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* Revives old Mafia PR adding security, a mind bogglingly large amount of refactors, some documentation, and other niceities (#56199) * Revives old Mafia PR adding security, a mind bogglingly large amount of refactors, some documentation, and other niceities Co-authored-by: tralezab <40974010+tralezab@users.noreply.github.com>
138 lines
3.9 KiB
Plaintext
138 lines
3.9 KiB
Plaintext
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//what people wear unrevealed
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/datum/outfit/mafia
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name = "Mafia Game Outfit"
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uniform = /obj/item/clothing/under/color/grey
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shoes = /obj/item/clothing/shoes/sneakers/black
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//town
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/datum/outfit/mafia/assistant
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name = "Mafia Assistant"
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uniform = /obj/item/clothing/under/color/rainbow
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/datum/outfit/mafia/detective
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name = "Mafia Detective"
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uniform = /obj/item/clothing/under/rank/security/detective
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neck = /obj/item/clothing/neck/tie/detective
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shoes = /obj/item/clothing/shoes/sneakers/brown
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suit = /obj/item/clothing/suit/det_suit
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gloves = /obj/item/clothing/gloves/color/black
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head = /obj/item/clothing/head/fedora/det_hat
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mask = /obj/item/clothing/mask/cigarette
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/datum/outfit/mafia/psychologist
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name = "Mafia Psychologist"
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uniform = /obj/item/clothing/under/suit/black
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shoes = /obj/item/clothing/shoes/laceup
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/datum/outfit/mafia/chaplain
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name = "Mafia Chaplain"
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uniform = /obj/item/clothing/under/rank/civilian/chaplain
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/datum/outfit/mafia/md
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name = "Mafia Medical Doctor"
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uniform = /obj/item/clothing/under/rank/medical/doctor
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shoes = /obj/item/clothing/shoes/sneakers/white
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suit = /obj/item/clothing/suit/toggle/labcoat
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/datum/outfit/mafia/security
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name = "Mafia Security Officer"
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uniform = /obj/item/clothing/under/rank/security/officer
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gloves = /obj/item/clothing/gloves/color/black
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head = /obj/item/clothing/head/helmet/sec
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suit = /obj/item/clothing/suit/armor/vest/alt
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shoes = /obj/item/clothing/shoes/jackboots
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/datum/outfit/mafia/lawyer
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name = "Mafia Lawyer"
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uniform = /obj/item/clothing/under/rank/civilian/lawyer/bluesuit
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suit = /obj/item/clothing/suit/toggle/lawyer
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shoes = /obj/item/clothing/shoes/laceup
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/datum/outfit/mafia/hop
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name = "Mafia Head of Personnel"
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uniform = /obj/item/clothing/under/rank/civilian/head_of_personnel
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suit = /obj/item/clothing/suit/armor/vest/alt
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shoes = /obj/item/clothing/shoes/sneakers/brown
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head = /obj/item/clothing/head/hopcap
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glasses = /obj/item/clothing/glasses/sunglasses
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/datum/outfit/mafia/hos
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name = "Mafia Head of Security"
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uniform = /obj/item/clothing/under/rank/security/head_of_security
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shoes = /obj/item/clothing/shoes/jackboots
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suit = /obj/item/clothing/suit/armor/hos/trenchcoat
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gloves = /obj/item/clothing/gloves/color/black
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head = /obj/item/clothing/head/hos/beret
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glasses = /obj/item/clothing/glasses/hud/security/sunglasses
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/datum/outfit/mafia/warden
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name = "Mafia Warden"
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uniform = /obj/item/clothing/under/rank/security/warden
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shoes = /obj/item/clothing/shoes/jackboots
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suit = /obj/item/clothing/suit/armor/vest/warden/alt
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gloves = /obj/item/clothing/gloves/color/black
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head = /obj/item/clothing/head/warden
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glasses = /obj/item/clothing/glasses/hud/security/sunglasses
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//mafia
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/datum/outfit/mafia/changeling
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name = "Mafia Changeling"
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head = /obj/item/clothing/head/helmet/changeling
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suit = /obj/item/clothing/suit/armor/changeling
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//solo
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/datum/outfit/mafia/fugitive
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name = "Mafia Fugitive"
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uniform = /obj/item/clothing/under/rank/prisoner
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shoes = /obj/item/clothing/shoes/sneakers/orange
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/datum/outfit/mafia/obsessed
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name = "Mafia Obsessed"
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uniform = /obj/item/clothing/under/misc/overalls
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shoes = /obj/item/clothing/shoes/sneakers/white
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gloves = /obj/item/clothing/gloves/color/latex
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mask = /obj/item/clothing/mask/surgical
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suit = /obj/item/clothing/suit/apron
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/datum/outfit/mafia/obsessed/post_equip(mob/living/carbon/human/H)
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for(var/obj/item/carried_item in H.get_equipped_items(TRUE))
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carried_item.add_mob_blood(H)//Oh yes, there will be blood...
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H.regenerate_icons()
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/datum/outfit/mafia/clown
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name = "Mafia Clown"
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uniform = /obj/item/clothing/under/rank/civilian/clown
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shoes = /obj/item/clothing/shoes/clown_shoes
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mask = /obj/item/clothing/mask/gas/clown_hat
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/datum/outfit/mafia/traitor
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name = "Mafia Traitor"
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mask = /obj/item/clothing/mask/gas/syndicate
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uniform = /obj/item/clothing/under/syndicate/tacticool
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shoes = /obj/item/clothing/shoes/jackboots
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/datum/outfit/mafia/nightmare
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name = "Mafia Nightmare"
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uniform = null
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shoes = null
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