Files
Bubberstation/code/__DEFINES/crushing.dm
Artemchik542 88022e8f58 Fix typo in CRUSH_CRIT_PARAPLEGIC (#85975)
## About The Pull Request
```diff
- CRUSH_CRIT_PARAPALEGIC
+ CRUSH_CRIT_PARAPLEGIC
```

## Why It's Good For The Game
While I was fixing another error in the code with paralytics, I
accidentally made a typo and found this "new" word. So if you look for a
"paraplegic", you won't find one everywhere.

## Changelog

🆑
fix: typo in CRUSH_CRIT_PARAPLEGIC
/🆑
2024-09-03 17:57:09 +02:00

16 lines
747 B
Plaintext

// from _vending.dm
/// Set if the tipped object successfully crushed a subtype of /mob/living.
#define SUCCESSFULLY_CRUSHED_MOB (1<<0)
/// Set if the tipped object successfully crushed a subtype of /atom.
#define SUCCESSFULLY_CRUSHED_ATOM (1<<1)
/// Set if the tipped object successfully actually fell over, which can fail if it couldn't enter the turf it tried to fall into.
#define SUCCESSFULLY_FELL_OVER (1<<2)
#define CRUSH_CRIT_SHATTER_LEGS "crush_crit_shatter_legs"
#define CRUSH_CRIT_PARAPLEGIC "crush_crit_paraplegic"
#define CRUSH_CRIT_SQUISH_LIMB "crush_crit_pin"
#define CRUSH_CRIT_HEADGIB "crush_crit_headgib"
#define VENDOR_CRUSH_CRIT_PIN "vendor_crush_crit_pin"
#define VENDOR_CRUSH_CRIT_GLASSCANDY "vendor_crush_crit_glasscandy"