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I was discussing (complaining) in coding channel on Discord. Mr oranges told me to PR it + offered his GBP 🙏 ## About The Pull Request The restocking is not well designed, boring, and very loosely suggested to be a part of cargo technician's duties. This is not just a personal conclusion, It was shared by several people in coding chat who did not entirely agree with me on spite for this trait. Yet it sparked a discussion... **However, I am only competent enough to fix this one gripe, not redesign restocking** (or cargo in general?). ## Why It's Good For The Game It needlessly thwarts you, with a most heavy hit on costume vendors of all things (2nd biggest I heard is botany). Products in other vendors are often intentionly accessible there for good reasons. These are sometimes medbay essentials too, like a synthflesh for unhusking (emergency & in limited supply). If the trait was meant to make people just interact with cargo, it doesn't work in practice. What I saw was: 1. Someone needs to be very pissed early into the shift, to go talk about it with cargo. 2. IF you succed, you have to stay at cargo and babysit the order, to ensure it does arrive & isn't lost. 3. Either restock the 1 vendor you needed, with a bitter aftertaste from the misadventure OR Become a martyr to restock whatever you can reach. ## Changelog 🆑 del: Removed vending products shortage station trait /🆑