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## About The Pull Request Changes supply pods to use datums instead of a massive nested list to store data and index defines as styles. Complete feature parity. ## Why It's Good For The Game this is nightmare fuel to work with  and this is a sin against nature and god   ends up as  which is ??? Using a nested list to store pod data is a very bad idea, it has horrible formatting, is unreadable without having index defines open in a second tab and is not extendable. And as you can see above, if someone added another pod type before 14th everything would break because other pod type lists **__only have 8 elements__** instead of 10 like the seethrough one does. ## Changelog 🆑 refactor: Pod code now uses datums instead of being a huge nested list /🆑
50 lines
1.8 KiB
Plaintext
50 lines
1.8 KiB
Plaintext
#define RUBBLE_NONE 1
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#define RUBBLE_NORMAL 2
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#define RUBBLE_WIDE 3
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#define RUBBLE_THIN 4
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#define POD_SHAPE_NORMAL 1
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#define POD_SHAPE_OTHER 2
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#define POD_TRANSIT "1"
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#define POD_FALLING "2"
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#define POD_OPENING "3"
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#define POD_LEAVING "4"
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#define SUPPLYPOD_X_OFFSET -16
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/// The baseline unit for cargo crates. Adjusting this will change the cost of all in-game shuttles, crate export values, bounty rewards, and all supply pack import values, as they use this as their unit of measurement.
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#define CARGO_CRATE_VALUE 200
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/// The highest amount of orders you can have of one thing at any one time
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#define CARGO_MAX_ORDER 50
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/// Returned by /obj/docking_port/mobile/supply/proc/get_order_count to signify us going over the order limit
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#define OVER_ORDER_LIMIT "GO AWAY"
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/// Universal Scanner mode for export scanning.
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#define SCAN_EXPORTS 1
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/// Universal Scanner mode for using the sales tagger.
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#define SCAN_SALES_TAG 2
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/// Universal Scanner mode for using the price tagger.
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#define SCAN_PRICE_TAG 3
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///Used by coupons to define that they're cursed
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#define COUPON_OMEN "omen"
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///Discount categories for coupons. This one is for anything that isn't discountable.
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#define SUPPLY_PACK_NOT_DISCOUNTABLE null
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///Discount category for the standard stuff, mostly goodies.
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#define SUPPLY_PACK_STD_DISCOUNTABLE "standard_discount"
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///Discount category for stuff that's mostly niche and/or that might be useful.
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#define SUPPLY_PACK_UNCOMMON_DISCOUNTABLE "uncommon_discount"
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///Discount category for the silly, overpriced, joke content, sometimes useful or plain bad.
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#define SUPPLY_PACK_RARE_DISCOUNTABLE "rare_discount"
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///Standard export define for not selling the item.
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#define EXPORT_NOT_SOLD 0
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///Sell the item
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#define EXPORT_SOLD 1
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///Sell the item, but for the love of god, don't delete it, we're handling it in a fancier way.
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#define EXPORT_SOLD_DONT_DELETE 2
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