Files
Bubberstation/code/datums/ai/basic_mobs
MrMelbert 72491a5e41 Fix monkeys ignoring grabs while restrained/in crit (#88041)
## About The Pull Request

Fixes #84338

When handcuffed or crit, you are unable to resist even a passive grab,
you are truly helpless

Yet monkeys ignore this

They ignore this because the code handling above is on the client:
`/client/proc/Process_Grab()`

The ideal fix for this is to move it off the client, but that carries a
bunch of order of operations shenanigans so I'll leave that for a more
in depth refactor of this kinda stuff

In the meanwhile we can simply tell AI controllers not to move if
grabbed and incapacitated (barring stasis)

## Changelog

🆑 Melbert
fix: Monkeys no longer ignore basic rules such as "you can't escape a
passive grab if you're cuffed or in crit"
/🆑
2024-11-21 18:18:47 +01:00
..
2024-11-19 15:19:44 -05:00