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* Use portable Python for map merge hooks, other tools (#55658) * Add .dmm merge driver (#55699) This is kind of a prototype. It only fully handles a few situations, and doesn't produce particularly easy-to-read conflict markers when it fails. I hope that it can be useful at least some of the time, can be improved over time, and that the lessons learned can influence a future interactive GUI conflict resolver (integrated into StrongDMM?). In the worst case, one can fall back to the tried and true "manually re-do one side's changes" strategy. **Automatic use**: In `tools/hooks/`, run `Install.bat` **Manual use**, for Git GUIs that don't run merge drivers: while a merge is in progress, in `tools/mapmerge2/`, double-click `Resolve Map Conflicts.bat` This PR also removes the error-prone "Prepare Maps.bat" / "mapmerge.bat" workflow. Those who aren't using the hooks should instead use `Run Before Committing.bat` before committing. First-time contributors who opened a PR without map merging can be advised to run `I Forgot To Map Merge.bat`. * Fix loose double-quot in tradership_faction.dmm Co-authored-by: Tad Hardesty <tad@platymuus.com>
30 lines
2.8 KiB
Plaintext
30 lines
2.8 KiB
Plaintext
/obj/effect/turf_decal/stripes/corner {dir=1} : /obj/item/bear_armor {@OLD;dir=8}
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/obj/effect/turf_decal/stripes/corner {dir=2} : /obj/effect/turf_decal/stripes/corner {@OLD;dir=@SKIP}
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/obj/effect/turf_decal/stripes/corner {dir=4} : /obj/effect/turf_decal/stripes/corner {@OLD;dir=1}
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/obj/effect/turf_decal/stripes/corner {dir=8} : /obj/effect/turf_decal/stripes/corner {@OLD;dir=4}
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/obj/item/bear_armor {dir=8} : /obj/effect/turf_decal/stripes/corner {@OLD}
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/obj/effect/turf_decal/stripes/red/corner {dir=1} : /obj/item/bear_armor {@OLD;dir=8}
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/obj/effect/turf_decal/stripes/red/corner {dir=2} : /obj/effect/turf_decal/stripes/red/corner {@OLD;dir=@SKIP}
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/obj/effect/turf_decal/stripes/red/corner {dir=4} : /obj/effect/turf_decal/stripes/red/corner {@OLD;dir=1}
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/obj/effect/turf_decal/stripes/red/corner {dir=8} : /obj/effect/turf_decal/stripes/red/corner {@OLD;dir=4}
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/obj/item/bear_armor {dir=8} : /obj/effect/turf_decal/stripes/red/corner {@OLD}
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/obj/effect/turf_decal/stripes/white/corner {dir=1} : /obj/item/bear_armor {@OLD;dir=8}
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/obj/effect/turf_decal/stripes/white/corner {dir=2} : /obj/effect/turf_decal/stripes/white/corner {@OLD;dir=@SKIP}
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/obj/effect/turf_decal/stripes/white/corner {dir=4} : /obj/effect/turf_decal/stripes/white/corner {@OLD;dir=1}
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/obj/effect/turf_decal/stripes/white/corner {dir=8} : /obj/effect/turf_decal/stripes/white/corner {@OLD;dir=4}
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/obj/item/bear_armor {dir=8} : /obj/effect/turf_decal/stripes/white/corner {@OLD}
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/obj/effect/turf_decal/box/corners {dir=1} : /obj/item/bear_armor {@OLD;dir=8}
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/obj/effect/turf_decal/box/corners {dir=2} : /obj/effect/turf_decal/box/corners {@OLD;dir=@SKIP}
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/obj/effect/turf_decal/box/corners {dir=4} : /obj/effect/turf_decal/box/corners {@OLD;dir=1}
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/obj/effect/turf_decal/box/corners {dir=8} : /obj/effect/turf_decal/box/corners {@OLD;dir=4}
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/obj/item/bear_armor {dir=8} : /obj/effect/turf_decal/box/corners {@OLD}
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/obj/effect/turf_decal/box/red/corners {dir=1} : /obj/item/bear_armor {@OLD;dir=8}
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/obj/effect/turf_decal/box/red/corners {dir=2} : /obj/effect/turf_decal/box/red/corners {@OLD;dir=@SKIP}
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/obj/effect/turf_decal/box/red/corners {dir=4} : /obj/effect/turf_decal/box/red/corners {@OLD;dir=1}
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/obj/effect/turf_decal/box/red/corners {dir=8} : /obj/effect/turf_decal/box/red/corners {@OLD;dir=4}
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/obj/item/bear_armor {dir=8} : /obj/effect/turf_decal/box/red/corners {@OLD}
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/obj/effect/turf_decal/box/white/corners {dir=1} : /obj/item/bear_armor {@OLD;dir=8}
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/obj/effect/turf_decal/box/white/corners {dir=2} : /obj/effect/turf_decal/box/white/corners {@OLD;dir=@SKIP}
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/obj/effect/turf_decal/box/white/corners {dir=4} : /obj/effect/turf_decal/box/white/corners {@OLD;dir=1}
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/obj/effect/turf_decal/box/white/corners {dir=8} : /obj/effect/turf_decal/box/white/corners {@OLD;dir=4}
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/obj/item/bear_armor {dir=8} : /obj/effect/turf_decal/box/white/corners {@OLD} |