mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-01-08 07:52:54 +00:00
* Blocks (most instances of) screen elements from entering base atom `/Click` (#82236) ## About The Pull Request Fixes #76495 This PR prevents (most) screen elements from running base `/atom/proc/Click` and `/mob/proc/ClickOn()` when clickend. (The only exception I found to it was the cursor catcher for scopes.) Why? Most, if not everything in `ClickOn` is considered "in world" interacting. It abides by `incapacitated`, runs `faceAtom`, etc. This means, currently, you can "interact" with screen elements using in world elements. For example, TK-ing / pointing a gun at your mood face. Right now this affects very little, but there is a large potential for errors. All you have to do is forget a sanity check in `afterattack` and suddenly you have an item that can affect your screen objects. The only example I found was the `/item/godstaff`, which can color some of your screen elements. But there may be more. Like guns. Note: Many, many screen elements ALREADY do not fall down into atom click. They simply don't call parent. Which is totally fine. I am just ensuring ALL* screen elements do not fall down into atom click. ## Changelog 🆑 Melbert fix: Blocks mobs from trying to "physically" interact with some of their hud elements, such as using Telekinesis or point a gun at your mood meter. /🆑 * Blocks (most instances of) screen elements from entering base atom `/Click` --------- Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>
68 lines
2.4 KiB
Plaintext
68 lines
2.4 KiB
Plaintext
/// An effect which tracks the cursor's location on the screen
|
|
/atom/movable/screen/fullscreen/cursor_catcher
|
|
icon_state = "fullscreen_blocker" // Fullscreen semi transparent icon
|
|
plane = HUD_PLANE
|
|
mouse_opacity = MOUSE_OPACITY_ICON
|
|
default_click = TRUE
|
|
/// The mob whose cursor we are tracking.
|
|
var/mob/owner
|
|
/// Client view size of the scoping mob.
|
|
var/list/view_list
|
|
/// Pixel x we send to the scope component.
|
|
var/given_x
|
|
/// Pixel y we send to the scope component.
|
|
var/given_y
|
|
/// The turf we send to the scope component.
|
|
var/turf/given_turf
|
|
/// Mouse parameters, for calculation.
|
|
var/mouse_params
|
|
|
|
/// Links this up with a mob
|
|
/atom/movable/screen/fullscreen/cursor_catcher/proc/assign_to_mob(mob/owner)
|
|
src.owner = owner
|
|
view_list = getviewsize(owner.client.view)
|
|
RegisterSignal(owner, COMSIG_MOVABLE_MOVED, PROC_REF(on_move))
|
|
RegisterSignal(owner, COMSIG_VIEWDATA_UPDATE, PROC_REF(on_viewdata_update))
|
|
calculate_params()
|
|
|
|
/// Update when the mob we're assigned to has moved
|
|
/atom/movable/screen/fullscreen/cursor_catcher/proc/on_move(atom/source, atom/oldloc, dir, forced)
|
|
SIGNAL_HANDLER
|
|
|
|
if(!given_turf)
|
|
return
|
|
var/x_offset = source.loc.x - oldloc.x
|
|
var/y_offset = source.loc.y - oldloc.y
|
|
given_turf = locate(given_turf.x+x_offset, given_turf.y+y_offset, given_turf.z)
|
|
|
|
/// Update when our screen size changes
|
|
/atom/movable/screen/fullscreen/cursor_catcher/proc/on_viewdata_update(datum/source, view)
|
|
SIGNAL_HANDLER
|
|
|
|
view_list = getviewsize(view)
|
|
|
|
/atom/movable/screen/fullscreen/cursor_catcher/MouseEntered(location, control, params)
|
|
. = ..()
|
|
MouseMove(location, control, params)
|
|
if(usr == owner)
|
|
calculate_params()
|
|
|
|
/atom/movable/screen/fullscreen/cursor_catcher/MouseMove(location, control, params)
|
|
if(usr != owner)
|
|
return
|
|
mouse_params = params
|
|
|
|
/atom/movable/screen/fullscreen/cursor_catcher/proc/calculate_params()
|
|
var/list/modifiers = params2list(mouse_params)
|
|
var/icon_x = text2num(LAZYACCESS(modifiers, VIS_X))
|
|
if(isnull(icon_x))
|
|
icon_x = text2num(LAZYACCESS(modifiers, ICON_X))
|
|
var/icon_y = text2num(LAZYACCESS(modifiers, VIS_Y))
|
|
if(isnull(icon_y))
|
|
icon_y = text2num(LAZYACCESS(modifiers, ICON_Y))
|
|
var/our_x = round(icon_x / world.icon_size)
|
|
var/our_y = round(icon_y / world.icon_size)
|
|
given_turf = locate(owner.x + our_x - round(view_list[1]/2), owner.y + our_y - round(view_list[2]/2), owner.z)
|
|
given_x = round(icon_x - world.icon_size * our_x, 1)
|
|
given_y = round(icon_y - world.icon_size * our_y, 1)
|