Files
Bubberstation/code/modules/mod/mod_link.dm
Watermelon914 0db2a23faf Adds a new power storage type: The Megacell. Drastically reduces power cell consumption/storage. [MDB Ignore] (#84079)
## About The Pull Request
As the title says. A standard power cell now only stores 10 KJ and
drains power similar to how it did before the refactor to all power
appliances.

The new standard megacell stock part stores 1 MJ (what cells store right
now). APCs and SMESs have had their power cells replaced with these
megacell stock parts instead. Megacells can only be used in APCs and
SMESs. It shouldn't be possible to use megacells in any typical
appliance.

This shouldn't change anything about how much 'use' you can get out of a
power cell in regular practice. Most should operate the same and you
should still get the same amount of shots out of a laser gun, and we can
look at expanding what can be switched over to megacells, e.g. if we
want mechs to require significantly more power than a typical appliance.

Thanks to Meyhazah for the megacell icon sprites.

## Why It's Good For The Game
Power cell consumption is way too high ever since the power appliance
refactor that converted most things to be in joules. It's a bit
ridiculous for most of our machinery to drain the station's power supply
this early on.

The reason it's like this is because regular appliances (laser guns,
borgs, lights) all have a cell type that is identical to the APC/SMES
cell type. And it means that if we want to provide an easy way to charge
these appliances without making it easy to charge APCs/SMESs through a
power bug exploit, we need to introduce a new cell type to differentiate
between what supplies power and regular appliances that use power. This
is primarily what the megacell stock part does.

This moves us back to what it was originally like before the power
refactor, where recharging power cells wouldn't drain an exorbitant
amount of energy. However, it maintains the goal of the original
refactor which was to prevent people from cheesing power generation to
produce an infinite amount of power, as the power that APCs and SMESs
operate at is drastically different from the power that a regular
appliance uses.

## Changelog
🆑 Watermelon, Mayhazah
balance: Drastically reduces the power consumption and max charge of
power cells
balance: Added a new stock part called the battery, used primarily in
the construction of APCs and SMESs.
add: Suiciding with a cell/battery will shock you and potentially dust
you/shock the people around you if the charge is great enough.
/🆑

---------

Co-authored-by: Watermelon914 <3052169-Watermelon914@users.noreply.gitlab.com>
Co-authored-by: Pickle-Coding <58013024+Pickle-Coding@users.noreply.github.com>
2024-06-25 00:32:19 +00:00

538 lines
19 KiB
Plaintext

/proc/make_link_visual_generic(datum/mod_link/mod_link, proc_path)
var/mob/living/user = mod_link.get_user_callback.Invoke()
var/obj/effect/overlay/link_visual = new()
link_visual.name = "holocall ([mod_link.id])"
link_visual.mouse_opacity = MOUSE_OPACITY_TRANSPARENT
LAZYADD(mod_link.holder.update_on_z, link_visual)
link_visual.appearance_flags |= KEEP_TOGETHER
link_visual.makeHologram(0.75)
mod_link.visual_overlays = user.overlays - user.active_thinking_indicator
link_visual.add_overlay(mod_link.visual_overlays)
mod_link.visual = link_visual
mod_link.holder.become_hearing_sensitive(REF(mod_link))
mod_link.holder.RegisterSignals(user, list(COMSIG_CARBON_APPLY_OVERLAY, COMSIG_CARBON_REMOVE_OVERLAY), proc_path)
return link_visual
/proc/get_link_visual_generic(datum/mod_link/mod_link, atom/movable/visuals, proc_path)
var/mob/living/user = mod_link.get_user_callback.Invoke()
playsound(mod_link.holder, 'sound/machines/terminal_processing.ogg', 50, vary = TRUE)
visuals.add_overlay(mutable_appearance('icons/effects/effects.dmi', "static_base", TURF_LAYER))
visuals.add_overlay(mutable_appearance('icons/effects/effects.dmi', "modlink", ABOVE_ALL_MOB_LAYER))
visuals.add_filter("crop_square", 1, alpha_mask_filter(icon = icon('icons/effects/effects.dmi', "modlink_filter")))
visuals.maptext_height = 6
visuals.alpha = 0
user.vis_contents += visuals
visuals.forceMove(user)
animate(visuals, 0.5 SECONDS, alpha = 255)
var/datum/callback/setdir_callback = CALLBACK(mod_link.holder, proc_path)
setdir_callback.Invoke(user, user.dir, user.dir)
mod_link.holder.RegisterSignal(mod_link.holder.loc, COMSIG_ATOM_DIR_CHANGE, proc_path)
/proc/delete_link_visual_generic(datum/mod_link/mod_link)
var/mob/living/user = mod_link.get_user_callback.Invoke()
playsound(mod_link.get_other().holder, 'sound/machines/terminal_processing.ogg', 50, vary = TRUE, frequency = -1)
LAZYREMOVE(mod_link.holder.update_on_z, mod_link.visual)
mod_link.holder.lose_hearing_sensitivity(REF(mod_link))
mod_link.holder.UnregisterSignal(user, list(COMSIG_CARBON_APPLY_OVERLAY, COMSIG_CARBON_REMOVE_OVERLAY, COMSIG_ATOM_DIR_CHANGE))
QDEL_NULL(mod_link.visual)
/proc/on_user_set_dir_generic(datum/mod_link/mod_link, newdir)
var/atom/other_visual = mod_link.get_other().visual
if(!newdir) //can sometimes be null or 0
return
other_visual.setDir(SOUTH)
other_visual.pixel_x = 0
other_visual.pixel_y = 0
var/matrix/new_transform = matrix()
if(newdir & NORTH)
other_visual.pixel_y = 13
other_visual.layer = BELOW_MOB_LAYER
if(newdir & SOUTH)
other_visual.pixel_y = -24
other_visual.layer = ABOVE_ALL_MOB_LAYER
new_transform.Scale(-1, 1)
new_transform.Translate(-1, 0)
if(newdir & EAST)
other_visual.pixel_x = 14
other_visual.layer = BELOW_MOB_LAYER
new_transform.Shear(0.5, 0)
new_transform.Scale(0.65, 1)
if(newdir & WEST)
other_visual.pixel_x = -14
other_visual.layer = BELOW_MOB_LAYER
new_transform.Shear(-0.5, 0)
new_transform.Scale(0.65, 1)
other_visual.transform = new_transform
/obj/item/mod/control/Initialize(mapload, datum/mod_theme/new_theme, new_skin, obj/item/mod/core/new_core)
. = ..()
mod_link = new(
src,
starting_frequency,
CALLBACK(src, PROC_REF(get_wearer)),
CALLBACK(src, PROC_REF(can_call)),
CALLBACK(src, PROC_REF(make_link_visual)),
CALLBACK(src, PROC_REF(get_link_visual)),
CALLBACK(src, PROC_REF(delete_link_visual))
)
/obj/item/mod/control/multitool_act_secondary(mob/living/user, obj/item/multitool/tool)
if(!multitool_check_buffer(user, tool))
return
var/tool_frequency = null
if(istype(tool.buffer, /datum/mod_link))
var/datum/mod_link/buffer_link = tool.buffer
tool_frequency = buffer_link.frequency
balloon_alert(user, "frequency set")
if(!tool_frequency && mod_link.frequency)
tool.set_buffer(mod_link)
balloon_alert(user, "frequency copied")
else if(tool_frequency && !mod_link.frequency)
mod_link.frequency = tool_frequency
else if(tool_frequency && mod_link.frequency)
var/response = tgui_alert(user, "Would you like to copy or imprint the frequency?", "MODlink Frequency", list("Copy", "Imprint"))
if(!user.is_holding(tool))
return
switch(response)
if("Copy")
tool.set_buffer(mod_link)
balloon_alert(user, "frequency copied")
if("Imprint")
mod_link.frequency = tool_frequency
balloon_alert(user, "frequency set")
/obj/item/mod/control/proc/can_call()
return get_charge() && wearer && wearer.stat < DEAD
/obj/item/mod/control/proc/make_link_visual()
return make_link_visual_generic(mod_link, PROC_REF(on_overlay_change))
/obj/item/mod/control/proc/get_link_visual(atom/movable/visuals)
return get_link_visual_generic(mod_link, visuals, PROC_REF(on_wearer_set_dir))
/obj/item/mod/control/proc/delete_link_visual()
return delete_link_visual_generic(mod_link)
/obj/item/mod/control/Hear(message, atom/movable/speaker, message_language, raw_message, radio_freq, list/spans, list/message_mods, message_range)
. = ..()
if(speaker != wearer && speaker != ai_assistant)
return
mod_link.visual.say(raw_message, sanitize = FALSE, message_range = 2)
/obj/item/mod/control/proc/on_overlay_change(atom/source, cache_index, overlay)
SIGNAL_HANDLER
addtimer(CALLBACK(src, PROC_REF(update_link_visual)), 1 TICKS, TIMER_UNIQUE)
/obj/item/mod/control/proc/update_link_visual()
if(QDELETED(mod_link.link_call))
return
mod_link.visual.cut_overlay(mod_link.visual_overlays)
mod_link.visual_overlays = wearer.overlays - wearer.active_thinking_indicator
mod_link.visual.add_overlay(mod_link.visual_overlays)
/obj/item/mod/control/proc/on_wearer_set_dir(atom/source, dir, newdir)
SIGNAL_HANDLER
on_user_set_dir_generic(mod_link, newdir || SOUTH)
/obj/item/clothing/neck/link_scryer
name = "\improper MODlink scryer"
desc = "An intricate piece of machinery that creates a holographic video call with another MODlink-compatible device. Essentially a video necklace."
icon_state = "modlink"
actions_types = list(/datum/action/item_action/call_link)
/// The installed power cell.
var/obj/item/stock_parts/power_store/cell
/// The MODlink datum we operate.
var/datum/mod_link/mod_link
/// Initial frequency of the MODlink.
var/starting_frequency
/// An additional name tag for the scryer, seen as "MODlink scryer - [label]"
var/label
/obj/item/clothing/neck/link_scryer/Initialize(mapload)
. = ..()
mod_link = new(
src,
starting_frequency,
CALLBACK(src, PROC_REF(get_user)),
CALLBACK(src, PROC_REF(can_call)),
CALLBACK(src, PROC_REF(make_link_visual)),
CALLBACK(src, PROC_REF(get_link_visual)),
CALLBACK(src, PROC_REF(delete_link_visual))
)
START_PROCESSING(SSobj, src)
/obj/item/clothing/neck/link_scryer/Destroy()
QDEL_NULL(cell)
QDEL_NULL(mod_link)
STOP_PROCESSING(SSobj, src)
return ..()
/obj/item/clothing/neck/link_scryer/examine(mob/user)
. = ..()
if(cell)
. += span_notice("The battery charge reads [cell.percent()]%. <b>Right-click</b> with an empty hand to remove it.")
else
. += span_notice("It is missing a battery, one can be installed by clicking with a power cell on it.")
. += span_notice("The MODlink ID is [mod_link.id], frequency is [mod_link.frequency || "unset"]. <b>Right-click</b> with multitool to copy/imprint frequency.")
. += span_notice("Use in hand to set name.")
/obj/item/clothing/neck/link_scryer/equipped(mob/living/user, slot)
. = ..()
if(slot != ITEM_SLOT_NECK)
mod_link?.end_call()
/obj/item/clothing/neck/link_scryer/dropped(mob/living/user)
. = ..()
mod_link?.end_call()
/obj/item/clothing/neck/link_scryer/attack_self(mob/user, modifiers)
var/new_label = reject_bad_text(tgui_input_text(user, "Change the visible name", "Set Name", label, MAX_NAME_LEN))
if(!user.is_holding(src))
return
if(!new_label)
balloon_alert(user, "invalid name!")
return
label = new_label
balloon_alert(user, "name set")
update_name()
/obj/item/clothing/neck/link_scryer/process(seconds_per_tick)
if(!mod_link.link_call)
return
cell.use(0.02 * STANDARD_CELL_RATE * seconds_per_tick, force = TRUE)
/obj/item/clothing/neck/link_scryer/attackby(obj/item/attacked_by, mob/user, params)
. = ..()
if(cell || !istype(attacked_by, /obj/item/stock_parts/power_store/cell))
return
if(!user.transferItemToLoc(attacked_by, src))
return
cell = attacked_by
balloon_alert(user, "installed [cell.name]")
/obj/item/clothing/neck/link_scryer/update_name(updates)
. = ..()
name = "[initial(name)][label ? " - [label]" : ""]"
/obj/item/clothing/neck/link_scryer/Exited(atom/movable/gone, direction)
. = ..()
if(gone == cell)
cell = null
/obj/item/clothing/neck/link_scryer/attack_hand_secondary(mob/user, list/modifiers)
if(!cell)
return SECONDARY_ATTACK_CONTINUE_CHAIN
balloon_alert(user, "removed [cell.name]")
user.put_in_hands(cell)
return SECONDARY_ATTACK_CANCEL_ATTACK_CHAIN
/obj/item/clothing/neck/link_scryer/multitool_act_secondary(mob/living/user, obj/item/multitool/tool)
if(!multitool_check_buffer(user, tool))
return
var/tool_frequency = null
if(istype(tool.buffer, /datum/mod_link))
var/datum/mod_link/buffer_link = tool.buffer
tool_frequency = buffer_link.frequency
balloon_alert(user, "frequency set")
if(!tool_frequency && mod_link.frequency)
tool.set_buffer(mod_link)
balloon_alert(user, "frequency copied")
else if(tool_frequency && !mod_link.frequency)
mod_link.frequency = tool_frequency
else if(tool_frequency && mod_link.frequency)
var/response = tgui_alert(user, "Would you like to copy or imprint the frequency?", "MODlink Frequency", list("Copy", "Imprint"))
if(!user.is_holding(tool))
return
switch(response)
if("Copy")
tool.set_buffer(mod_link)
balloon_alert(user, "frequency copied")
if("Imprint")
mod_link.frequency = tool_frequency
balloon_alert(user, "frequency set")
/obj/item/clothing/neck/link_scryer/worn_overlays(mutable_appearance/standing, isinhands)
. = ..()
if(!QDELETED(mod_link.link_call))
. += mutable_appearance('icons/mob/clothing/neck.dmi', "modlink_active")
/obj/item/clothing/neck/link_scryer/ui_action_click(mob/user)
if(mod_link.link_call)
mod_link.end_call()
else
call_link(user, mod_link)
/obj/item/clothing/neck/link_scryer/proc/get_user()
var/mob/living/carbon/user = loc
return istype(user) && user.wear_neck == src ? user : null
/obj/item/clothing/neck/link_scryer/proc/can_call()
var/mob/living/user = loc
return istype(user) && cell?.charge && user.stat < DEAD
/obj/item/clothing/neck/link_scryer/proc/make_link_visual()
var/mob/living/user = mod_link.get_user_callback.Invoke()
user.update_worn_neck()
return make_link_visual_generic(mod_link, PROC_REF(on_overlay_change))
/obj/item/clothing/neck/link_scryer/proc/get_link_visual(atom/movable/visuals)
return get_link_visual_generic(mod_link, visuals, PROC_REF(on_user_set_dir))
/obj/item/clothing/neck/link_scryer/proc/delete_link_visual()
var/mob/living/user = mod_link.get_user_callback.Invoke()
if(!QDELETED(user))
user.update_worn_neck()
return delete_link_visual_generic(mod_link)
/obj/item/clothing/neck/link_scryer/Hear(message, atom/movable/speaker, message_language, raw_message, radio_freq, list/spans, list/message_mods, message_range)
. = ..()
if(speaker != loc)
return
mod_link.visual.say(raw_message, sanitize = FALSE, message_range = 3)
/obj/item/clothing/neck/link_scryer/proc/on_overlay_change(atom/source, cache_index, overlay)
SIGNAL_HANDLER
addtimer(CALLBACK(src, PROC_REF(update_link_visual)), 1 TICKS, TIMER_UNIQUE)
/obj/item/clothing/neck/link_scryer/proc/update_link_visual()
if(QDELETED(mod_link.link_call))
return
var/mob/living/user = loc
mod_link.visual.cut_overlay(mod_link.visual_overlays)
mod_link.visual_overlays = user.overlays - user.active_thinking_indicator
mod_link.visual.add_overlay(mod_link.visual_overlays)
/obj/item/clothing/neck/link_scryer/proc/on_user_set_dir(atom/source, dir, newdir)
SIGNAL_HANDLER
on_user_set_dir_generic(mod_link, newdir || SOUTH)
/obj/item/clothing/neck/link_scryer/loaded
starting_frequency = "NT"
/obj/item/clothing/neck/link_scryer/loaded/Initialize(mapload)
. = ..()
cell = new /obj/item/stock_parts/power_store/cell/high(src)
/obj/item/clothing/neck/link_scryer/loaded/charlie
starting_frequency = MODLINK_FREQ_CHARLIE
/// A MODlink datum, used to handle unique functions that will be used in the MODlink call.
/datum/mod_link
/// Generic name for multitool buffers.
var/name = "MODlink"
/// The frequency of the MODlink. You can only call other MODlinks on the same frequency.
var/frequency
/// The unique ID of the MODlink.
var/id = ""
/// The atom that holds the MODlink.
var/atom/movable/holder
/// A reference to the visuals generated by the MODlink.
var/atom/movable/visual
/// A list of all overlays of the user, copied everytime they have an overlay change.
var/list/visual_overlays = list()
/// A reference to the call between two MODlinks.
var/datum/mod_link_call/link_call
/// A callback that returns the user of the MODlink.
var/datum/callback/get_user_callback
/// A callback that returns whether the MODlink can currently call.
var/datum/callback/can_call_callback
/// A callback that returns the visuals of the MODlink.
var/datum/callback/make_visual_callback
/// A callback that receives the visuals of the other MODlink.
var/datum/callback/get_visual_callback
/// A callback that deletes the visuals of the MODlink.
var/datum/callback/delete_visual_callback
/datum/mod_link/New(
atom/holder,
frequency,
datum/callback/get_user_callback,
datum/callback/can_call_callback,
datum/callback/make_visual_callback,
datum/callback/get_visual_callback,
datum/callback/delete_visual_callback
)
var/attempts = 0
var/digits_to_make = 3
do
if(attempts == 10)
attempts = 0
digits_to_make++
id = ""
for(var/i in 1 to digits_to_make)
id += num2text(rand(0,9))
attempts++
while(GLOB.mod_link_ids[id])
GLOB.mod_link_ids[id] = src
src.frequency = frequency
src.holder = holder
src.get_user_callback = get_user_callback
src.can_call_callback = can_call_callback
src.make_visual_callback = make_visual_callback
src.get_visual_callback = get_visual_callback
src.delete_visual_callback = delete_visual_callback
RegisterSignal(holder, COMSIG_QDELETING, PROC_REF(on_holder_delete))
/datum/mod_link/Destroy()
GLOB.mod_link_ids -= id
if(link_call)
end_call()
get_user_callback = null
make_visual_callback = null
get_visual_callback = null
delete_visual_callback = null
return ..()
/datum/mod_link/proc/get_other()
RETURN_TYPE(/datum/mod_link)
if(!link_call)
return
return link_call.caller == src ? link_call.receiver : link_call.caller
/datum/mod_link/proc/call_link(datum/mod_link/called, mob/user)
if(!frequency)
return
if(!istype(called))
holder.balloon_alert(user, "invalid target!")
return
var/mob/living/link_user = get_user_callback.Invoke()
if(!link_user)
return
if(HAS_TRAIT(link_user, TRAIT_IN_CALL))
holder.balloon_alert(user, "user already in call!")
return
var/mob/living/link_target = called.get_user_callback.Invoke()
if(!link_target)
holder.balloon_alert(user, "invalid target!")
return
if(HAS_TRAIT(link_target, TRAIT_IN_CALL))
holder.balloon_alert(user, "target already in call!")
return
if(!can_call_callback.Invoke() || !called.can_call_callback.Invoke())
holder.balloon_alert(user, "can't call!")
return
link_target.playsound_local(get_turf(called.holder), 'sound/weapons/ring.ogg', 15, vary = TRUE)
var/atom/movable/screen/alert/modlink_call/alert = link_target.throw_alert("[REF(src)]_modlink", /atom/movable/screen/alert/modlink_call)
alert.desc = "[holder] ([id]) is calling you! Left-click this to accept the call. Right-click to deny it."
alert.caller_ref = WEAKREF(src)
alert.receiver_ref = WEAKREF(called)
alert.user_ref = WEAKREF(user)
/datum/mod_link/proc/end_call()
QDEL_NULL(link_call)
/datum/mod_link/proc/on_holder_delete(atom/source)
SIGNAL_HANDLER
qdel(src)
/// A MODlink call datum, used to handle the call between two MODlinks.
/datum/mod_link_call
/// The MODlink that is calling.
var/datum/mod_link/caller
/// The MODlink that is being called.
var/datum/mod_link/receiver
/datum/mod_link_call/New(datum/mod_link/caller, datum/mod_link/receiver)
caller.link_call = src
receiver.link_call = src
src.caller = caller
src.receiver = receiver
var/mob/living/caller_mob = caller.get_user_callback.Invoke()
ADD_TRAIT(caller_mob, TRAIT_IN_CALL, REF(src))
var/mob/living/receiver_mob = receiver.get_user_callback.Invoke()
ADD_TRAIT(receiver_mob, TRAIT_IN_CALL, REF(src))
make_visuals()
START_PROCESSING(SSprocessing, src)
/datum/mod_link_call/Destroy()
var/mob/living/caller_mob = caller.get_user_callback.Invoke()
if(!QDELETED(caller_mob))
REMOVE_TRAIT(caller_mob, TRAIT_IN_CALL, REF(src))
var/mob/living/receiver_mob = receiver.get_user_callback.Invoke()
if(!QDELETED(receiver_mob))
REMOVE_TRAIT(receiver_mob, TRAIT_IN_CALL, REF(src))
STOP_PROCESSING(SSprocessing, src)
clear_visuals()
caller.link_call = null
receiver.link_call = null
return ..()
/datum/mod_link_call/process(seconds_per_tick)
if(can_continue_call())
return
qdel(src)
/datum/mod_link_call/proc/can_continue_call()
return caller.frequency == receiver.frequency && caller.can_call_callback.Invoke() && receiver.can_call_callback.Invoke()
/datum/mod_link_call/proc/make_visuals()
var/caller_visual = caller.make_visual_callback.Invoke()
var/receiver_visual = receiver.make_visual_callback.Invoke()
caller.get_visual_callback.Invoke(receiver_visual)
receiver.get_visual_callback.Invoke(caller_visual)
/datum/mod_link_call/proc/clear_visuals()
caller.delete_visual_callback.Invoke()
receiver.delete_visual_callback.Invoke()
/proc/call_link(mob/user, datum/mod_link/calling_link)
if(!calling_link.frequency)
return
var/list/callers = list()
for(var/id in GLOB.mod_link_ids)
var/datum/mod_link/link = GLOB.mod_link_ids[id]
if(link.frequency != calling_link.frequency)
continue
if(link == calling_link)
continue
if(!link.can_call_callback.Invoke())
continue
callers["[link.holder] ([id])"] = id
if(!length(callers))
calling_link.holder.balloon_alert(user, "no targets on freq [calling_link.frequency]!")
return
var/chosen_link = tgui_input_list(user, "Choose ID to call from [calling_link.frequency] frequency", "MODlink", callers)
if(!chosen_link)
return
calling_link.call_link(GLOB.mod_link_ids[callers[chosen_link]], user)
/atom/movable/screen/alert/modlink_call
name = "MODlink Call Incoming"
desc = "Someone is calling you! Left-click this to accept the call. Right-click to deny it."
icon_state = "called"
timeout = 10 SECONDS
var/end_message = "call timed out!"
/// A weak reference to the MODlink that is calling.
var/datum/weakref/caller_ref
/// A weak reference to the MODlink that is being called.
var/datum/weakref/receiver_ref
/// A weak reference to the mob that is calling.
var/datum/weakref/user_ref
/atom/movable/screen/alert/modlink_call/Click(location, control, params)
. = ..()
if(usr != owner)
return
var/datum/mod_link/caller = caller_ref.resolve()
var/datum/mod_link/receiver = receiver_ref.resolve()
if(!caller || !receiver)
return
if(caller.link_call || receiver.link_call)
return
var/list/modifiers = params2list(params)
if(LAZYACCESS(modifiers, RIGHT_CLICK))
end_message = "call denied!"
owner.clear_alert("[REF(caller)]_modlink")
return
end_message = "call accepted"
new /datum/mod_link_call(caller, receiver)
owner.clear_alert("[REF(caller)]_modlink")
/atom/movable/screen/alert/modlink_call/Destroy()
var/mob/living/user = user_ref?.resolve()
var/datum/mod_link/caller = caller_ref?.resolve()
if(!user || !caller)
return ..()
caller.holder.balloon_alert(user, end_message)
return ..()