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## About The Pull Request this is a partial rewrite of monkey's attacking behavior ## Why It's Good For The Game closes #87893 ## Changelog 🆑 fix: fixes monkey AI not being able to attack /🆑 --------- Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>
18 lines
925 B
Plaintext
18 lines
925 B
Plaintext
// Monkey AI controller blackboard keys
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#define BB_MONKEY_AGGRESSIVE "BB_monkey_aggressive"
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#define BB_MONKEY_GUN_NEURONS_ACTIVATED "BB_monkey_gun_aware"
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#define BB_MONKEY_BEST_FORCE_FOUND "BB_monkey_bestforcefound"
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#define BB_MONKEY_ENEMIES "BB_monkey_enemies"
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#define BB_MONKEY_BLACKLISTITEMS "BB_monkey_blacklistitems"
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#define BB_MONKEY_PICKUPTARGET "BB_monkey_pickuptarget"
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#define BB_MONKEY_PICKPOCKETING "BB_monkey_pickpocketing"
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#define BB_MONKEY_CURRENT_ATTACK_TARGET "BB_monkey_current_attack_target"
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#define BB_MONKEY_CURRENT_PRESS_TARGET "BB_monkey_current_press_target"
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#define BB_MONKEY_CURRENT_GIVE_TARGET "BB_monkey_current_give_target"
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#define BB_MONKEY_TARGET_DISPOSAL "BB_monkey_target_disposal"
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#define BB_MONKEY_TARGET_MONKEYS "BB_monkey_target_monkeys"
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#define BB_MONKEY_DISPOSING "BB_monkey_disposing"
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#define BB_MONKEY_RECRUIT_COOLDOWN "BB_monkey_recruit_cooldown"
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#define BB_RESISTING "BB_resisting"
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