Files
Bubberstation/code/game/objects/items/debug_items.dm
SkyratBot 3658c80e57 [MIRROR] Explodes device.dmi [MDB IGNORE] (#25523)
* Explodes device.dmi

* Demodularize these

* Update traitordevices.dm

* Update traitordevices.dm

* Modularizes hypnotic flash

* Modular dmi repath

* Modular dmi repath

---------

Co-authored-by: YesterdaysPromise <122572637+YesterdaysPromise@users.noreply.github.com>
Co-authored-by: Giz <13398309+vinylspiders@users.noreply.github.com>
2023-12-09 09:48:43 -05:00

172 lines
6.2 KiB
Plaintext

/* This file contains standalone items for debug purposes. */
/obj/item/debug/human_spawner
name = "human spawner"
desc = "Spawn a human by aiming at a turf and clicking. Use in hand to change type."
icon = 'icons/obj/weapons/guns/magic.dmi'
icon_state = "nothingwand"
inhand_icon_state = "wand"
lefthand_file = 'icons/mob/inhands/items_lefthand.dmi'
righthand_file = 'icons/mob/inhands/items_righthand.dmi'
w_class = WEIGHT_CLASS_SMALL
var/datum/species/selected_species
var/valid_species = list()
/obj/item/debug/human_spawner/afterattack(atom/target, mob/user, proximity)
..()
if(isturf(target))
var/mob/living/carbon/human/H = new /mob/living/carbon/human(target)
if(selected_species)
H.set_species(selected_species)
/obj/item/debug/human_spawner/attack_self(mob/user)
..()
var/choice = input("Select a species", "Human Spawner", null) in GLOB.species_list
selected_species = GLOB.species_list[choice]
/obj/item/debug/omnitool
name = "omnitool"
desc = "The original hypertool, born before them all. Use it in hand to unleash its true power."
icon = 'icons/obj/weapons/club.dmi'
icon_state = "hypertool"
inhand_icon_state = "hypertool"
lefthand_file = 'icons/mob/inhands/equipment/tools_lefthand.dmi'
righthand_file = 'icons/mob/inhands/equipment/tools_righthand.dmi'
toolspeed = 0.1
tool_behaviour = null
/obj/item/debug/omnitool/examine()
. = ..()
. += " The mode is: [tool_behaviour]"
/obj/item/debug/omnitool/proc/check_menu(mob/user)
if(!istype(user))
return FALSE
if(user.incapacitated() || !user.Adjacent(src))
return FALSE
return TRUE
/obj/item/debug/omnitool/get_all_tool_behaviours()
return list(TOOL_ANALYZER,
TOOL_BLOODFILTER,
TOOL_BONESET,
TOOL_CAUTERY,
TOOL_CROWBAR,
TOOL_DRILL,
TOOL_HEMOSTAT,
TOOL_KNIFE,
TOOL_MINING,
TOOL_MULTITOOL,
TOOL_RETRACTOR,
TOOL_ROLLINGPIN,
TOOL_RUSTSCRAPER,
TOOL_SAW,
TOOL_SCALPEL,
TOOL_SCREWDRIVER,
TOOL_SHOVEL,
TOOL_WELDER,
TOOL_WIRECUTTER,
TOOL_WRENCH,
)
/obj/item/debug/omnitool/attack_self(mob/user)
if(!user)
return
var/list/tool_list = list(
"Crowbar" = image(icon = 'icons/obj/tools.dmi', icon_state = "crowbar"),
"Multitool" = image(icon = 'icons/obj/devices/tool.dmi', icon_state = "multitool"),
"Screwdriver" = image(icon = 'icons/obj/tools.dmi', icon_state = "screwdriver_map"),
"Wirecutters" = image(icon = 'icons/obj/tools.dmi', icon_state = "cutters_map"),
"Wrench" = image(icon = 'icons/obj/tools.dmi', icon_state = "wrench"),
"Welding Tool" = image(icon = 'icons/obj/tools.dmi', icon_state = "miniwelder"),
"Analyzer" = image(icon = 'icons/obj/devices/scanner.dmi', icon_state = "analyzer"),
"Pickaxe" = image(icon = 'icons/obj/mining.dmi', icon_state = "minipick"),
"Shovel" = image(icon = 'icons/obj/mining.dmi', icon_state = "shovel"),
"Retractor" = image(icon = 'icons/obj/medical/surgery_tools.dmi', icon_state = "retractor"),
"Hemostat" = image(icon = 'icons/obj/medical/surgery_tools.dmi', icon_state = "hemostat"),
"Cautery" = image(icon = 'icons/obj/medical/surgery_tools.dmi', icon_state = "cautery"),
"Drill" = image(icon = 'icons/obj/medical/surgery_tools.dmi', icon_state = "drill"),
"Scalpel" = image(icon = 'icons/obj/medical/surgery_tools.dmi', icon_state = "scalpel"),
"Saw" = image(icon = 'icons/obj/medical/surgery_tools.dmi', icon_state = "saw"),
"Bonesetter" = image(icon = 'icons/obj/medical/surgery_tools.dmi', icon_state = "bonesetter"),
"Knife" = image(icon = 'icons/obj/service/kitchen.dmi', icon_state = "knife"),
"Blood Filter" = image(icon = 'icons/obj/medical/surgery_tools.dmi', icon_state = "bloodfilter"),
"Rolling Pin" = image(icon = 'icons/obj/service/kitchen.dmi', icon_state = "rolling_pin"),
"Wire Brush" = image(icon = 'icons/obj/tools.dmi', icon_state = "wirebrush"),
)
var/tool_result = show_radial_menu(user, src, tool_list, custom_check = CALLBACK(src, PROC_REF(check_menu), user), require_near = TRUE, tooltips = TRUE)
if(!check_menu(user))
return
switch(tool_result)
if("Crowbar")
tool_behaviour = TOOL_CROWBAR
if("Multitool")
tool_behaviour = TOOL_MULTITOOL
if("Screwdriver")
tool_behaviour = TOOL_SCREWDRIVER
if("Wirecutters")
tool_behaviour = TOOL_WIRECUTTER
if("Wrench")
tool_behaviour = TOOL_WRENCH
if("Welding Tool")
tool_behaviour = TOOL_WELDER
if("Analyzer")
tool_behaviour = TOOL_ANALYZER
if("Pickaxe")
tool_behaviour = TOOL_MINING
if("Shovel")
tool_behaviour = TOOL_SHOVEL
if("Retractor")
tool_behaviour = TOOL_RETRACTOR
if("Hemostat")
tool_behaviour = TOOL_HEMOSTAT
if("Cautery")
tool_behaviour = TOOL_CAUTERY
if("Drill")
tool_behaviour = TOOL_DRILL
if("Scalpel")
tool_behaviour = TOOL_SCALPEL
if("Saw")
tool_behaviour = TOOL_SAW
if("Bonesetter")
tool_behaviour = TOOL_BONESET
if("Knife")
tool_behaviour = TOOL_KNIFE
if("Blood Filter")
tool_behaviour = TOOL_BLOODFILTER
if("Rolling Pin")
tool_behaviour = TOOL_ROLLINGPIN
if("Wire Brush")
tool_behaviour = TOOL_RUSTSCRAPER
/obj/item/debug/omnitool/item_spawner/attack_self(mob/user)
if(!user || !user.client)
return
var/path = text2path(tgui_input_text(user, "Insert an item typepath to spawn", "ADMINS ONLY. FUCK AROUND AND FIND OUT."))
if(!path)
return
var/choice = tgui_alert(user, "Subtypes only?",, list("Yes", "No"))
if(!choice)
return
if(!user.client.holder)
if(!isliving(user))
return
var/mob/living/living_user = user
to_chat(user, span_warning("As you try to use [src], you hear strange tearing sounds, as if the coder gods were attempting to reach out and choke you themselves."))
playsound(src, 'sound/effects/dimensional_rend.ogg')
sleep(4 SECONDS)
var/confirmation = tgui_alert(user, "Are you certain you want to do that?", "Admins Only. Last Chance.", list("Yes", "No"))
if(!confirmation || confirmation == ("No"))
return
if(!user.client.holder) //safety if the admin readmined to save their ass lol.
to_chat(user, span_reallybig("You shouldn't have done that..."))
playsound(src, 'sound/voice/borg_deathsound.ogg')
sleep(3 SECONDS)
living_user.investigate_log("has been gibbed by [src].", INVESTIGATE_DEATHS)
living_user.gib(DROP_ALL_REMAINS)
return
var/turf/loc_turf = get_turf(src)
for(var/spawn_atom in (choice == "No" ? typesof(path) : subtypesof(path)))
new spawn_atom(loc_turf)