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* Fixes a handful of cult issues w/ mind transfer (#76931) ## About The Pull Request Makes cult spells spawn in the mind, which is required for spells to transfer between bodies Moves bloodsense and the trait to heal from pylons from ``on_gain()`` (the proc that is called once when the antag is given) to ``apply_innate_effects`` (the proc that is called one time per body), basically this means bloodsense and pylon healing follows the cultist instead of remaining solely on their original body. Adds a check to cult master vote, because it runtimes when transferring body. ## Why It's Good For The Game Closes https://github.com/tgstation/tgstation/issues/76746 Fixes part of https://github.com/tgstation/tgstation/issues/76671 ## Changelog 🆑 fix: Cult spells, bloodsense, and pylon healing now follow cultists through mind transfer (such as body swapping) /🆑 * Fixes a handful of cult issues w/ mind transfer --------- Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>