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Bubberstation/code/modules/bitrunning/components/avatar_connection.dm
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GhomandGitHub 609fcc2b90 Skills are passed down to bitrunning avatars and then back to the original body. (#85442)
## About The Pull Request
Skills are now passed down to the mind of the bitrunning avatar, and
then back to the real body once disconnected, allowing for skills to be
leveled up (and theorically down) in the simulation.

## Why It's Good For The Game
Skills improved in a simulation should be passed back to the real body.

## Changelog

🆑
qol: Skills are passed down to bitrunning avatars and then back to the
original body.
/🆑
2024-08-01 14:47:22 +00:00

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/**
* Essentially temporary body with a twist - the virtual domain variant uses damage connections,
* listens for vdom relevant signals.
*/
/datum/component/avatar_connection
/// The person in the netpod
var/datum/weakref/old_body_ref
/// The mind of the person in the netpod
var/datum/weakref/old_mind_ref
/// The server connected to the netpod
var/datum/weakref/server_ref
/// The netpod the avatar is in
var/datum/weakref/netpod_ref
/datum/component/avatar_connection/Initialize(
datum/mind/old_mind,
mob/living/old_body,
obj/machinery/quantum_server/server,
obj/machinery/netpod/pod,
help_text,
)
if(!isliving(parent) || !isliving(old_body) || !old_mind || !server.is_operational || !pod.is_operational)
return COMPONENT_INCOMPATIBLE
var/mob/living/avatar = parent
netpod_ref = WEAKREF(pod)
old_body_ref = WEAKREF(old_body)
old_mind_ref = WEAKREF(old_mind)
pod.avatar_ref = WEAKREF(avatar)
server_ref = WEAKREF(server)
server.avatar_connection_refs.Add(WEAKREF(src))
avatar.key = old_body.key
ADD_TRAIT(avatar, TRAIT_NO_MINDSWAP, REF(src)) // do not remove this one
ADD_TRAIT(old_body, TRAIT_MIND_TEMPORARILY_GONE, REF(src))
/**
* Things that will disconnect forcefully:
* - Server shutdown / broken
* - Netpod power loss / broken
* - Pilot dies/ is moved / falls unconscious
*/
RegisterSignals(old_body, list(COMSIG_LIVING_DEATH, COMSIG_MOVABLE_MOVED, COMSIG_LIVING_STATUS_UNCONSCIOUS), PROC_REF(on_sever_connection))
RegisterSignal(pod, COMSIG_BITRUNNER_CROWBAR_ALERT, PROC_REF(on_netpod_crowbar))
RegisterSignal(pod, COMSIG_BITRUNNER_NETPOD_INTEGRITY, PROC_REF(on_netpod_damaged))
RegisterSignal(pod, COMSIG_BITRUNNER_NETPOD_SEVER, PROC_REF(on_sever_connection))
RegisterSignal(server, COMSIG_BITRUNNER_DOMAIN_COMPLETE, PROC_REF(on_domain_completed))
RegisterSignal(server, COMSIG_BITRUNNER_QSRV_SEVER, PROC_REF(on_sever_connection))
RegisterSignal(server, COMSIG_BITRUNNER_SHUTDOWN_ALERT, PROC_REF(on_shutting_down))
RegisterSignal(server, COMSIG_BITRUNNER_THREAT_CREATED, PROC_REF(on_threat_created))
RegisterSignal(server, COMSIG_BITRUNNER_STATION_SPAWN, PROC_REF(on_station_spawn))
#ifndef UNIT_TESTS
RegisterSignal(avatar.mind, COMSIG_MIND_TRANSFERRED, PROC_REF(on_mind_transfer))
#endif
if(!locate(/datum/action/avatar_domain_info) in avatar.actions)
var/datum/avatar_help_text/help_datum = new(help_text)
var/datum/action/avatar_domain_info/action = new(help_datum)
action.Grant(avatar)
var/client/our_client = avatar.client
var/alias = our_client?.prefs?.read_preference(/datum/preference/name/hacker_alias) || pick(GLOB.hacker_aliases)
if(alias && avatar.real_name != alias)
avatar.fully_replace_character_name(avatar.real_name, alias)
for(var/skill_type in old_mind.known_skills)
avatar.mind.set_experience(skill_type, old_mind.get_skill_exp(skill_type), silent = TRUE)
avatar.playsound_local(avatar, 'sound/magic/blink.ogg', 25, TRUE)
avatar.set_static_vision(2 SECONDS)
avatar.set_temp_blindness(1 SECONDS) // I'm in
/datum/component/avatar_connection/PostTransfer()
var/obj/machinery/netpod/pod = netpod_ref?.resolve()
if(isnull(pod))
return COMPONENT_INCOMPATIBLE
if(!isliving(parent))
return COMPONENT_INCOMPATIBLE
pod.avatar_ref = WEAKREF(parent)
/datum/component/avatar_connection/RegisterWithParent()
ADD_TRAIT(parent, TRAIT_TEMPORARY_BODY, REF(src))
/**
* Things that cause safe disconnection:
* - Click the alert
* - Mailed in a cache
* - Click / Stand on the ladder
*/
RegisterSignals(parent, list(COMSIG_BITRUNNER_ALERT_SEVER, COMSIG_BITRUNNER_CACHE_SEVER, COMSIG_BITRUNNER_LADDER_SEVER), PROC_REF(on_safe_disconnect))
RegisterSignal(parent, COMSIG_LIVING_PILL_CONSUMED, PROC_REF(disconnect_if_red_pill))
RegisterSignal(parent, COMSIG_LIVING_DEATH, PROC_REF(on_sever_connection))
RegisterSignal(parent, COMSIG_MOB_APPLY_DAMAGE, PROC_REF(on_linked_damage))
/datum/component/avatar_connection/UnregisterFromParent()
REMOVE_TRAIT(parent, TRAIT_TEMPORARY_BODY, REF(src))
UnregisterSignal(parent, list(
COMSIG_BITRUNNER_ALERT_SEVER,
COMSIG_BITRUNNER_CACHE_SEVER,
COMSIG_BITRUNNER_LADDER_SEVER,
COMSIG_LIVING_DEATH,
COMSIG_LIVING_PILL_CONSUMED,
COMSIG_MOB_APPLY_DAMAGE,
))
/// Disconnects the avatar and returns the mind to the old_body.
/datum/component/avatar_connection/proc/full_avatar_disconnect(cause_damage = FALSE, datum/source)
#ifndef UNIT_TESTS
return_to_old_body()
#endif
var/obj/machinery/netpod/hosting_netpod = netpod_ref?.resolve()
if(isnull(hosting_netpod) && istype(source, /obj/machinery/netpod))
hosting_netpod = source
hosting_netpod?.disconnect_occupant(cause_damage)
var/obj/machinery/quantum_server/server = server_ref?.resolve()
server?.avatar_connection_refs.Remove(WEAKREF(src))
qdel(src)
/// Triggers whenever the server gets a loot crate pushed to goal area
/datum/component/avatar_connection/proc/on_domain_completed(datum/source, atom/entered)
SIGNAL_HANDLER
var/mob/living/avatar = parent
avatar.playsound_local(avatar, 'sound/machines/terminal_success.ogg', 50, vary = TRUE)
avatar.throw_alert(
ALERT_BITRUNNER_COMPLETED,
/atom/movable/screen/alert/bitrunning/qserver_domain_complete,
new_master = entered,
)
/// Transfers damage from the avatar to the old_body
/datum/component/avatar_connection/proc/on_linked_damage(datum/source, damage, damage_type, def_zone, blocked, ...)
SIGNAL_HANDLER
var/mob/living/carbon/old_body = old_body_ref?.resolve()
if(isnull(old_body) || damage_type == STAMINA || damage_type == OXYLOSS)
return
if(damage >= (old_body.health + MAX_LIVING_HEALTH))
full_avatar_disconnect(cause_damage = TRUE)
return
if(damage > 30 && prob(30))
INVOKE_ASYNC(old_body, TYPE_PROC_REF(/mob/living, emote), "scream")
old_body.apply_damage(damage, damage_type, def_zone, blocked, wound_bonus = CANT_WOUND)
if(old_body.stat > SOFT_CRIT) // KO!
full_avatar_disconnect(cause_damage = TRUE)
/// Handles minds being swapped around in subsequent avatars
/datum/component/avatar_connection/proc/on_mind_transfer(datum/mind/source, mob/living/previous_body)
SIGNAL_HANDLER
var/datum/action/avatar_domain_info/action = locate() in previous_body.actions
if(action)
action.Grant(source.current)
source.current.TakeComponent(src)
/// Triggers when someone starts prying open our netpod
/datum/component/avatar_connection/proc/on_netpod_crowbar(datum/source, mob/living/intruder)
SIGNAL_HANDLER
var/mob/living/avatar = parent
avatar.playsound_local(avatar, 'sound/machines/terminal_alert.ogg', 50, vary = TRUE)
var/atom/movable/screen/alert/bitrunning/alert = avatar.throw_alert(
ALERT_BITRUNNER_CROWBAR,
/atom/movable/screen/alert/bitrunning,
new_master = intruder,
)
alert.name = "Netpod Breached"
alert.desc = "Someone is prying open the netpod. Find an exit."
/// Triggers when the netpod is taking damage and is under 50%
/datum/component/avatar_connection/proc/on_netpod_damaged(datum/source)
SIGNAL_HANDLER
var/mob/living/avatar = parent
var/atom/movable/screen/alert/bitrunning/alert = avatar.throw_alert(
ALERT_BITRUNNER_INTEGRITY,
/atom/movable/screen/alert/bitrunning,
new_master = source,
)
alert.name = "Integrity Compromised"
alert.desc = "The netpod is damaged. Find an exit."
//if your bitrunning avatar somehow manages to acquire and consume a red pill, they will be ejected from the Matrix
/datum/component/avatar_connection/proc/disconnect_if_red_pill(datum/source, obj/item/reagent_containers/pill/pill, mob/feeder)
SIGNAL_HANDLER
if(pill.icon_state == "pill4")
full_avatar_disconnect()
/// Triggers when a safe disconnect is called
/datum/component/avatar_connection/proc/on_safe_disconnect(datum/source)
SIGNAL_HANDLER
full_avatar_disconnect()
/// Received message to sever connection
/datum/component/avatar_connection/proc/on_sever_connection(datum/source)
SIGNAL_HANDLER
full_avatar_disconnect(cause_damage = TRUE, source = source)
/// Triggers when the server is shutting down
/datum/component/avatar_connection/proc/on_shutting_down(datum/source, mob/living/hackerman)
SIGNAL_HANDLER
var/mob/living/avatar = parent
avatar.playsound_local(avatar, 'sound/machines/terminal_alert.ogg', 50, vary = TRUE)
var/atom/movable/screen/alert/bitrunning/alert = avatar.throw_alert(
ALERT_BITRUNNER_SHUTDOWN,
/atom/movable/screen/alert/bitrunning,
new_master = hackerman,
)
alert.name = "Domain Rebooting"
alert.desc = "The domain is rebooting. Find an exit."
/// Triggers whenever an antag steps onto an exit turf and the server is emagged
/datum/component/avatar_connection/proc/on_station_spawn(datum/source)
SIGNAL_HANDLER
var/mob/living/avatar = parent
avatar.playsound_local(avatar, 'sound/machines/terminal_alert.ogg', 50, vary = TRUE)
var/atom/movable/screen/alert/bitrunning/alert = avatar.throw_alert(
ALERT_BITRUNNER_BREACH,
/atom/movable/screen/alert/bitrunning,
new_master = source,
)
alert.name = "Security Breach"
alert.desc = "A hostile entity is breaching the safehouse. Find an exit."
/// Server has spawned a ghost role threat
/datum/component/avatar_connection/proc/on_threat_created(datum/source)
SIGNAL_HANDLER
var/mob/living/avatar = parent
var/atom/movable/screen/alert/bitrunning/alert = avatar.throw_alert(
ALERT_BITRUNNER_THREAT,
/atom/movable/screen/alert/bitrunning,
new_master = source,
)
alert.name = "Threat Detected"
alert.desc = "Data stream abnormalities present."
/// Returns the mind to the old body
/datum/component/avatar_connection/proc/return_to_old_body()
var/datum/mind/old_mind = old_mind_ref?.resolve()
var/mob/living/old_body = old_body_ref?.resolve()
var/mob/living/avatar = parent
var/mob/dead/observer/ghost = avatar.ghostize()
if(isnull(ghost))
ghost = avatar.get_ghost()
if(isnull(ghost))
CRASH("[src] belonging to [parent] was completely unable to find a ghost to put back into a body!")
if(isnull(old_mind) || isnull(old_body))
return
for(var/skill_type in avatar.mind.known_skills)
old_mind.set_experience(skill_type, avatar.mind.get_skill_exp(skill_type), silent = TRUE)
avatar.mind.set_experience(skill_type, 0, silent = TRUE)
ghost.mind = old_mind
if(old_body.stat != DEAD)
old_mind.transfer_to(old_body, force_key_move = TRUE)
else
old_mind.set_current(old_body)
REMOVE_TRAIT(old_body, TRAIT_MIND_TEMPORARILY_GONE, REF(src))