mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-01-28 01:51:46 +00:00
## About The Pull Request <details> - renamed ai folder to announcer -- announcer -- - moved vox_fem to announcer - moved approachingTG to announcer - separated the ambience folder into ambience and instrumental -- ambience -- - created holy folder moved all related sounds there - created engineering folder and moved all related sounds there - created security folder and moved ambidet there - created general folder and moved ambigen there - created icemoon folder and moved all icebox-related ambience there - created medical folder and moved all medbay-related ambi there - created ruin folder and moves all ruins ambi there - created beach folder and moved seag and shore there - created lavaland folder and moved related ambi there - created aurora_caelus folder and placed its ambi there - created misc folder and moved the rest of the files that don't have a specific category into it -- instrumental -- - moved traitor folder here - created lobby_music folder and placed our songs there (title0 not used anywhere? - server-side modification?) -- items -- - moved secdeath to hailer - moved surgery to handling -- effects -- - moved chemistry into effects - moved hallucinations into effects - moved health into effects - moved magic into effects -- vehicles -- - moved mecha into vehicles created mobs folder -- mobs -- - moved creatures folder into mobs - moved voice into mobs renamed creatures to non-humanoids renamed voice to humanoids -- non-humanoids-- created cyborg folder created hiss folder moved harmalarm.ogg to cyborg -- humanoids -- -- misc -- moved ghostwhisper to misc moved insane_low_laugh to misc I give up trying to document this. </details> - [X] ambience - [x] announcer - [x] effects - [X] instrumental - [x] items - [x] machines - [x] misc - [X] mobs - [X] runtime - [X] vehicles - [ ] attributions ## Why It's Good For The Game This folder is so disorganized that it's vomit inducing, will make it easier to find and add new sounds, providng a minor structure to the sound folder. ## Changelog 🆑 grungussuss refactor: the sound folder in the source code has been reorganized, please report any oddities with sounds playing or not playing server: lobby music has been repathed to sound/music/lobby_music /🆑
586 lines
19 KiB
Plaintext
586 lines
19 KiB
Plaintext
|
|
/// Abstract parent object for bread items. Should not be made obtainable in game.
|
|
/obj/item/food/bread
|
|
name = "bread?"
|
|
desc = "You shouldn't see this, call the coders."
|
|
icon = 'icons/obj/food/burgerbread.dmi'
|
|
max_volume = 80
|
|
tastes = list("bread" = 10)
|
|
foodtypes = GRAIN
|
|
eat_time = 3 SECONDS
|
|
crafting_complexity = FOOD_COMPLEXITY_2
|
|
/// type is spawned 5 at a time and replaces this bread loaf when processed by cutting tool
|
|
var/obj/item/food/breadslice/slice_type
|
|
/// so that the yield can change if it isnt 5
|
|
var/yield = 5
|
|
|
|
/obj/item/food/bread/Initialize(mapload)
|
|
. = ..()
|
|
AddElement(/datum/element/dunkable, 10)
|
|
AddComponent(/datum/component/food_storage)
|
|
|
|
/obj/item/food/bread/make_processable()
|
|
if (slice_type)
|
|
AddElement(/datum/element/processable, TOOL_KNIFE, slice_type, yield, 3 SECONDS, table_required = TRUE, screentip_verb = "Slice")
|
|
AddElement(/datum/element/processable, TOOL_SAW, slice_type, yield, 4 SECONDS, table_required = TRUE, screentip_verb = "Slice")
|
|
|
|
// Abstract parent object for sliced bread items. Should not be made obtainable in game.
|
|
/obj/item/food/breadslice
|
|
name = "breadslice?"
|
|
desc = "You shouldn't see this, call the coders."
|
|
icon = 'icons/obj/food/burgerbread.dmi'
|
|
foodtypes = GRAIN
|
|
food_flags = FOOD_FINGER_FOOD
|
|
eat_time = 0.5 SECONDS
|
|
w_class = WEIGHT_CLASS_SMALL
|
|
crafting_complexity = FOOD_COMPLEXITY_2
|
|
|
|
/obj/item/food/breadslice/Initialize(mapload)
|
|
. = ..()
|
|
AddElement(/datum/element/dunkable, 10)
|
|
|
|
/obj/item/food/bread/plain
|
|
name = "bread"
|
|
desc = "Some plain old earthen bread."
|
|
icon_state = "bread"
|
|
food_reagents = list(/datum/reagent/consumable/nutriment = 10)
|
|
tastes = list("bread" = 10)
|
|
foodtypes = GRAIN
|
|
w_class = WEIGHT_CLASS_SMALL
|
|
venue_value = FOOD_PRICE_CHEAP
|
|
slice_type = /obj/item/food/breadslice/plain
|
|
crafting_complexity = FOOD_COMPLEXITY_1
|
|
|
|
/obj/item/food/bread/plain/Initialize(mapload)
|
|
. = ..()
|
|
AddComponent(/datum/component/customizable_reagent_holder, /obj/item/food/bread/empty, CUSTOM_INGREDIENT_ICON_FILL, max_ingredients = 8)
|
|
|
|
/obj/item/food/breadslice/plain
|
|
name = "bread slice"
|
|
desc = "A slice of home."
|
|
icon_state = "breadslice"
|
|
foodtypes = GRAIN
|
|
food_reagents = list(/datum/reagent/consumable/nutriment = 2)
|
|
venue_value = FOOD_PRICE_TRASH
|
|
decomp_type = /obj/item/food/breadslice/moldy
|
|
crafting_complexity = FOOD_COMPLEXITY_1
|
|
|
|
/obj/item/food/breadslice/plain/Initialize(mapload)
|
|
. = ..()
|
|
AddComponent(/datum/component/customizable_reagent_holder, null, CUSTOM_INGREDIENT_ICON_STACK)
|
|
|
|
/obj/item/food/breadslice/plain/make_grillable()
|
|
AddComponent(/datum/component/grillable, /obj/item/food/griddle_toast, rand(15 SECONDS, 25 SECONDS), TRUE, TRUE)
|
|
|
|
/obj/item/food/breadslice/moldy
|
|
name = "moldy 'bread' slice"
|
|
desc = "Entire stations have been ripped apart arguing whether this is still good to eat."
|
|
icon_state = "moldybreadslice"
|
|
food_reagents = list(
|
|
/datum/reagent/consumable/nutriment = 2,
|
|
/datum/reagent/consumable/mold = 10,
|
|
)
|
|
tastes = list("decaying fungus" = 1)
|
|
foodtypes = GROSS
|
|
preserved_food = TRUE
|
|
crafting_complexity = FOOD_COMPLEXITY_2
|
|
|
|
/obj/item/food/breadslice/moldy/bacteria
|
|
name = "bacteria-rich moldy 'bread' slice"
|
|
desc = "Something (possibly necroyeast) has caused this bread to rise in a macabre state of unlife. \
|
|
It lurchs about when unattended. You might want to locate a priest if you see this. Or maybe a flamethrower."
|
|
|
|
/obj/item/food/breadslice/moldy/bacteria/Initialize(mapload)
|
|
. = ..()
|
|
AddElement(/datum/element/swabable, CELL_LINE_TABLE_MOLD, CELL_VIRUS_TABLE_GENERIC, rand(2, 4), 25)
|
|
|
|
/obj/item/food/bread/meat
|
|
name = "meatbread loaf"
|
|
desc = "The culinary base of every self-respecting eloquen/tg/entleman."
|
|
icon_state = "meatbread"
|
|
food_reagents = list(
|
|
/datum/reagent/consumable/nutriment = 20,
|
|
/datum/reagent/consumable/nutriment/vitamin = 10,
|
|
/datum/reagent/consumable/nutriment/protein = 12,
|
|
)
|
|
tastes = list("bread" = 10, "meat" = 10)
|
|
foodtypes = GRAIN | MEAT
|
|
venue_value = FOOD_PRICE_CHEAP
|
|
slice_type = /obj/item/food/breadslice/meat
|
|
crafting_complexity = FOOD_COMPLEXITY_3
|
|
|
|
/obj/item/food/breadslice/meat
|
|
name = "meatbread slice"
|
|
desc = "A slice of delicious meatbread."
|
|
icon_state = "meatbreadslice"
|
|
food_reagents = list(
|
|
/datum/reagent/consumable/nutriment = 4,
|
|
/datum/reagent/consumable/nutriment/vitamin = 2,
|
|
/datum/reagent/consumable/nutriment/protein = 2.4,
|
|
)
|
|
tastes = list("bread" = 1, "meat" = 1)
|
|
foodtypes = GRAIN | MEAT
|
|
crafting_complexity = FOOD_COMPLEXITY_3
|
|
|
|
/obj/item/food/bread/sausage
|
|
name = "sausagebread loaf"
|
|
desc = "Dont think too much about it."
|
|
icon_state = "sausagebread"
|
|
food_reagents = list(
|
|
/datum/reagent/consumable/nutriment = 20,
|
|
/datum/reagent/consumable/nutriment/vitamin = 10,
|
|
/datum/reagent/consumable/nutriment/protein = 12,
|
|
)
|
|
tastes = list("bread" = 10, "meat" = 10)
|
|
foodtypes = GRAIN | MEAT
|
|
slice_type = /obj/item/food/breadslice/sausage
|
|
crafting_complexity = FOOD_COMPLEXITY_3
|
|
|
|
/obj/item/food/breadslice/sausage
|
|
name = "sausagebread slice"
|
|
desc = "A slice of delicious sausagebread."
|
|
icon_state = "sausagebreadslice"
|
|
food_reagents = list(
|
|
/datum/reagent/consumable/nutriment = 4,
|
|
/datum/reagent/consumable/nutriment/vitamin = 2,
|
|
/datum/reagent/consumable/nutriment/protein = 2.4,
|
|
)
|
|
tastes = list("bread" = 10, "meat" = 10)
|
|
foodtypes = GRAIN | MEAT
|
|
crafting_complexity = FOOD_COMPLEXITY_3
|
|
|
|
/obj/item/food/bread/xenomeat
|
|
name = "xenomeatbread loaf"
|
|
desc = "The culinary base of every self-respecting eloquen/tg/entleman. Extra Heretical."
|
|
icon_state = "xenomeatbread"
|
|
food_reagents = list(
|
|
/datum/reagent/consumable/nutriment = 20,
|
|
/datum/reagent/consumable/nutriment/vitamin = 10,
|
|
/datum/reagent/consumable/nutriment/protein = 15,
|
|
)
|
|
tastes = list("bread" = 10, "acid" = 10)
|
|
foodtypes = GRAIN | MEAT
|
|
slice_type = /obj/item/food/breadslice/xenomeat
|
|
crafting_complexity = FOOD_COMPLEXITY_3
|
|
|
|
/obj/item/food/breadslice/xenomeat
|
|
name = "xenomeatbread slice"
|
|
desc = "A slice of delicious meatbread. Extra Heretical."
|
|
icon_state = "xenobreadslice"
|
|
food_reagents = list(
|
|
/datum/reagent/consumable/nutriment = 4,
|
|
/datum/reagent/consumable/nutriment/vitamin = 2,
|
|
/datum/reagent/consumable/nutriment/protein = 3,
|
|
)
|
|
tastes = list("bread" = 10, "acid" = 10)
|
|
foodtypes = GRAIN | MEAT
|
|
crafting_complexity = FOOD_COMPLEXITY_3
|
|
|
|
/obj/item/food/bread/spidermeat
|
|
name = "spider meat loaf"
|
|
desc = "Reassuringly green meatloaf made from spider meat."
|
|
icon_state = "spidermeatbread"
|
|
food_reagents = list(
|
|
/datum/reagent/consumable/nutriment = 20,
|
|
/datum/reagent/toxin = 15,
|
|
/datum/reagent/consumable/nutriment/vitamin = 10,
|
|
/datum/reagent/consumable/nutriment/protein = 12,
|
|
)
|
|
tastes = list("bread" = 10, "cobwebs" = 5)
|
|
foodtypes = GRAIN | MEAT | TOXIC
|
|
slice_type = /obj/item/food/breadslice/spidermeat
|
|
crafting_complexity = FOOD_COMPLEXITY_3
|
|
|
|
/obj/item/food/breadslice/spidermeat
|
|
name = "spider meat bread slice"
|
|
desc = "A slice of meatloaf made from an animal that most likely still wants you dead."
|
|
icon_state = "spidermeatslice"
|
|
food_reagents = list(
|
|
/datum/reagent/consumable/nutriment = 3,
|
|
/datum/reagent/toxin = 3,
|
|
/datum/reagent/consumable/nutriment/protein = 4,
|
|
/datum/reagent/consumable/nutriment/vitamin = 1,
|
|
)
|
|
tastes = list("bread" = 10, "cobwebs" = 5)
|
|
foodtypes = GRAIN | MEAT | TOXIC
|
|
crafting_complexity = FOOD_COMPLEXITY_3
|
|
|
|
/obj/item/food/bread/banana
|
|
name = "banana-nut bread"
|
|
desc = "A heavenly and filling treat."
|
|
icon_state = "bananabread"
|
|
food_reagents = list(
|
|
/datum/reagent/consumable/nutriment = 20,
|
|
/datum/reagent/consumable/banana = 20,
|
|
)
|
|
tastes = list("bread" = 10) // bananjuice will also flavour
|
|
foodtypes = GRAIN | FRUIT
|
|
slice_type = /obj/item/food/breadslice/banana
|
|
crafting_complexity = FOOD_COMPLEXITY_3
|
|
|
|
/obj/item/food/breadslice/banana
|
|
name = "banana-nut bread slice"
|
|
desc = "A slice of delicious banana bread."
|
|
icon_state = "bananabreadslice"
|
|
food_reagents = list(
|
|
/datum/reagent/consumable/nutriment = 4,
|
|
/datum/reagent/consumable/banana = 4,
|
|
)
|
|
tastes = list("bread" = 10)
|
|
foodtypes = GRAIN | FRUIT
|
|
crafting_complexity = FOOD_COMPLEXITY_3
|
|
|
|
/obj/item/food/bread/tofu
|
|
name = "Tofubread"
|
|
desc = "Like meatbread but for vegetarians. Not guaranteed to give superpowers."
|
|
icon_state = "tofubread"
|
|
food_reagents = list(
|
|
/datum/reagent/consumable/nutriment = 20,
|
|
/datum/reagent/consumable/nutriment/vitamin = 10,
|
|
/datum/reagent/consumable/nutriment/protein = 10,
|
|
)
|
|
tastes = list("bread" = 10, "tofu" = 10)
|
|
foodtypes = GRAIN | VEGETABLES
|
|
venue_value = FOOD_PRICE_TRASH
|
|
slice_type = /obj/item/food/breadslice/tofu
|
|
crafting_complexity = FOOD_COMPLEXITY_3
|
|
|
|
/obj/item/food/breadslice/tofu
|
|
name = "tofubread slice"
|
|
desc = "A slice of delicious tofubread."
|
|
icon_state = "tofubreadslice"
|
|
food_reagents = list(
|
|
/datum/reagent/consumable/nutriment = 4,
|
|
/datum/reagent/consumable/nutriment/protein = 2,
|
|
/datum/reagent/consumable/nutriment/vitamin = 2,
|
|
)
|
|
tastes = list("bread" = 10, "tofu" = 10)
|
|
foodtypes = GRAIN | VEGETABLES
|
|
crafting_complexity = FOOD_COMPLEXITY_3
|
|
|
|
/obj/item/food/bread/creamcheese
|
|
name = "cream cheese bread"
|
|
desc = "Yum yum yum!"
|
|
icon_state = "creamcheesebread"
|
|
food_reagents = list(
|
|
/datum/reagent/consumable/nutriment = 20,
|
|
/datum/reagent/consumable/nutriment/protein = 10,
|
|
/datum/reagent/consumable/nutriment/vitamin = 10,
|
|
)
|
|
tastes = list("bread" = 10, "cheese" = 10)
|
|
foodtypes = GRAIN | DAIRY
|
|
slice_type = /obj/item/food/breadslice/creamcheese
|
|
|
|
/obj/item/food/breadslice/creamcheese
|
|
name = "cream cheese bread slice"
|
|
desc = "A slice of yum!"
|
|
icon_state = "creamcheesebreadslice"
|
|
food_reagents = list(
|
|
/datum/reagent/consumable/nutriment = 3,
|
|
/datum/reagent/consumable/nutriment/protein = 2,
|
|
/datum/reagent/consumable/nutriment/vitamin = 2,
|
|
)
|
|
tastes = list("bread" = 10, "cheese" = 10)
|
|
foodtypes = GRAIN | DAIRY
|
|
|
|
/obj/item/food/bread/mimana
|
|
name = "mimana bread"
|
|
desc = "Best eaten in silence."
|
|
icon_state = "mimanabread"
|
|
food_reagents = list(
|
|
/datum/reagent/consumable/nutriment = 20,
|
|
/datum/reagent/toxin/mutetoxin = 5,
|
|
/datum/reagent/consumable/nothing = 5,
|
|
/datum/reagent/consumable/nutriment/vitamin = 10,
|
|
)
|
|
tastes = list("bread" = 10, "silence" = 10)
|
|
foodtypes = GRAIN | FRUIT
|
|
slice_type = /obj/item/food/breadslice/mimana
|
|
crafting_complexity = FOOD_COMPLEXITY_3
|
|
|
|
/obj/item/food/breadslice/mimana
|
|
name = "mimana bread slice"
|
|
desc = "A slice of silence!"
|
|
icon_state = "mimanabreadslice"
|
|
food_reagents = list(
|
|
/datum/reagent/consumable/nutriment = 4,
|
|
/datum/reagent/toxin/mutetoxin = 1,
|
|
/datum/reagent/consumable/nothing = 1,
|
|
/datum/reagent/consumable/nutriment/vitamin = 2,
|
|
)
|
|
tastes = list("bread" = 10, "silence" = 10)
|
|
foodtypes = GRAIN | FRUIT
|
|
crafting_complexity = FOOD_COMPLEXITY_3
|
|
|
|
/obj/item/food/bread/empty
|
|
name = "bread"
|
|
icon_state = "tofubread"
|
|
desc = "It's bread, customized to your wildest dreams."
|
|
slice_type = /obj/item/food/breadslice/empty
|
|
|
|
// What you get from cutting a custom bread. Different from custom sliced bread.
|
|
/obj/item/food/breadslice/empty
|
|
name = "bread slice"
|
|
icon_state = "tofubreadslice"
|
|
foodtypes = GRAIN
|
|
desc = "It's a slice of bread, customized to your wildest dreams."
|
|
|
|
/obj/item/food/breadslice/empty/Initialize(mapload)
|
|
. = ..()
|
|
AddComponent(/datum/component/customizable_reagent_holder, null, CUSTOM_INGREDIENT_ICON_FILL, max_ingredients = 8)
|
|
|
|
/obj/item/food/baguette
|
|
name = "baguette"
|
|
desc = "Bon appetit!"
|
|
icon = 'icons/obj/food/burgerbread.dmi'
|
|
icon_state = "baguette"
|
|
inhand_icon_state = null
|
|
worn_icon_state = "baguette"
|
|
food_reagents = list(
|
|
/datum/reagent/consumable/nutriment = 8,
|
|
/datum/reagent/consumable/nutriment/vitamin = 3,
|
|
)
|
|
bite_consumption = 3
|
|
w_class = WEIGHT_CLASS_NORMAL
|
|
slot_flags = ITEM_SLOT_BACK|ITEM_SLOT_BELT
|
|
attack_verb_continuous = list("touche's")
|
|
attack_verb_simple = list("touche")
|
|
tastes = list("bread" = 1)
|
|
foodtypes = GRAIN
|
|
venue_value = FOOD_PRICE_CHEAP
|
|
crafting_complexity = FOOD_COMPLEXITY_2
|
|
/// whether this is in fake swordplay mode or not
|
|
var/fake_swordplay = FALSE
|
|
|
|
/obj/item/food/baguette/Initialize(mapload)
|
|
. = ..()
|
|
register_context()
|
|
|
|
/obj/item/food/baguette/add_context(atom/source, list/context, obj/item/held_item, mob/user)
|
|
. = ..()
|
|
if(HAS_MIND_TRAIT(user, TRAIT_MIMING) && held_item == src)
|
|
context[SCREENTIP_CONTEXT_LMB] = "Toggle Swordplay"
|
|
return CONTEXTUAL_SCREENTIP_SET
|
|
|
|
/obj/item/food/baguette/examine(mob/user)
|
|
. = ..()
|
|
if(HAS_MIND_TRAIT(user, TRAIT_MIMING))
|
|
. += span_notice("You can wield this like a sword by using it in your hand.")
|
|
|
|
/obj/item/food/baguette/attack_self(mob/user, modifiers)
|
|
. = ..()
|
|
if(!HAS_MIND_TRAIT(user, TRAIT_MIMING))
|
|
return
|
|
if(fake_swordplay)
|
|
end_swordplay(user)
|
|
else
|
|
begin_swordplay(user)
|
|
|
|
/obj/item/food/baguette/proc/begin_swordplay(mob/user)
|
|
visible_message(
|
|
span_notice("[user] begins wielding [src] like a sword!"),
|
|
span_notice("You begin wielding [src] like a sword, with a firm grip on the bottom as an imaginary handle.")
|
|
)
|
|
ADD_TRAIT(src, TRAIT_CUSTOM_TAP_SOUND, SWORDPLAY_TRAIT)
|
|
attack_verb_continuous = list("slashes", "cuts")
|
|
attack_verb_simple = list("slash", "cut")
|
|
hitsound = 'sound/items/weapons/rapierhit.ogg'
|
|
fake_swordplay = TRUE
|
|
|
|
RegisterSignal(src, COMSIG_ITEM_EQUIPPED, PROC_REF(on_sword_equipped))
|
|
RegisterSignal(src, COMSIG_ITEM_DROPPED, PROC_REF(on_sword_dropped))
|
|
|
|
/obj/item/food/baguette/proc/end_swordplay(mob/user)
|
|
UnregisterSignal(src, list(COMSIG_ITEM_EQUIPPED, COMSIG_ITEM_DROPPED))
|
|
|
|
REMOVE_TRAIT(src, TRAIT_CUSTOM_TAP_SOUND, SWORDPLAY_TRAIT)
|
|
attack_verb_continuous = initial(attack_verb_continuous)
|
|
attack_verb_simple = initial(attack_verb_simple)
|
|
hitsound = initial(hitsound)
|
|
fake_swordplay = FALSE
|
|
|
|
if(user)
|
|
visible_message(
|
|
span_notice("[user] no longer holds [src] like a sword!"),
|
|
span_notice("You go back to holding [src] normally.")
|
|
)
|
|
|
|
/obj/item/food/baguette/proc/on_sword_dropped(datum/source, mob/user)
|
|
SIGNAL_HANDLER
|
|
|
|
end_swordplay()
|
|
|
|
/obj/item/food/baguette/proc/on_sword_equipped(datum/source, mob/equipper, slot)
|
|
SIGNAL_HANDLER
|
|
|
|
if(!(slot & ITEM_SLOT_HANDS))
|
|
end_swordplay()
|
|
|
|
/// Deadly bread used by a mime
|
|
/obj/item/food/baguette/combat
|
|
block_sound = 'sound/items/weapons/parry.ogg'
|
|
sharpness = SHARP_EDGED
|
|
/// Force when wielded as a sword by a mime
|
|
var/active_force = 20
|
|
/// Block chance when wielded as a sword by a mime
|
|
var/active_block = 50
|
|
|
|
/obj/item/food/baguette/combat/begin_swordplay(mob/user)
|
|
. = ..()
|
|
force = active_force
|
|
block_chance = active_block
|
|
|
|
/obj/item/food/baguette/combat/end_swordplay(mob/user)
|
|
. = ..()
|
|
force = initial(force)
|
|
block_chance = initial(block_chance)
|
|
|
|
/obj/item/food/garlicbread
|
|
name = "garlic bread"
|
|
desc = "Alas, it is limited."
|
|
icon = 'icons/obj/food/burgerbread.dmi'
|
|
icon_state = "garlicbread"
|
|
inhand_icon_state = null
|
|
food_reagents = list(
|
|
/datum/reagent/consumable/nutriment = 10,
|
|
/datum/reagent/consumable/nutriment/vitamin = 6,
|
|
/datum/reagent/consumable/garlic = 2,
|
|
)
|
|
bite_consumption = 3
|
|
tastes = list("bread" = 1, "garlic" = 1, "butter" = 1)
|
|
foodtypes = GRAIN
|
|
venue_value = FOOD_PRICE_NORMAL
|
|
crafting_complexity = FOOD_COMPLEXITY_2
|
|
|
|
/obj/item/food/butterbiscuit
|
|
name = "butter biscuit"
|
|
desc = "Well butter my biscuit!"
|
|
icon = 'icons/obj/food/food.dmi'
|
|
icon_state = "butterbiscuit"
|
|
food_reagents = list(
|
|
/datum/reagent/consumable/nutriment = 6,
|
|
/datum/reagent/consumable/nutriment/vitamin = 1,
|
|
)
|
|
tastes = list("butter" = 1, "biscuit" = 1)
|
|
foodtypes = GRAIN | BREAKFAST
|
|
w_class = WEIGHT_CLASS_SMALL
|
|
venue_value = FOOD_PRICE_CHEAP
|
|
crafting_complexity = FOOD_COMPLEXITY_2
|
|
|
|
/obj/item/food/butterdog
|
|
name = "butterdog"
|
|
desc = "Made from exotic butters."
|
|
icon = 'icons/obj/food/food.dmi'
|
|
icon_state = "butterdog"
|
|
bite_consumption = 1
|
|
food_reagents = list(
|
|
/datum/reagent/consumable/nutriment = 6,
|
|
/datum/reagent/consumable/nutriment/vitamin = 1,
|
|
)
|
|
tastes = list("butter" = 1, "exotic butter" = 1)
|
|
foodtypes = GRAIN | DAIRY
|
|
w_class = WEIGHT_CLASS_SMALL
|
|
crafting_complexity = FOOD_COMPLEXITY_2
|
|
custom_price = PAYCHECK_CREW
|
|
|
|
/obj/item/food/butterdog/Initialize(mapload)
|
|
. = ..()
|
|
AddComponent(/datum/component/slippery, 8 SECONDS)
|
|
|
|
/obj/item/food/raw_frenchtoast
|
|
name = "raw french toast"
|
|
desc = "A slice of bread soaked in a beaten egg mixture. Put it on a griddle to start cooking!"
|
|
icon = 'icons/obj/food/burgerbread.dmi'
|
|
icon_state = "raw_frenchtoast"
|
|
food_reagents = list(
|
|
/datum/reagent/consumable/nutriment = 10,
|
|
/datum/reagent/consumable/nutriment/vitamin = 6,
|
|
)
|
|
tastes = list("raw egg" = 2, "soaked bread" = 1)
|
|
foodtypes = GRAIN | RAW | BREAKFAST
|
|
w_class = WEIGHT_CLASS_SMALL
|
|
crafting_complexity = FOOD_COMPLEXITY_2
|
|
|
|
/obj/item/food/raw_frenchtoast/make_grillable()
|
|
AddComponent(/datum/component/grillable, /obj/item/food/frenchtoast, rand(20 SECONDS, 30 SECONDS), TRUE)
|
|
|
|
/obj/item/food/frenchtoast
|
|
name = "french toast"
|
|
desc = "A slice of bread soaked in an egg mixture and grilled until golden-brown. Drizzle with syrup!"
|
|
icon = 'icons/obj/food/burgerbread.dmi'
|
|
icon_state = "frenchtoast"
|
|
food_reagents = list(
|
|
/datum/reagent/consumable/nutriment = 10,
|
|
/datum/reagent/consumable/nutriment/vitamin = 6,
|
|
)
|
|
tastes = list("french toast" = 1, "syrup" = 1, "golden deliciousness" = 1)
|
|
foodtypes = GRAIN | BREAKFAST
|
|
w_class = WEIGHT_CLASS_SMALL
|
|
crafting_complexity = FOOD_COMPLEXITY_2
|
|
|
|
/obj/item/food/raw_breadstick
|
|
name = "raw breadstick"
|
|
desc = "An uncooked strip of dough in the shape of a breadstick."
|
|
icon = 'icons/obj/food/burgerbread.dmi'
|
|
icon_state = "raw_breadstick"
|
|
food_reagents = list(
|
|
/datum/reagent/consumable/nutriment = 4,
|
|
/datum/reagent/consumable/nutriment/vitamin = 2,
|
|
)
|
|
tastes = list("raw dough" = 1)
|
|
foodtypes = GRAIN | DAIRY
|
|
w_class = WEIGHT_CLASS_SMALL
|
|
crafting_complexity = FOOD_COMPLEXITY_1
|
|
|
|
/obj/item/food/raw_breadstick/make_bakeable()
|
|
AddComponent(/datum/component/bakeable, /obj/item/food/breadstick, rand(15 SECONDS, 20 SECONDS), TRUE, TRUE)
|
|
|
|
/obj/item/food/breadstick
|
|
name = "breadstick"
|
|
desc = "A delicious, buttery breadstick. Highly addictive, but oh-so worth it."
|
|
icon = 'icons/obj/food/burgerbread.dmi'
|
|
icon_state = "breadstick"
|
|
food_reagents = list(
|
|
/datum/reagent/consumable/nutriment = 4,
|
|
/datum/reagent/consumable/nutriment/vitamin = 2,
|
|
)
|
|
tastes = list("fluffy bread" = 1, "butter" = 2)
|
|
foodtypes = GRAIN | DAIRY
|
|
w_class = WEIGHT_CLASS_SMALL
|
|
crafting_complexity = FOOD_COMPLEXITY_2
|
|
|
|
/obj/item/food/raw_croissant
|
|
name = "raw croissant"
|
|
desc = "Folded dough ready to bake into a croissant."
|
|
icon = 'icons/obj/food/burgerbread.dmi'
|
|
icon_state = "raw_croissant"
|
|
food_reagents = list(/datum/reagent/consumable/nutriment = 4, /datum/reagent/consumable/nutriment/vitamin = 2)
|
|
tastes = list("raw dough" = 1)
|
|
foodtypes = GRAIN | DAIRY
|
|
w_class = WEIGHT_CLASS_SMALL
|
|
crafting_complexity = FOOD_COMPLEXITY_1
|
|
|
|
/obj/item/food/raw_croissant/make_bakeable()
|
|
AddComponent(/datum/component/bakeable, /obj/item/food/croissant, rand(15 SECONDS, 20 SECONDS), TRUE, TRUE)
|
|
|
|
/obj/item/food/croissant
|
|
name = "croissant"
|
|
desc = "A delicious, buttery croissant. The perfect start to the day."
|
|
icon = 'icons/obj/food/burgerbread.dmi'
|
|
icon_state = "croissant"
|
|
food_reagents = list(/datum/reagent/consumable/nutriment = 4, /datum/reagent/consumable/nutriment/vitamin = 2)
|
|
tastes = list("fluffy bread" = 1, "butter" = 2)
|
|
foodtypes = GRAIN | DAIRY | BREAKFAST
|
|
w_class = WEIGHT_CLASS_SMALL
|
|
crafting_complexity = FOOD_COMPLEXITY_2
|
|
|
|
// Enhanced weaponised bread
|
|
/obj/item/food/croissant/throwing
|
|
throwforce = 20
|
|
tastes = list("fluffy bread" = 1, "butter" = 2, "metal" = 1)
|
|
food_reagents = list(/datum/reagent/consumable/nutriment = 4, /datum/reagent/consumable/nutriment/vitamin = 2, /datum/reagent/iron = 1)
|
|
|
|
/obj/item/food/croissant/throwing/Initialize(mapload)
|
|
. = ..()
|
|
AddComponent(/datum/component/boomerang, throw_range, TRUE)
|