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* Machine list is now stored in SSmachines | Remove excessive use of global lists for specific machine types * Resolve merge conflicts * Modular adjustments * destroy this double return on destroy --------- Co-authored-by: Zephyr <12817816+ZephyrTFA@users.noreply.github.com> Co-authored-by: Giz <vinylspiders@gmail.com>
34 lines
1.7 KiB
Plaintext
34 lines
1.7 KiB
Plaintext
///base consturctino console subtype for the mining aux base
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/obj/machinery/computer/camera_advanced/base_construction/aux
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name = "aux base construction console"
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circuit = /obj/item/circuitboard/computer/base_construction/aux
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structures = list("fans" = 0, "turrets" = 0)
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allowed_area = /area/shuttle/auxiliary_base
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/obj/machinery/computer/camera_advanced/base_construction/aux/Initialize(mapload)
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internal_rcd = new(src)
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return ..()
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/obj/machinery/computer/camera_advanced/base_construction/aux/restock_materials()
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internal_rcd.matter = internal_rcd.max_matter
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structures["fans"] = 4
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structures["turrets"] = 4
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/obj/machinery/computer/camera_advanced/base_construction/aux/populate_actions_list()
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actions += new /datum/action/innate/construction/configure_mode(src) //Action for switching the RCD's build modes
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actions += new /datum/action/innate/construction/build(src) //Action for using the RCD
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actions += new /datum/action/innate/construction/place_structure/fan(src) //Action for spawning fans
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actions += new /datum/action/innate/construction/place_structure/turret(src) //Action for spawning turrets
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/obj/machinery/computer/camera_advanced/base_construction/aux/find_spawn_spot()
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//Aux base controller. Where the eyeobj will spawn.
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var/obj/machinery/computer/auxiliary_base/aux_controller
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for(var/obj/machinery/computer/auxiliary_base/potential_aux_console as anything in SSmachines.get_machines_by_type_and_subtypes(/obj/machinery/computer/auxiliary_base))
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if(istype(get_area(potential_aux_console), allowed_area))
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aux_controller = potential_aux_console
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break
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if(!aux_controller)
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say("ERROR: Unable to locate auxiliary base controller!")
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return null
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return aux_controller
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