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Title: Pixel shifting for RP positioning
MODULE ID: PIXEL_SHIFT
Description:
Adds the ability for living mobs to shift their sprite to fit an RP situation better (standing against a wall for example). Not appended to proc due to it being a busy proc
TG Proc Changes:
- ADDITION: \code\modules\mob\living > /mob/living/Moved()
- CHANGE: Skyrat-tg\code\datums\keybinding\mob.dm > /datum/keybinding/mob/prevent_movement - Keybind changed to ctrl.
Defines:
- Skyrat-tg\code\modules\mob\mob_movement.dm > /client/Move(n, direct)
Included files:
N/A
Credits:
Azarak - Porting Gandalf2k15 - Refactoring