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* Adds craftable surgery trays. (#78364) ## About The Pull Request Surgery trays can now be crafted in the crafting menu for two rods and one silver, while having a screwdriver. (Same cost as a table.) Out of necessity, the preloaded variants of surgery trays have been re-pathed to a full subtype, though maps have already been updated to use the preloaded variant. The morgue tray and the (new!) advanced trays have been re-pathed to `.../full/morgue` and `.../full/advanced`, respectively Additionally, surgery trays can now be deconstructed by secondary click with a screwdriver. Woo! ## Why It's Good For The Game If you want more surgery trays, build 'em! If you want less surgery trays, unbuild 'em! ## Changelog 🆑 qol: Surgery trays can now be crafted via the crafting menu (two rods, one silver), and deconstructed via secondary click with a screwdriver! /🆑 --------- Co-authored-by: Jacquerel <hnevard@ gmail.com> * Adds craftable surgery trays. * UpdatePaths --------- Co-authored-by: Shadow-Quill <44811257+Shadow-Quill@users.noreply.github.com> Co-authored-by: Jacquerel <hnevard@ gmail.com> Co-authored-by: Giz <13398309+vinylspiders@users.noreply.github.com>
50 lines
1.1 KiB
Plaintext
50 lines
1.1 KiB
Plaintext
/datum/crafting_recipe/curtain
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name = "Curtains"
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reqs = list(
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/obj/item/stack/sheet/cloth = 4,
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/obj/item/stack/rods = 1,
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)
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result = /obj/structure/curtain/cloth
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category = CAT_FURNITURE
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/datum/crafting_recipe/showercurtain
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name = "Shower Curtains"
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reqs = list(
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/obj/item/stack/sheet/cloth = 2,
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/obj/item/stack/sheet/plastic = 2,
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/obj/item/stack/rods = 1,
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)
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result = /obj/structure/curtain
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category = CAT_FURNITURE
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/datum/crafting_recipe/aquarium
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name = "Aquarium"
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result = /obj/structure/aquarium
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time = 10 SECONDS
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reqs = list(
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/obj/item/stack/sheet/iron = 15,
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/obj/item/stack/sheet/glass = 10,
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/obj/item/aquarium_kit = 1,
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)
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category = CAT_FURNITURE
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/datum/crafting_recipe/mirror
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name = "Mirror"
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result = /obj/item/wallframe/mirror
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reqs = list(
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/obj/item/stack/sheet/glass = 5,
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/obj/item/stack/sheet/mineral/silver = 2,
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)
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category = CAT_FURNITURE
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/datum/crafting_recipe/surgery_tray
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name = "Surgery Tray"
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reqs = list(
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/obj/item/stack/sheet/mineral/silver = 1,
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/obj/item/stack/rods = 2
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)
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result = /obj/item/surgery_tray
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tool_behaviors = list(TOOL_SCREWDRIVER)
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category = CAT_FURNITURE
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time = 5 SECONDS
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