Files
Bubberstation/code/game/objects/items/door_seal.dm
grungussuss 58501dce77 Reorganizes the sound folder (#86726)
## About The Pull Request

<details>

- renamed ai folder to announcer

-- announcer --
- moved vox_fem to announcer
- moved approachingTG to announcer

- separated the ambience folder into ambience and instrumental
-- ambience --

- created holy folder moved all related sounds there
- created engineering folder and moved all related sounds there
- created security folder and moved ambidet there
- created general folder and moved ambigen there
- created icemoon folder and moved all icebox-related ambience there
- created medical folder and moved all medbay-related ambi there
- created ruin folder and moves all ruins ambi there
- created beach folder and moved seag and shore there
- created lavaland folder and moved related ambi there
- created aurora_caelus folder and placed its ambi there
- created misc folder and moved the rest of the files that don't have a
specific category into it

-- instrumental --

- moved traitor folder here
- created lobby_music folder and placed our songs there (title0 not used
anywhere? - server-side modification?)

-- items --

- moved secdeath to hailer
- moved surgery to handling

-- effects --

- moved chemistry into effects
- moved hallucinations into effects
- moved health into effects
- moved magic into effects

-- vehicles --

- moved mecha into vehicles


created mobs folder

-- mobs --

- moved creatures folder into mobs
- moved voice into mobs

renamed creatures to non-humanoids
renamed voice to humanoids

-- non-humanoids--

created cyborg folder
created hiss folder
moved harmalarm.ogg to cyborg

-- humanoids --




-- misc --

moved ghostwhisper to misc
moved insane_low_laugh to misc

I give up trying to document this.

</details>

- [X] ambience
- [x] announcer
- [x] effects
- [X] instrumental
- [x] items
- [x] machines
- [x] misc 
- [X] mobs
- [X] runtime
- [X] vehicles

- [ ] attributions

## Why It's Good For The Game

This folder is so disorganized that it's vomit inducing, will make it
easier to find and add new sounds, providng a minor structure to the
sound folder.

## Changelog
🆑 grungussuss
refactor: the sound folder in the source code has been reorganized,
please report any oddities with sounds playing or not playing
server: lobby music has been repathed to sound/music/lobby_music
/🆑
2024-09-23 22:24:50 -07:00

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1.1 KiB
Plaintext

/obj/item/door_seal
name = "pneumatic airlock seal"
desc = "A brace used to seal and reinforce an airlock. Useful for making areas inaccessible to those without opposable thumbs."
icon = 'icons/obj/machines/wallmounts.dmi'
icon_state = "pneumatic_seal"
inhand_icon_state = "pneumatic_seal"
lefthand_file = 'icons/mob/inhands/items_lefthand.dmi'
righthand_file = 'icons/mob/inhands/items_righthand.dmi'
obj_flags = CONDUCTS_ELECTRICITY
resistance_flags = FIRE_PROOF | ACID_PROOF
force = 5
throwforce = 5
throw_speed = 2
throw_range = 1
w_class = WEIGHT_CLASS_NORMAL
custom_materials = list(/datum/material/iron= SHEET_MATERIAL_AMOUNT * 2.5, /datum/material/plasma= SMALL_MATERIAL_AMOUNT * 5)
/// how long the seal takes to place on the door
var/seal_time = 3 SECONDS
/// how long it takes to remove the seal from a door
var/unseal_time = 2 SECONDS
/obj/item/door_seal/suicide_act(mob/living/user)
user.visible_message(span_suicide("[user] is sealing [user.p_them()]self off from the world with [src]! It looks like [user.p_theyre()] trying to commit suicide!"))
playsound(src, 'sound/items/tools/jaws_pry.ogg', 30, TRUE)
return BRUTELOSS