Files
Bubberstation/code/game/objects/items/mop.dm
SkyratBot 3c39e2b15e [MIRROR] Removes remove_any from the game (#26930)
* Removes remove_any from the game (#82020)

## About The Pull Request

Okay, so, turns out smoke machines, cigarettes, vapes and all sorts of
things intentionally unmix your mixes.
Why? For chaotic effects. Well sadly it just deletes chems from mixes
and makes them completely useless.
It also tends to have very little effect on deathmixes and moreso just
gimps you ability to use them for healing.
This is pretty bad, especially for machines like the smoke machine that
are specifically intended for chemists.

This PR entirely removes all uses of remove_any as well as the proc
itself from the game. It's just bad.
## Why It's Good For The Game

As it turns out, the game intentionally gimping your chem mixes just to
fuck with you is bad.
Especially when it's both obscure and not really all that fun for
gameplay.
## Changelog
🆑
balance: Smoke Machines, Showers, Vapes, etc will no longer arbitrarily
delete a random amount of the chems they are processing
/🆑

* Removes remove_any from the game

* Update shower.dm

* a

* remove a

---------

Co-authored-by: RikuTheKiller <88713943+RikuTheKiller@users.noreply.github.com>
Co-authored-by: jjpark-kb <55967837+jjpark-kb@users.noreply.github.com>
Co-authored-by: Pinta <68373373+softcerv@users.noreply.github.com>
2024-04-01 21:41:23 -04:00

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/obj/item/mop
desc = "The world of janitalia wouldn't be complete without a mop."
name = "mop"
icon = 'icons/obj/service/janitor.dmi'
icon_state = "mop"
inhand_icon_state = "mop"
lefthand_file = 'icons/mob/inhands/equipment/custodial_lefthand.dmi'
righthand_file = 'icons/mob/inhands/equipment/custodial_righthand.dmi'
force = 8
throwforce = 10
throw_speed = 3
throw_range = 7
w_class = WEIGHT_CLASS_NORMAL
attack_verb_continuous = list("mops", "bashes", "bludgeons", "whacks")
attack_verb_simple = list("mop", "bash", "bludgeon", "whack")
resistance_flags = FLAMMABLE
var/mopcount = 0
///Maximum volume of reagents it can hold.
var/max_reagent_volume = 50 // SKYRAT EDIT - ORIGINAL: 15
var/mopspeed = 1.5 SECONDS
force_string = "robust... against germs"
var/insertable = TRUE
var/static/list/clean_blacklist = typecacheof(list(
/obj/item/reagent_containers/cup/bucket,
/obj/structure/mop_bucket,
))
/obj/item/mop/apply_fantasy_bonuses(bonus)
. = ..()
mopspeed = modify_fantasy_variable("mopspeed", mopspeed, -bonus)
/obj/item/mop/remove_fantasy_bonuses(bonus)
mopspeed = reset_fantasy_variable("mopspeed", mopspeed)
return ..()
/obj/item/mop/Initialize(mapload)
. = ..()
AddComponent(/datum/component/cleaner, mopspeed, pre_clean_callback=CALLBACK(src, PROC_REF(should_clean)), on_cleaned_callback=CALLBACK(src, PROC_REF(apply_reagents)))
create_reagents(max_reagent_volume)
GLOB.janitor_devices += src
/obj/item/mop/Destroy(force)
GLOB.janitor_devices -= src
return ..()
///Checks whether or not we should clean.
/obj/item/mop/proc/should_clean(datum/cleaning_source, atom/atom_to_clean, mob/living/cleaner)
if(clean_blacklist[atom_to_clean.type])
return DO_NOT_CLEAN
if(reagents.total_volume < 0.1)
cleaner.balloon_alert(cleaner, "mop is dry!")
return DO_NOT_CLEAN
return reagents.has_reagent(amount = 1, chemical_flags = REAGENT_CLEANS)
/**
* Applies reagents to the cleaned floor and removes them from the mop.
*
* Arguments
* * cleaning_source the source of the cleaning
* * cleaned_turf the turf that is being cleaned
* * cleaner the mob that is doing the cleaning
*/
/obj/item/mop/proc/apply_reagents(datum/cleaning_source, turf/cleaned_turf, mob/living/cleaner, clean_succeeded)
if(!clean_succeeded)
return
reagents.expose(cleaned_turf, TOUCH, 10) //Needed for proper floor wetting.
var/val2remove = 1
if(cleaner?.mind)
val2remove = round(cleaner.mind.get_skill_modifier(/datum/skill/cleaning, SKILL_SPEED_MODIFIER), 0.1)
reagents.remove_all(val2remove) //reaction() doesn't use up the reagents
/obj/item/mop/cyborg/Initialize(mapload)
. = ..()
ADD_TRAIT(src, TRAIT_NODROP, CYBORG_ITEM_TRAIT)
/obj/item/mop/advanced
desc = "The most advanced tool in a custodian's arsenal, complete with a condenser for self-wetting! Just think of all the viscera you will clean up with this! Due to the self-wetting technology, it proves very inefficient for cleaning up spills." //SKYRAT EDIT
name = "advanced mop"
max_reagent_volume = 100 // SKYRAT EDIT - ORIGINAL: 10
icon_state = "advmop"
inhand_icon_state = "advmop"
lefthand_file = 'icons/mob/inhands/equipment/custodial_lefthand.dmi'
righthand_file = 'icons/mob/inhands/equipment/custodial_righthand.dmi'
force = 12
throwforce = 14
throw_range = 4
mopspeed = 0.8 SECONDS
var/refill_enabled = TRUE //Self-refill toggle for when a janitor decides to mop with something other than water.
/// Amount of reagent to refill per second
var/refill_rate = 0.5
var/refill_reagent = /datum/reagent/water //Determins what reagent to use for refilling, just in case someone wanted to make a HOLY MOP OF PURGING
/obj/item/mop/advanced/Initialize(mapload)
. = ..()
START_PROCESSING(SSobj, src)
/obj/item/mop/advanced/attack_self(mob/user)
refill_enabled = !refill_enabled
if(refill_enabled)
START_PROCESSING(SSobj, src)
else
STOP_PROCESSING(SSobj,src)
user.balloon_alert(user, "condenser switch [refill_enabled ? "on" : "off"]")
playsound(user, 'sound/machines/click.ogg', 30, TRUE)
/obj/item/mop/advanced/process(seconds_per_tick)
var/amadd = min(max_reagent_volume - reagents.total_volume, refill_rate * seconds_per_tick)
if(amadd > 0)
reagents.add_reagent(refill_reagent, amadd)
/obj/item/mop/advanced/examine(mob/user)
. = ..()
. += span_notice("The condenser switch is set to <b>[refill_enabled ? "ON" : "OFF"]</b>.")
/obj/item/mop/advanced/Destroy()
STOP_PROCESSING(SSobj, src)
return ..()
/obj/item/mop/advanced/cyborg
insertable = FALSE