed()
if(scanned_object.reagents) //we have reagents contents
returned_message += get_analyzer_text_chem_contents(scanned_object)
else if (our_seed.reagents_add?.len) //we have a seed with reagent genes
returned_message += get_analyzer_text_chem_genes(our_seed)
else
returned_message += "*---------*\nNo reagents found.\n*---------*"
returned_message += "</span>\n"
return returned_message
/**
* This proc is formats the traits and stats of a seed into a message.
*
* - scanned - the source seed for what we are scanning for traits.
*
* Returns the formatted output as text.
*/
/obj/item/plant_analyzer/proc/get_analyzer_text_traits(obj/item/seeds/scanned)
var/text = ""
if(scanned.get_gene(/datum/plant_gene/trait/plant_type/weed_hardy))
text += "- Plant type: <span class='notice'>Weed. Can grow in nutrient-poor soil.</span>\n"
else if(scanned.get_gene(/datum/plant_gene/trait/plant_type/fungal_metabolism))
text += "- Plant type: <span class='notice'>Mushroom. Can grow in dry soil.</span>\n"
else if(scanned.get_gene(/datum/plant_gene/trait/plant_type/alien_properties))
text += "- Plant type: <span class='warning'>UNKNOWN</span> \n"
else
text += "- Plant type: <span class='notice'>Normal plant</span>\n"
if(scanned.potency != -1)
text += "- Potency: <span class='notice'>[scanned.potency]</span>\n"
if(scanned.yield != -1)
text += "- Yield: <span class='notice'>[scanned.yield]</span>\n"
text += "- Maturation speed: <span class='notice'>[scanned.maturation]</span>\n"
if(scanned.yield != -1)
text += "- Production speed: <span class='notice'>[scanned.production]</span>\n"
text += "- Endurance: <span class='notice'>[scanned.endurance]</span>\n"
text += "- Lifespan: <span class='notice'>[scanned.lifespan]</span>\n"
text += "- Instability: <span class='notice'>[scanned.instability]</span>\n"
text += "- Weed Growth Rate: <span class='notice'>[scanned.weed_rate]</span>\n"
text += "- Weed Vulnerability: <span class='notice'>[scanned.weed_chance]</span>\n"
if(scanned.rarity)
text += "- Species Discovery Value: <span class='notice'>[scanned.rarity]</span>\n"
var/all_traits = ""
for(var/datum/plant_gene/trait/traits in scanned.genes)
if(istype(traits, /datum/plant_gene/trait/plant_type))
continue
all_traits += "[(all_traits == "") ? "" : ", "][traits.get_name()]"
text += "- Plant Traits: <span class='notice'>[all_traits? all_traits : "None."]</span>\n"
var/datum/plant_gene/scanned_graft_result = scanned.graft_gene? new scanned.graft_gene : new /datum/plant_gene/trait/repeated_harvest
text += "- Grafting this plant would give: <span class='notice'>[scanned_graft_result.get_name()]</span>\n"
QDEL_NULL(scanned_graft_result) //graft genes are stored as typepaths so if we want to get their formatted name we need a datum ref - musn't forget to clean up afterwards
text += "*---------*"
var/unique_text = scanned.get_unique_analyzer_text()
if(unique_text)
text += "\n"
text += unique_text
text += "\n*---------*"
return text
/**
* This proc is formats the chemical GENES of a seed into a message.
*
* - scanned - the source seed for what we are scanning for chemical genes.
*
* Returns the formatted output as text.
*/
/obj/item/plant_analyzer/proc/get_analyzer_text_chem_genes(obj/item/seeds/scanned)
var/text = ""
text += "- Plant Reagent Genes -\n"
text += "*---------*\n<span class='notice'>"
for(var/datum/plant_gene/reagent/gene in scanned.genes)
text += "- [gene.get_name()] -\n"
text += "</span>*---------*"
return text
/**
* This proc is formats the chemical CONTENTS of a plant into a message.
*
* - scanned_plant - the source plant we are reading out its reagents contents.
*
* Returns the formatted output as text.
*/
/obj/item/plant_analyzer/proc/get_analyzer_text_chem_contents(obj/item/scanned_plant)
var/text = ""
var/reagents_text = ""
text += "<br><span class='info'>- Plant Reagents -</span>"
text += "<br><span class='info'>Maximum reagent capacity: [scanned_plant.reagents.maximum_volume]</span>"
var/chem_cap = 0
for(var/_reagent in scanned_plant.reagents.reagent_list)
var/datum/reagent/reagent = _reagent
var/amount = reagent.volume
chem_cap += reagent.volume
reagents_text += "\n<span class='info'>- [reagent.name]: [amount]</span>"
if(chem_cap > 100)
text += "<br><span class='warning'>- Reagent Traits Over 100% Production</span></br>"
if(reagents_text)
text += "<br><span class='info'>*---------*</span>"
text += reagents_text
text += "<br><span class='info'>*---------*</span>"
return text
/**
* This proc is formats the scan of a graft of a seed into a message.
*
* - scanned_graft - the graft for what we are scanning.
*
* Returns the formatted output as text.
*/
/obj/item/plant_analyzer/proc/get_graft_text(obj/item/graft/scanned_graft)
var/text = "<span class='info'>*---------*</span>\n<span class='info'>- Plant Graft -\n"
if(scanned_graft.parent_name)
text += "- Parent Plant: <span class='notice'>[scanned_graft.parent_name]</span> -\n"
if(scanned_graft.stored_trait)
text += "- Graftable Traits: <span class='notice'>[scanned_graft.stored_trait.get_name()]</span> -\n"
text += "*---------*\n"
text += "- Yield: <span class='notice'>[scanned_graft.yield]</span>\n"
text += "- Production speed: <span class='notice'>[scanned_graft.production]</span>\n"
text += "- Endurance: <span class='notice'>[scanned_graft.endurance]</span>\n"
text += "- Lifespan: <span class='notice'>[scanned_graft.lifespan]</span>\n"
text += "- Weed Growth Rate: <span class='notice'>[scanned_graft.weed_rate]</span>\n"
text += "- Weed Vulnerability: <span class='notice'>[scanned_graft.weed_chance]</span>\n"
text += "*---------*</span>"
return text
// *************************************
// Hydroponics Tools
// *************************************
/obj/item/reagent_containers/spray/weedspray // -- Skie
desc = "It's a toxic mixture, in spray form, to kill small weeds."
icon = 'icons/obj/hydroponics/equipment.dmi'
name = "weed spray"
icon_state = "weedspray"
inhand_icon_state = "spraycan"
worn_icon_state = "spraycan"
lefthand_file = 'icons/mob/inhands/equipment/hydroponics_lefthand.dmi'
righthand_file = 'icons/mob/inhands/equipment/hydroponics_righthand.dmi'
volume = 100
list_reagents = list(/datum/reagent/toxin/plantbgone/weedkiller = 100)
/obj/item/reagent_containers/spray/weedspray/suicide_act(mob/user)
user.visible_message("<span class='suicide'>[user] is huffing [src]! It looks like [user.p_theyre()] trying to commit suicide!</span>")
return (TOXLOSS)
/obj/item/reagent_containers/spray/pestspray // -- Skie
desc = "It's some pest eliminator spray! <I>Do not inhale!</I>"
icon = 'icons/obj/hydroponics/equipment.dmi'
name = "pest spray"
icon_state = "pestspray"
inhand_icon_state = "plantbgone"
worn_icon_state = "spraycan"
lefthand_file = 'icons/mob/inhands/equipment/hydroponics_lefthand.dmi'
righthand_file = 'icons/mob/inhands/equipment/hydroponics_righthand.dmi'
volume = 100
list_reagents = list(/datum/reagent/toxin/pestkiller = 100)
/obj/item/reagent_containers/spray/pestspray/suicide_act(mob/user)
user.visible_message("<span class='suicide'>[user] is huffing [src]! It looks like [user.p_theyre()] trying to commit suicide!</span>")
return (TOXLOSS)
/obj/item/cultivator
name = "cultivator"
desc = "It's used for removing weeds or scratching your back."
icon = 'icons/obj/items_and_weapons.dmi'
icon_state = "cultivator"
inhand_icon_state = "cultivator"
lefthand_file = 'icons/mob/inhands/equipment/hydroponics_lefthand.dmi'
righthand_file = 'icons/mob/inhands/equipment/hydroponics_righthand.dmi'
flags_1 = CONDUCT_1
force = 5
throwforce = 7
w_class = WEIGHT_CLASS_SMALL
custom_materials = list(/datum/material/iron=50)
attack_verb_continuous = list("slashes", "slices", "cuts", "claws")
attack_verb_simple = list("slash", "slice", "cut", "claw")
hitsound = 'sound/weapons/bladeslice.ogg'
/obj/item/cultivator/suicide_act(mob/user)
user.visible_message("<span class='suicide'>[user] is scratching [user.p_their()] back as hard as [user.p_they()] can with \the [src]! It looks like [user.p_theyre()] trying to commit suicide!</span>")
return (BRUTELOSS)
/obj/item/cultivator/rake
name = "rake"
icon_state = "rake"
w_class = WEIGHT_CLASS_NORMAL
attack_verb_continuous = list("slashes", "slices", "bashes", "claws")
attack_verb_simple = list("slash", "slice", "bash", "claw")
hitsound = null
custom_materials = list(/datum/material/wood = MINERAL_MATERIAL_AMOUNT * 1.5)
flags_1 = NONE
resistance_flags = FLAMMABLE
/obj/item/cultivator/rake/Crossed(atom/movable/AM)
. = ..()
if(!ishuman(AM))
return
var/mob/living/carbon/human/H = AM
if(has_gravity(loc) && HAS_TRAIT(H, TRAIT_CLUMSY) && !H.resting)
H.set_confusion(max(H.get_confusion(), 10))
H.Stun(20)
playsound(src, 'sound/weapons/punch4.ogg', 50, TRUE)
H.visible_message("<span class='warning'>[H] steps on [src] causing the handle to hit [H.p_them()] right in the face!</span>", \
"<span class='userdanger'>You step on [src] causing the handle to hit you right in the face!</span>")
/obj/item/hatchet
name = "hatchet"
desc = "A very sharp axe blade upon a short fibremetal handle. It has a long history of chopping things, but now it is used for chopping wood."
icon = 'icons/obj/items_and_weapons.dmi'
icon_state = "hatchet"
inhand_icon_state = "hatchet"
lefthand_file = 'icons/mob/inhands/equipment/hydroponics_lefthand.dmi'
righthand_file = 'icons/mob/inhands/equipment/hydroponics_righthand.dmi'
flags_1 = CONDUCT_1
force = 12
w_class = WEIGHT_CLASS_SMALL
throwforce = 15
throw_speed = 4
throw_range = 7
embedding = list("pain_mult" = 4, "embed_chance" = 35, "fall_chance" = 10)
custom_materials = list(/datum/material/iron = 15000)
attack_verb_continuous = list("chops", "tears", "lacerates", "cuts")
attack_verb_simple = list("chop", "tear", "lacerate", "cut")
hitsound = 'sound/weapons/bladeslice.ogg'
sharpness = SHARP_EDGED
/obj/item/hatchet/Initialize()
. = ..()
AddComponent(/datum/component/butchering, 70, 100)
/obj/item/hatchet/suicide_act(mob/user)
user.visible_message("<span class='suicide'>[user] is chopping at [user.p_them()]self with [src]! It looks like [user.p_theyre()] trying to commit suicide!</span>")
playsound(src, 'sound/weapons/bladeslice.ogg', 50, TRUE, -1)
return (BRUTELOSS)
/obj/item/hatchet/wooden
desc = "A crude axe blade upon a short wooden handle."
icon_state = "woodhatchet"
custom_materials = null
flags_1 = NONE
/obj/item/scythe
icon_state = "scythe0"
lefthand_file = 'icons/mob/inhands/weapons/polearms_lefthand.dmi'
righthand_file = 'icons/mob/inhands/weapons/polearms_righthand.dmi'
name = "scythe"
desc = "A sharp and curved blade on a long fibremetal handle, this tool makes it easy to reap what you sow."
force = 13
throwforce = 5
throw_speed = 2
throw_range = 3
w_class = WEIGHT_CLASS_BULKY
flags_1 = CONDUCT_1
armour_penetration = 20
slot_flags = ITEM_SLOT_BACK
attack_verb_continuous = list("chops", "slices", "cuts", "reaps")
attack_verb_simple = list("chop", "slice", "cut", "reap")
hitsound = 'sound/weapons/bladeslice.ogg'
var/swiping = FALSE
/obj/item/scythe/Initialize()
. = ..()
AddComponent(/datum/component/butchering, 90, 105)
/obj/item/scythe/suicide_act(mob/user)
user.visible_message("<span class='suicide'>[user] is beheading [user.p_them()]self with [src]! It looks like [user.p_theyre()] trying to commit suicide!</span>")
if(iscarbon(user))
var/mob/living/carbon/C = user
var/obj/item/bodypart/BP = C.get_bodypart(BODY_ZONE_HEAD)
if(BP)
BP.drop_limb()
playsound(src, "desecration" ,50, TRUE, -1)
return (BRUTELOSS)
/obj/item/scythe/pre_attack(atom/A, mob/living/user, params)
if(swiping || !istype(A, /obj/structure/spacevine) || get_turf(A) == get_turf(user))
return ..()
var/turf/user_turf = get_turf(user)
var/dir_to_target = get_dir(user_turf, get_turf(A))
swiping = TRUE
var/static/list/scythe_slash_angles = list(0, 45, 90, -45, -90)
for(var/i in scythe_slash_angles)
var/turf/T = get_step(user_turf, turn(dir_to_target, i))
for(var/obj/structure/spacevine/V in T)
if(user.Adjacent(V))
melee_attack_chain(user, V)
swiping = FALSE
return TRUE
/obj/item/secateurs
name = "secateurs"
desc = "It's a tool for cutting grafts off plants."
icon = 'icons/obj/hydroponics/equipment.dmi'
icon_state = "secateurs"
inhand_icon_state = "secateurs"
worn_icon_state = "cutters"
lefthand_file = 'icons/mob/inhands/equipment/hydroponics_lefthand.dmi'
righthand_file = 'icons/mob/inhands/equipment/hydroponics_righthand.dmi'
flags_1 = CONDUCT_1
force = 5
throwforce = 6
w_class = WEIGHT_CLASS_SMALL
slot_flags = ITEM_SLOT_BELT
custom_materials = list(/datum/material/iron=4000)
attack_verb_continuous = list("slashes", "slices", "cuts", "claws")
attack_verb_simple = list("slash", "slice", "cut", "claw")
hitsound = 'sound/weapons/bladeslice.ogg'
/obj/item/geneshears
name = "Botanogenetic Plant Shears"
desc = "A high tech, high fidelity pair of plant shears, capable of cutting genetic traits out of a plant."
icon = 'icons/obj/hydroponics/equipment.dmi'
icon_state = "genesheers"
inhand_icon_state = "secateurs"
worn_icon_state = "cutters"
lefthand_file = 'icons/mob/inhands/equipment/hydroponics_lefthand.dmi'
righthand_file = 'icons/mob/inhands/equipment/hydroponics_righthand.dmi'
flags_1 = CONDUCT_1
force = 10
throwforce = 8
w_class = WEIGHT_CLASS_SMALL
slot_flags = ITEM_SLOT_BELT
material_flags = MATERIAL_NO_EFFECTS
custom_materials = list(/datum/material/iron=4000, /datum/material/uranium=1500, /datum/material/gold=500)
attack_verb_continuous = list("slashes", "slices", "cuts")
attack_verb_simple = list("slash", "slice", "cut")
hitsound = 'sound/weapons/bladeslice.ogg'
// *************************************
// Nutrient defines for hydroponics
// *************************************
/obj/item/reagent_containers/glass/bottle/nutrient
name = "bottle of nutrient"
volume = 50
amount_per_transfer_from_this = 10
possible_transfer_amounts = list(1,2,5,10,15,25,50)
/obj/item/reagent_containers/glass/bottle/nutrient/Initialize()
. = ..()
pixel_x = base_pixel_x + rand(-5, 5)
pixel_y = base_pixel_y + rand(-5, 5)
/obj/item/reagent_containers/glass/bottle/nutrient/ez
name = "bottle of E-Z-Nutrient"
desc = "Contains a fertilizer that causes mild mutations and gradual plant growth with each harvest."
list_reagents = list(/datum/reagent/plantnutriment/eznutriment = 50)
/obj/item/reagent_containers/glass/bottle/nutrient/l4z
name = "bottle of Left 4 Zed"
desc = "Contains a fertilizer that lightly heals the plant but causes significant mutations in plants over generations."
list_reagents = list(/datum/reagent/plantnutriment/left4zednutriment = 50)
/obj/item/reagent_containers/glass/bottle/nutrient/rh
name = "bottle of Robust Harvest"
desc = "Contains a fertilizer that increases the yield of a plant while gradually preventing mutations."
list_reagents = list(/datum/reagent/plantnutriment/robustharvestnutriment = 50)
/obj/item/reagent_containers/glass/bottle/nutrient/empty
name = "bottle"
/obj/item/reagent_containers/glass/bottle/killer
volume = 30
amount_per_transfer_from_this = 1
possible_transfer_amounts = list(1,2,5)
/obj/item/reagent_containers/glass/bottle/killer/weedkiller
name = "bottle of weed killer"
desc = "Contains a herbicide."
list_reagents = list(/datum/reagent/toxin/plantbgone/weedkiller = 30)
/obj/item/reagent_containers/glass/bottle/killer/pestkiller
name = "bottle of pest spray"
desc = "Contains a pesticide."
list_reagents = list(/datum/reagent/toxin/pestkiller = 30)