mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-01-19 05:26:28 +00:00
## About The Pull Request fixes cost values to be 1:1 of what the construction would have costed in manual construction for the RCD. also changes all decaseconds to seconds in code for clarity. the biggest change is windows, they used to cost more than they needed for manual construction: grille - 4mu - 1 iron sheet - 100% efficiency directional normal window - 6mu - 1 glass sheet - 66% efficiency directional reinforced window - 9mu - 1 reinforced glass sheet - 66% efficiency fulltile normal window - 12mu - 2 glass sheets - 66% efficiency fulltile reinforced window - 15mu - 2 reinforced glass sheets - 80% efficiency this PR fixes all of these to be 100% efficient by lowering their matter costs, among some other items like racks or reflector frames. ## Why It's Good For The Game consistency for material costs is good. most of these incorrect material values are also for things that don't matter, like racks or reflector frames. also decaseconds are gross looking in code ## Changelog 🆑 fix: Some RCD constructs took more material than manual construction. The RCD cost should be consistent in comparison to manual construction now. /🆑
502 lines
15 KiB
Plaintext
502 lines
15 KiB
Plaintext
/obj/structure/girder
|
|
name = "girder"
|
|
icon_state = "girder"
|
|
desc = "A large structural assembly made out of metal; It requires a layer of iron before it can be considered a wall."
|
|
anchored = TRUE
|
|
density = TRUE
|
|
max_integrity = 200
|
|
rad_insulation = RAD_VERY_LIGHT_INSULATION
|
|
var/state = GIRDER_NORMAL
|
|
var/girderpasschance = 20 // percentage chance that a projectile passes through the girder.
|
|
var/can_displace = TRUE //If the girder can be moved around by wrenching it
|
|
var/next_beep = 0 //Prevents spamming of the construction sound
|
|
/// The material cost to construct something on the girder
|
|
var/static/list/construction_cost = list(
|
|
/obj/item/stack/sheet/iron = 2,
|
|
/obj/item/stack/rods = 5,
|
|
/obj/item/stack/sheet/plasteel = 2,
|
|
/obj/item/stack/sheet/bronze = 2,
|
|
/obj/item/stack/sheet/runed_metal = 1,
|
|
exotic_material = 2 // this needs to be refactored properly
|
|
)
|
|
|
|
/obj/structure/girder/examine(mob/user)
|
|
. = ..()
|
|
switch(state)
|
|
if(GIRDER_REINF)
|
|
. += span_notice("The support struts are <b>screwed</b> in place.")
|
|
if(GIRDER_REINF_STRUTS)
|
|
. += span_notice("The support struts are <i>unscrewed</i> and the inner <b>grille</b> is intact.")
|
|
if(GIRDER_NORMAL)
|
|
if(can_displace)
|
|
. += span_notice("The bolts are <b>wrenched</b> in place.")
|
|
if(GIRDER_DISPLACED)
|
|
. += span_notice("The bolts are <i>loosened</i>, but the <b>screws</b> are holding [src] together.")
|
|
if(GIRDER_DISASSEMBLED)
|
|
. += span_notice("[src] is disassembled! You probably shouldn't be able to see this examine message.")
|
|
if(GIRDER_TRAM)
|
|
. += span_notice("[src] is designed for tram usage. Deconstructed with a screwdriver!")
|
|
|
|
/obj/structure/girder/attackby(obj/item/W, mob/user, params)
|
|
var/platingmodifier = 1
|
|
if(HAS_TRAIT(user, TRAIT_QUICK_BUILD))
|
|
platingmodifier = 0.7
|
|
if(next_beep <= world.time)
|
|
next_beep = world.time + 10
|
|
playsound(src, 'sound/machines/clockcult/integration_cog_install.ogg', 50, TRUE)
|
|
add_fingerprint(user)
|
|
|
|
if(istype(W, /obj/item/gun/energy/plasmacutter))
|
|
balloon_alert(user, "slicing apart...")
|
|
if(W.use_tool(src, user, 40, volume=100))
|
|
var/obj/item/stack/sheet/iron/M = new (loc, 2)
|
|
if (!QDELETED(M))
|
|
M.add_fingerprint(user)
|
|
qdel(src)
|
|
return
|
|
|
|
else if(isstack(W))
|
|
if(iswallturf(loc) || (locate(/obj/structure/falsewall) in src.loc.contents))
|
|
balloon_alert(user, "wall already present!")
|
|
return
|
|
if(!isfloorturf(src.loc) && state != GIRDER_TRAM)
|
|
balloon_alert(user, "need floor!")
|
|
return
|
|
if(state == GIRDER_TRAM)
|
|
if(!locate(/obj/structure/industrial_lift/tram) in src.loc.contents)
|
|
balloon_alert(user, "need tram floors!")
|
|
return
|
|
|
|
if(istype(W, /obj/item/stack/rods))
|
|
var/obj/item/stack/rods/rod = W
|
|
var/amount = construction_cost[rod.type]
|
|
if(state == GIRDER_DISPLACED)
|
|
if(rod.get_amount() < amount)
|
|
balloon_alert(user, "need [amount] rods!")
|
|
return
|
|
balloon_alert(user, "concealing entrance...")
|
|
if(do_after(user, 20, target = src))
|
|
if(rod.get_amount() < amount)
|
|
return
|
|
rod.use(amount)
|
|
var/obj/structure/falsewall/iron/FW = new (loc)
|
|
transfer_fingerprints_to(FW)
|
|
qdel(src)
|
|
return
|
|
else
|
|
if(rod.get_amount() < amount)
|
|
balloon_alert(user, "need [amount] rods!")
|
|
return
|
|
balloon_alert(user, "adding plating...")
|
|
if(do_after(user, 40, target = src))
|
|
if(rod.get_amount() < amount)
|
|
return
|
|
rod.use(amount)
|
|
var/turf/T = get_turf(src)
|
|
T.PlaceOnTop(/turf/closed/wall/mineral/iron)
|
|
transfer_fingerprints_to(T)
|
|
qdel(src)
|
|
return
|
|
|
|
if(!istype(W, /obj/item/stack/sheet))
|
|
return
|
|
|
|
var/obj/item/stack/sheet/sheets = W
|
|
if(istype(sheets, /obj/item/stack/sheet/iron))
|
|
var/amount = construction_cost[/obj/item/stack/sheet/iron]
|
|
if(state == GIRDER_DISPLACED)
|
|
if(sheets.get_amount() < amount)
|
|
balloon_alert(user, "need [amount] sheets!")
|
|
return
|
|
balloon_alert(user, "concealing entrance...")
|
|
if(do_after(user, 20*platingmodifier, target = src))
|
|
if(sheets.get_amount() < amount)
|
|
return
|
|
sheets.use(amount)
|
|
var/obj/structure/falsewall/F = new (loc)
|
|
transfer_fingerprints_to(F)
|
|
qdel(src)
|
|
return
|
|
else if(state == GIRDER_REINF)
|
|
balloon_alert(user, "need plasteel sheet!")
|
|
return
|
|
else if(state == GIRDER_TRAM)
|
|
if(sheets.get_amount() < amount)
|
|
balloon_alert(user, "need [amount] sheets!")
|
|
return
|
|
balloon_alert(user, "adding plating...")
|
|
if (do_after(user, 4 SECONDS, target = src))
|
|
if(sheets.get_amount() < amount)
|
|
return
|
|
sheets.use(2)
|
|
var/obj/structure/tramwall/tram_wall = new(loc)
|
|
transfer_fingerprints_to(tram_wall)
|
|
qdel(src)
|
|
return
|
|
else
|
|
if(sheets.get_amount() < amount)
|
|
balloon_alert(user, "need [amount] sheets!")
|
|
return
|
|
balloon_alert(user, "adding plating...")
|
|
if (do_after(user, 40*platingmodifier, target = src))
|
|
if(sheets.get_amount() < amount)
|
|
return
|
|
sheets.use(amount)
|
|
var/turf/T = get_turf(src)
|
|
T.PlaceOnTop(/turf/closed/wall)
|
|
transfer_fingerprints_to(T)
|
|
qdel(src)
|
|
return
|
|
|
|
if(istype(sheets, /obj/item/stack/sheet/plasteel))
|
|
var/amount = construction_cost[/obj/item/stack/sheet/plasteel]
|
|
if(state == GIRDER_DISPLACED)
|
|
if(sheets.get_amount() < amount)
|
|
balloon_alert(user, "need [amount] sheets!")
|
|
return
|
|
balloon_alert(user, "concealing entrance...")
|
|
if(do_after(user, 20, target = src))
|
|
if(sheets.get_amount() < amount)
|
|
return
|
|
sheets.use(amount)
|
|
var/obj/structure/falsewall/reinforced/FW = new (loc)
|
|
transfer_fingerprints_to(FW)
|
|
qdel(src)
|
|
return
|
|
else if(state == GIRDER_REINF)
|
|
amount = 1 // hur dur let's make plasteel have different construction amounts 4norasin
|
|
if(sheets.get_amount() < amount)
|
|
return
|
|
balloon_alert(user, "adding plating...")
|
|
if(do_after(user, 50*platingmodifier, target = src))
|
|
if(sheets.get_amount() < amount)
|
|
return
|
|
sheets.use(amount)
|
|
var/turf/T = get_turf(src)
|
|
T.PlaceOnTop(/turf/closed/wall/r_wall)
|
|
transfer_fingerprints_to(T)
|
|
qdel(src)
|
|
return
|
|
else
|
|
amount = 1 // hur dur x2
|
|
if(sheets.get_amount() < amount)
|
|
return
|
|
balloon_alert(user, "reinforcing frame...")
|
|
if(do_after(user, 60*platingmodifier, target = src))
|
|
if(sheets.get_amount() < amount)
|
|
return
|
|
sheets.use(amount)
|
|
var/obj/structure/girder/reinforced/R = new (loc)
|
|
transfer_fingerprints_to(R)
|
|
qdel(src)
|
|
return
|
|
|
|
if(!sheets.has_unique_girder && sheets.material_type)
|
|
if(istype(src, /obj/structure/girder/reinforced))
|
|
balloon_alert(user, "need plasteel!")
|
|
return
|
|
|
|
var/M = sheets.sheettype
|
|
var/amount = construction_cost["exotic_material"]
|
|
if(state == GIRDER_TRAM)
|
|
if(sheets.get_amount() < amount)
|
|
balloon_alert(user, "need [amount] sheets!")
|
|
return
|
|
balloon_alert(user, "adding plating...")
|
|
if (do_after(user, 4 SECONDS, target = src))
|
|
if(sheets.get_amount() < amount)
|
|
return
|
|
sheets.use(amount)
|
|
var/obj/structure/tramwall/tram_wall
|
|
var/tram_wall_type = text2path("/obj/structure/tramwall/[M]")
|
|
if(tram_wall_type)
|
|
tram_wall = new tram_wall_type(loc)
|
|
else
|
|
var/obj/structure/tramwall/material/mat_tram_wall = new(loc)
|
|
var/list/material_list = list()
|
|
material_list[GET_MATERIAL_REF(sheets.material_type)] = SHEET_MATERIAL_AMOUNT * 2
|
|
if(material_list)
|
|
mat_tram_wall.set_custom_materials(material_list)
|
|
tram_wall = mat_tram_wall
|
|
transfer_fingerprints_to(tram_wall)
|
|
qdel(src)
|
|
return
|
|
if(state == GIRDER_DISPLACED)
|
|
var/falsewall_type = text2path("/obj/structure/falsewall/[M]")
|
|
if(sheets.get_amount() < amount)
|
|
balloon_alert(user, "need [amount] sheets!")
|
|
return
|
|
balloon_alert(user, "concealing entrance...")
|
|
if(do_after(user, 20, target = src))
|
|
if(sheets.get_amount() < amount)
|
|
return
|
|
sheets.use(amount)
|
|
var/obj/structure/falsewall/falsewall
|
|
if(falsewall_type)
|
|
falsewall = new falsewall_type (loc)
|
|
else
|
|
var/obj/structure/falsewall/material/mat_falsewall = new(loc)
|
|
var/list/material_list = list()
|
|
material_list[GET_MATERIAL_REF(sheets.material_type)] = SHEET_MATERIAL_AMOUNT * 2
|
|
if(material_list)
|
|
mat_falsewall.set_custom_materials(material_list)
|
|
falsewall = mat_falsewall
|
|
transfer_fingerprints_to(falsewall)
|
|
qdel(src)
|
|
return
|
|
else
|
|
if(sheets.get_amount() < amount)
|
|
balloon_alert(user, "need [amount] sheets!")
|
|
return
|
|
balloon_alert(user, "adding plating...")
|
|
if (do_after(user, 40, target = src))
|
|
if(sheets.get_amount() < amount)
|
|
return
|
|
sheets.use(amount)
|
|
var/turf/T = get_turf(src)
|
|
if(sheets.walltype)
|
|
T.PlaceOnTop(sheets.walltype)
|
|
else
|
|
var/turf/newturf = T.PlaceOnTop(/turf/closed/wall/material)
|
|
var/list/material_list = list()
|
|
material_list[GET_MATERIAL_REF(sheets.material_type)] = SHEET_MATERIAL_AMOUNT * 2
|
|
if(material_list)
|
|
newturf.set_custom_materials(material_list)
|
|
|
|
transfer_fingerprints_to(T)
|
|
qdel(src)
|
|
return
|
|
|
|
add_hiddenprint(user)
|
|
|
|
else if(istype(W, /obj/item/pipe))
|
|
var/obj/item/pipe/P = W
|
|
if (P.pipe_type in list(0, 1, 5)) //simple pipes, simple bends, and simple manifolds.
|
|
if(!user.transferItemToLoc(P, drop_location()))
|
|
return
|
|
balloon_alert(user, "inserted pipe")
|
|
else
|
|
return ..()
|
|
|
|
// Screwdriver behavior for girders
|
|
/obj/structure/girder/screwdriver_act(mob/user, obj/item/tool)
|
|
if(..())
|
|
return TRUE
|
|
|
|
. = FALSE
|
|
if(state == GIRDER_TRAM)
|
|
balloon_alert(user, "disassembling frame...")
|
|
if(tool.use_tool(src, user, 4 SECONDS, volume=100))
|
|
if(state != GIRDER_TRAM)
|
|
return
|
|
state = GIRDER_DISASSEMBLED
|
|
var/obj/item/stack/sheet/iron/M = new (loc, 2)
|
|
if (!QDELETED(M))
|
|
M.add_fingerprint(user)
|
|
qdel(src)
|
|
return TRUE
|
|
|
|
if(state == GIRDER_DISPLACED)
|
|
balloon_alert(user, "disassembling frame...")
|
|
if(tool.use_tool(src, user, 40, volume=100))
|
|
if(state != GIRDER_DISPLACED)
|
|
return
|
|
state = GIRDER_DISASSEMBLED
|
|
var/obj/item/stack/sheet/iron/M = new (loc, 2)
|
|
if (!QDELETED(M))
|
|
M.add_fingerprint(user)
|
|
qdel(src)
|
|
return TRUE
|
|
|
|
else if(state == GIRDER_REINF)
|
|
balloon_alert(user, "unsecuring support struts...")
|
|
if(tool.use_tool(src, user, 40, volume=100))
|
|
if(state != GIRDER_REINF)
|
|
return
|
|
state = GIRDER_REINF_STRUTS
|
|
return TRUE
|
|
|
|
else if(state == GIRDER_REINF_STRUTS)
|
|
balloon_alert(user, "securing support struts...")
|
|
if(tool.use_tool(src, user, 40, volume=100))
|
|
if(state != GIRDER_REINF_STRUTS)
|
|
return
|
|
state = GIRDER_REINF
|
|
return TRUE
|
|
|
|
// Wirecutter behavior for girders
|
|
/obj/structure/girder/wirecutter_act(mob/user, obj/item/tool)
|
|
. = ..()
|
|
if(state == GIRDER_REINF_STRUTS)
|
|
balloon_alert(user, "removing inner grille...")
|
|
if(tool.use_tool(src, user, 40, volume=100))
|
|
new /obj/item/stack/sheet/plasteel(get_turf(src))
|
|
var/obj/structure/girder/G = new (loc)
|
|
transfer_fingerprints_to(G)
|
|
qdel(src)
|
|
return TRUE
|
|
|
|
/obj/structure/girder/wrench_act(mob/user, obj/item/tool)
|
|
. = ..()
|
|
if(state == GIRDER_DISPLACED)
|
|
if(!isfloorturf(loc))
|
|
balloon_alert(user, "needs floor!")
|
|
|
|
balloon_alert(user, "securing frame...")
|
|
if(tool.use_tool(src, user, 40, volume=100))
|
|
var/obj/structure/girder/G = new (loc)
|
|
transfer_fingerprints_to(G)
|
|
qdel(src)
|
|
return TRUE
|
|
else if(state == GIRDER_NORMAL && can_displace)
|
|
balloon_alert(user, "unsecuring frame...")
|
|
if(tool.use_tool(src, user, 40, volume=100))
|
|
var/obj/structure/girder/displaced/D = new (loc)
|
|
transfer_fingerprints_to(D)
|
|
qdel(src)
|
|
return TRUE
|
|
|
|
/obj/structure/girder/CanAllowThrough(atom/movable/mover, border_dir)
|
|
. = ..()
|
|
if((mover.pass_flags & PASSGRILLE) || isprojectile(mover))
|
|
return prob(girderpasschance)
|
|
|
|
/obj/structure/girder/CanAStarPass(obj/item/card/id/ID, to_dir, atom/movable/caller, no_id = FALSE)
|
|
. = !density
|
|
if(caller)
|
|
. = . || (caller.pass_flags & PASSGRILLE)
|
|
|
|
/obj/structure/girder/deconstruct(disassembled = TRUE)
|
|
if(!(flags_1 & NODECONSTRUCT_1))
|
|
var/remains = pick(/obj/item/stack/rods, /obj/item/stack/sheet/iron)
|
|
new remains(loc)
|
|
qdel(src)
|
|
|
|
/obj/structure/girder/narsie_act()
|
|
new /obj/structure/girder/cult(loc)
|
|
qdel(src)
|
|
|
|
/obj/structure/girder/displaced
|
|
name = "displaced girder"
|
|
icon_state = "displaced"
|
|
anchored = FALSE
|
|
state = GIRDER_DISPLACED
|
|
girderpasschance = 25
|
|
max_integrity = 120
|
|
|
|
/obj/structure/girder/reinforced
|
|
name = "reinforced girder"
|
|
icon_state = "reinforced"
|
|
state = GIRDER_REINF
|
|
girderpasschance = 0
|
|
max_integrity = 350
|
|
|
|
/obj/structure/girder/tram
|
|
name = "tram girder"
|
|
state = GIRDER_TRAM
|
|
|
|
//////////////////////////////////////////// cult girder //////////////////////////////////////////////
|
|
|
|
/obj/structure/girder/cult
|
|
name = "runed girder"
|
|
desc = "Framework made of a strange and shockingly cold metal. It doesn't seem to have any bolts."
|
|
icon = 'icons/obj/antags/cult/structures.dmi'
|
|
icon_state= "cultgirder"
|
|
can_displace = FALSE
|
|
|
|
/obj/structure/girder/cult/attackby(obj/item/W, mob/user, params)
|
|
add_fingerprint(user)
|
|
if(W.tool_behaviour == TOOL_WELDER)
|
|
if(!W.tool_start_check(user, amount=1))
|
|
return
|
|
|
|
balloon_alert(user, "slicing apart...")
|
|
if(W.use_tool(src, user, 40, volume=50))
|
|
var/obj/item/stack/sheet/runed_metal/R = new(drop_location(), 1)
|
|
transfer_fingerprints_to(R)
|
|
qdel(src)
|
|
|
|
else if(istype(W, /obj/item/stack/sheet/runed_metal))
|
|
var/obj/item/stack/sheet/runed_metal/R = W
|
|
var/amount = construction_cost[R.type]
|
|
if(R.get_amount() < amount)
|
|
balloon_alert(user, "need [amount] sheet!")
|
|
return
|
|
balloon_alert(user, "adding plating...")
|
|
if(do_after(user, 50, target = src))
|
|
if(R.get_amount() < amount)
|
|
return
|
|
R.use(amount)
|
|
var/turf/T = get_turf(src)
|
|
T.PlaceOnTop(/turf/closed/wall/mineral/cult)
|
|
qdel(src)
|
|
|
|
else
|
|
return ..()
|
|
|
|
/obj/structure/girder/cult/narsie_act()
|
|
return
|
|
|
|
/obj/structure/girder/cult/deconstruct(disassembled = TRUE)
|
|
if(!(flags_1 & NODECONSTRUCT_1))
|
|
new /obj/item/stack/sheet/runed_metal(drop_location(), 1)
|
|
qdel(src)
|
|
|
|
/obj/structure/girder/rcd_vals(mob/user, obj/item/construction/rcd/the_rcd)
|
|
switch(the_rcd.mode)
|
|
if(RCD_FLOORWALL)
|
|
return rcd_result_with_memory(
|
|
list("mode" = RCD_FLOORWALL, "delay" = 2 SECONDS, "cost" = 8),
|
|
get_turf(src), RCD_MEMORY_WALL,
|
|
)
|
|
if(RCD_DECONSTRUCT)
|
|
return list("mode" = RCD_DECONSTRUCT, "delay" = 2 SECONDS, "cost" = 13)
|
|
return FALSE
|
|
|
|
/obj/structure/girder/rcd_act(mob/user, obj/item/construction/rcd/the_rcd, passed_mode)
|
|
var/turf/T = get_turf(src)
|
|
switch(passed_mode)
|
|
if(RCD_FLOORWALL)
|
|
T.PlaceOnTop(/turf/closed/wall)
|
|
qdel(src)
|
|
return TRUE
|
|
if(RCD_DECONSTRUCT)
|
|
qdel(src)
|
|
return TRUE
|
|
return FALSE
|
|
|
|
/obj/structure/girder/bronze
|
|
name = "wall gear"
|
|
desc = "A girder made out of sturdy bronze, made to resemble a gear."
|
|
icon_state = "wall_gear"
|
|
can_displace = FALSE
|
|
|
|
/obj/structure/girder/bronze/attackby(obj/item/W, mob/living/user, params)
|
|
add_fingerprint(user)
|
|
if(W.tool_behaviour == TOOL_WELDER)
|
|
if(!W.tool_start_check(user, amount = 0))
|
|
return
|
|
balloon_alert(user, "slicing apart...")
|
|
if(W.use_tool(src, user, 40, volume=50))
|
|
var/obj/item/stack/sheet/bronze/B = new(drop_location(), 2)
|
|
transfer_fingerprints_to(B)
|
|
qdel(src)
|
|
|
|
else if(istype(W, /obj/item/stack/sheet/bronze))
|
|
var/obj/item/stack/sheet/bronze/B = W
|
|
var/amount = construction_cost[B.type]
|
|
if(B.get_amount() < amount)
|
|
balloon_alert(user, "need [amount] sheets!")
|
|
return
|
|
balloon_alert(user, "adding plating...")
|
|
if(do_after(user, 50, target = src))
|
|
if(B.get_amount() < amount)
|
|
return
|
|
B.use(amount)
|
|
var/turf/T = get_turf(src)
|
|
T.PlaceOnTop(/turf/closed/wall/mineral/bronze)
|
|
qdel(src)
|
|
|
|
else
|
|
return ..()
|