mirror of
https://github.com/Bubberstation/Bubberstation.git
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## About The Pull Request (my dumb ass commited previous pr on master branch so i made new 💀) - Adds "Service Cyborg Botany Upgrade" that cost 13 iron and 2 glass. - Basically, the mostly unused cyborg model has now more functionality. (as we know how many gimmicks can be made through botany) - Botany Omni-tool:  - Meet the "Gardener"  ## Why It's Good For The Game I was outraged that despite the borg ability to cook - near half of the recipes you could not recreate due to the lack of a botanist (or when theyre doing syndicate operations). The Service borg can now serve well on a lowpop rounds. ## Changelog 🆑 add: Added new botany module in mechfabricator designs. Gives service cyborg plant bag and plant analyzer. add: Added cyborg botanical omni-tool. qol: Service apparatus (another existing module) can now hold: seeds, fish, grafts. qol: Secondary beaker storage can now hold any beakers. It used to spawn with one, but when you dropped it - you could no longer pick it back. image: New gardener skin for service cyborg. /🆑 --------- Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>
660 lines
20 KiB
Plaintext
660 lines
20 KiB
Plaintext
#define ORE_BAG_BALOON_COOLDOWN (2 SECONDS)
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/*
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* These absorb the functionality of the plant bag, ore satchel, etc.
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* They use the use_to_pickup, quick_gather, and quick_empty functions
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* that were already defined in weapon/storage, but which had been
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* re-implemented in other classes.
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*
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* Contains:
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* Trash Bag
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* Mining Satchel
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* Plant Bag
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* Sheet Snatcher
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* Book Bag
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* Biowaste Bag
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*
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* -Sayu
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*/
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// Generic non-item
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/obj/item/storage/bag
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slot_flags = ITEM_SLOT_BELT
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w_class = WEIGHT_CLASS_BULKY
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/obj/item/storage/bag/Initialize(mapload)
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. = ..()
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atom_storage.allow_quick_gather = TRUE
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atom_storage.allow_quick_empty = TRUE
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atom_storage.numerical_stacking = TRUE
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// -----------------------------
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// Trash bag
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// -----------------------------
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/obj/item/storage/bag/trash
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name = "trash bag"
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desc = "It's the heavy-duty black polymer kind. Time to take out the trash!"
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icon = 'icons/obj/service/janitor.dmi'
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icon_state = "trashbag"
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inhand_icon_state = "trashbag"
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worn_icon_state = "trashbag"
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lefthand_file = 'icons/mob/inhands/equipment/custodial_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/equipment/custodial_righthand.dmi'
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storage_type = /datum/storage/trash
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///If true, can be inserted into the janitor cart
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var/insertable = TRUE
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/obj/item/storage/bag/trash/Initialize(mapload)
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. = ..()
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atom_storage.max_specific_storage = WEIGHT_CLASS_SMALL
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atom_storage.max_total_storage = 30
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atom_storage.max_slots = 30
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atom_storage.set_holdable(cant_hold_list = /obj/item/disk/nuclear)
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atom_storage.supports_smart_equip = FALSE
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RegisterSignal(atom_storage, COMSIG_STORAGE_DUMP_POST_TRANSFER, PROC_REF(post_insertion))
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/// If you dump a trash bag into something, anything that doesn't get inserted will spill out onto your feet
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/obj/item/storage/bag/trash/proc/post_insertion(datum/storage/source, atom/dest_object, mob/user)
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SIGNAL_HANDLER
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// If there's no item in there, don't do anything
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if(!(locate(/obj/item) in src))
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return
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// Otherwise, we're gonna dump into the dest object
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var/turf/dump_onto = get_turf(dest_object)
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user.visible_message(
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span_notice("[user] dumps the contents of [src] all out on \the [dump_onto]"),
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span_notice("The remaining trash in \the [src] falls out onto \the [dump_onto]"),
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)
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source.remove_all(dump_onto)
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/obj/item/storage/bag/trash/suicide_act(mob/living/user)
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user.visible_message(span_suicide("[user] puts [src] over [user.p_their()] head and starts chomping at the insides! Disgusting!"))
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playsound(loc, 'sound/items/eatfood.ogg', 50, TRUE, -1)
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return TOXLOSS
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/obj/item/storage/bag/trash/update_icon_state()
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switch(contents.len)
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if(20 to INFINITY)
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icon_state = "[initial(icon_state)]3"
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if(11 to 20)
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icon_state = "[initial(icon_state)]2"
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if(1 to 11)
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icon_state = "[initial(icon_state)]1"
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else
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icon_state = "[initial(icon_state)]"
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return ..()
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/obj/item/storage/bag/trash/cyborg/Initialize(mapload)
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. = ..()
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ADD_TRAIT(src, TRAIT_NODROP, CYBORG_ITEM_TRAIT)
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/obj/item/storage/bag/trash/filled
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/obj/item/storage/bag/trash/filled/PopulateContents()
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. = ..()
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for(var/i in 1 to rand(1, 7))
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new /obj/effect/spawner/random/trash/garbage(src)
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update_icon_state()
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/obj/item/storage/bag/trash/bluespace
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name = "trash bag of holding"
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desc = "The latest and greatest in custodial convenience, a trashbag that is capable of holding vast quantities of garbage."
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icon_state = "bluetrashbag"
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inhand_icon_state = "bluetrashbag"
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item_flags = NO_MAT_REDEMPTION
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/obj/item/storage/bag/trash/bluespace/Initialize(mapload)
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. = ..()
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atom_storage.max_total_storage = 60
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atom_storage.max_slots = 60
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/obj/item/storage/bag/trash/bluespace/cyborg
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insertable = FALSE
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// -----------------------------
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// Mining Satchel
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// -----------------------------
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/obj/item/storage/bag/ore
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name = "mining satchel"
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desc = "This little bugger can be used to store and transport ores."
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icon = 'icons/obj/mining.dmi'
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icon_state = "satchel"
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worn_icon_state = "satchel"
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slot_flags = ITEM_SLOT_BELT | ITEM_SLOT_POCKETS
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w_class = WEIGHT_CLASS_NORMAL
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///If this is TRUE, the holder won't receive any messages when they fail to pick up ore through crossing it
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var/spam_protection = FALSE
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var/mob/listeningTo
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///Cooldown on balloon alerts when picking ore
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COOLDOWN_DECLARE(ore_bag_balloon_cooldown)
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/obj/item/storage/bag/ore/Initialize(mapload)
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. = ..()
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atom_storage.max_specific_storage = WEIGHT_CLASS_HUGE
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atom_storage.max_total_storage = 50
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atom_storage.numerical_stacking = TRUE
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atom_storage.allow_quick_empty = TRUE
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atom_storage.allow_quick_gather = TRUE
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atom_storage.set_holdable(/obj/item/stack/ore)
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atom_storage.silent_for_user = TRUE
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/obj/item/storage/bag/ore/equipped(mob/user)
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. = ..()
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if(listeningTo == user)
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return
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if(listeningTo)
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UnregisterSignal(listeningTo, COMSIG_MOVABLE_MOVED)
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RegisterSignal(user, COMSIG_MOVABLE_MOVED, PROC_REF(pickup_ores))
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listeningTo = user
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/obj/item/storage/bag/ore/dropped()
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. = ..()
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if(listeningTo)
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UnregisterSignal(listeningTo, COMSIG_MOVABLE_MOVED)
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listeningTo = null
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/obj/item/storage/bag/ore/item_interaction(mob/living/user, obj/item/tool, list/modifiers)
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if(istype(tool, /obj/item/boulder))
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to_chat(user, span_warning("You can't fit [tool] into [src]. \
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Perhaps you should break it down first, or find an ore box."))
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return ITEM_INTERACT_BLOCKING
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return NONE
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/obj/item/storage/bag/ore/proc/pickup_ores(mob/living/user)
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SIGNAL_HANDLER
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var/show_message = FALSE
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var/obj/structure/ore_box/box
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var/turf/tile = get_turf(user)
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if(!isturf(tile))
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return
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if(istype(user.pulling, /obj/structure/ore_box))
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box = user.pulling
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if(atom_storage)
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for(var/thing in tile)
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if(!is_type_in_typecache(thing, atom_storage.can_hold))
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continue
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if(box)
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user.transferItemToLoc(thing, box)
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show_message = TRUE
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else if(atom_storage.attempt_insert(thing, user))
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show_message = TRUE
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else
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if(!spam_protection)
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balloon_alert(user, "bag full!")
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spam_protection = TRUE
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continue
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if(show_message)
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playsound(user, SFX_RUSTLE, 50, TRUE)
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if(!COOLDOWN_FINISHED(src, ore_bag_balloon_cooldown))
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return
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COOLDOWN_START(src, ore_bag_balloon_cooldown, ORE_BAG_BALOON_COOLDOWN)
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if (box)
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balloon_alert(user, "scoops ore into box")
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user.visible_message(
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span_notice("[user] offloads the ores beneath [user.p_them()] into [box]."),
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ignored_mobs = user
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)
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else
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balloon_alert(user, "scoops ore into bag")
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user.visible_message(
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span_notice("[user] scoops up the ores beneath [user.p_them()]."),
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ignored_mobs = user
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)
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spam_protection = FALSE
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/obj/item/storage/bag/ore/cyborg
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name = "cyborg mining satchel"
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/obj/item/storage/bag/ore/holding //miners, your messiah has arrived
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name = "mining satchel of holding"
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desc = "A revolution in convenience, this satchel allows for huge amounts of ore storage. It's been outfitted with anti-malfunction safety measures."
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icon_state = "satchel_bspace"
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/obj/item/storage/bag/ore/holding/Initialize(mapload)
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. = ..()
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atom_storage.max_slots = INFINITY
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atom_storage.max_specific_storage = INFINITY
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atom_storage.max_total_storage = INFINITY
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// -----------------------------
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// Plant bag
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// -----------------------------
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/obj/item/storage/bag/plants
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name = "plant bag"
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icon = 'icons/obj/service/hydroponics/equipment.dmi'
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icon_state = "plantbag"
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worn_icon_state = "plantbag"
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resistance_flags = FLAMMABLE
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/obj/item/storage/bag/plants/Initialize(mapload)
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. = ..()
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atom_storage.max_specific_storage = WEIGHT_CLASS_NORMAL
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atom_storage.max_total_storage = 100
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atom_storage.max_slots = 100
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atom_storage.set_holdable(list(
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/obj/item/food/grown,
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/obj/item/graft,
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/obj/item/grown,
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/obj/item/food/honeycomb,
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/obj/item/seeds,
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))
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/obj/item/storage/bag/plants/portaseeder
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name = "portable seed extractor"
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desc = "For the enterprising botanist on the go. Less efficient than the stationary model, it creates one seed per plant."
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icon_state = "portaseeder"
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/obj/item/storage/bag/plants/portaseeder/Initialize(mapload)
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. = ..()
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register_context()
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/obj/item/storage/bag/plants/portaseeder/add_context(
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atom/source,
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list/context,
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obj/item/held_item,
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mob/living/user
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)
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context[SCREENTIP_CONTEXT_CTRL_LMB] = "Make seeds"
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return CONTEXTUAL_SCREENTIP_SET
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/obj/item/storage/bag/plants/portaseeder/examine(mob/user)
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. = ..()
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. += span_notice("Ctrl-click to activate seed extraction.")
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/obj/item/storage/bag/plants/portaseeder/item_ctrl_click(mob/user)
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for(var/obj/item/plant in contents)
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seedify(plant, 1)
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return CLICK_ACTION_SUCCESS
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/obj/item/storage/bag/plants/cyborg
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name = "cyborg plant bag"
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// -----------------------------
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// Sheet Snatcher
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// -----------------------------
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// sorry sayu your sheet snatcher is now OBSOLETE but i'm leaving it because idc
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/obj/item/storage/bag/sheetsnatcher
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name = "sheet snatcher"
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desc = "A patented Nanotrasen storage system designed for any kind of mineral sheet."
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icon = 'icons/obj/mining.dmi'
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icon_state = "sheetsnatcher"
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worn_icon_state = "satchel"
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var/capacity = 300 //the number of sheets it can carry.
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/obj/item/storage/bag/sheetsnatcher/Initialize(mapload)
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. = ..()
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atom_storage.allow_quick_empty = TRUE
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atom_storage.allow_quick_gather = TRUE
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atom_storage.numerical_stacking = TRUE
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atom_storage.set_holdable(
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can_hold_list = list(
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/obj/item/stack/sheet
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),
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cant_hold_list = list(
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/obj/item/stack/sheet/mineral/sandstone,
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/obj/item/stack/sheet/mineral/wood,
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),
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)
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atom_storage.max_total_storage = capacity / 2
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// -----------------------------
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// Sheet Snatcher (Cyborg)
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// -----------------------------
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/obj/item/storage/bag/sheetsnatcher/borg
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name = "sheet snatcher 9000"
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desc = ""
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capacity = 500//Borgs get more because >specialization
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// -----------------------------
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// Book bag
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// -----------------------------
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/obj/item/storage/bag/books
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name = "book bag"
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desc = "A bag for books."
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icon = 'icons/obj/service/library.dmi'
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icon_state = "bookbag"
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worn_icon_state = "bookbag"
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resistance_flags = FLAMMABLE
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/obj/item/storage/bag/books/Initialize(mapload)
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. = ..()
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atom_storage.max_specific_storage = WEIGHT_CLASS_NORMAL
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atom_storage.max_total_storage = 21
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atom_storage.max_slots = 7
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atom_storage.set_holdable(list(
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/obj/item/book,
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/obj/item/spellbook,
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/obj/item/poster,
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))
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/*
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* Trays - Agouri
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*/
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/obj/item/storage/bag/tray
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name = "serving tray"
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icon = 'icons/obj/food/containers.dmi'
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icon_state = "tray"
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worn_icon_state = "tray"
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desc = "A metal tray to lay food on."
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force = 5
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throwforce = 10
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throw_speed = 3
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throw_range = 5
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obj_flags = CONDUCTS_ELECTRICITY
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slot_flags = ITEM_SLOT_BELT
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custom_materials = list(/datum/material/iron=SHEET_MATERIAL_AMOUNT*1.5)
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custom_price = PAYCHECK_CREW * 0.6
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/obj/item/storage/bag/tray/Initialize(mapload)
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. = ..()
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atom_storage.max_specific_storage = WEIGHT_CLASS_BULKY //Plates are required bulky to keep them out of backpacks
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atom_storage.set_holdable(
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can_hold_list = list(
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/obj/item/cigarette,
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/obj/item/food,
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/obj/item/kitchen,
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/obj/item/lighter,
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/obj/item/organ,
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/obj/item/plate,
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/obj/item/reagent_containers/condiment,
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/obj/item/reagent_containers/cup,
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/obj/item/rollingpaper,
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/obj/item/storage/box/gum,
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/obj/item/storage/box/matches,
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/obj/item/storage/fancy,
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/obj/item/trash,
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),
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cant_hold_list = list(
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/obj/item/plate/oven_tray,
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/obj/item/reagent_containers/cup/soup_pot,
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),
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) //Should cover: Bottles, Beakers, Bowls, Booze, Glasses, Food, Food Containers, Food Trash, Organs, Tobacco Products, Lighters, and Kitchen Tools.
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atom_storage.insert_preposition = "on"
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atom_storage.max_slots = 8
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atom_storage.max_total_storage = 16
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/obj/item/storage/bag/tray/attack(mob/living/M, mob/living/user)
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. = ..()
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// Drop all the things. All of them.
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var/list/obj/item/oldContents = contents.Copy()
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atom_storage.remove_all(user)
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// Make each item scatter a bit
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for(var/obj/item/tray_item in oldContents)
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do_scatter(tray_item)
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if(prob(50))
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playsound(M, 'sound/items/trayhit/trayhit1.ogg', 50, TRUE)
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else
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playsound(M, 'sound/items/trayhit/trayhit2.ogg', 50, TRUE)
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if(ishuman(M))
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if(prob(10))
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M.Paralyze(40)
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update_appearance()
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/obj/item/storage/bag/tray/proc/do_scatter(obj/item/tray_item)
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var/delay = rand(2,4)
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var/datum/move_loop/loop = GLOB.move_manager.move_rand(tray_item, list(NORTH,SOUTH,EAST,WEST), delay, timeout = rand(1, 2) * delay, flags = MOVEMENT_LOOP_START_FAST)
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//This does mean scattering is tied to the tray. Not sure how better to handle it
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RegisterSignal(loop, COMSIG_MOVELOOP_POSTPROCESS, PROC_REF(change_speed))
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/obj/item/storage/bag/tray/proc/change_speed(datum/move_loop/source)
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SIGNAL_HANDLER
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var/new_delay = rand(2, 4)
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var/count = source.lifetime / source.delay
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source.lifetime = count * new_delay
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source.delay = new_delay
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/obj/item/storage/bag/tray/update_overlays()
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. = ..()
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for(var/obj/item/I in contents)
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var/mutable_appearance/I_copy = new(I)
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I_copy.plane = FLOAT_PLANE
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I_copy.layer = FLOAT_LAYER
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. += I_copy
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/obj/item/storage/bag/tray/Entered(atom/movable/arrived, atom/old_loc, list/atom/old_locs)
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. = ..()
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update_appearance()
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/obj/item/storage/bag/tray/Exited(atom/movable/gone, direction)
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. = ..()
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update_appearance()
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/obj/item/storage/bag/tray/cafeteria
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name = "cafeteria tray"
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icon = 'icons/obj/food/containers.dmi'
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icon_state = "foodtray"
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desc = "A cheap metal tray to pile today's meal onto."
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/*
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* Chemistry bag
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*/
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/obj/item/storage/bag/chemistry
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name = "chemistry bag"
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icon = 'icons/obj/medical/chemical.dmi'
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icon_state = "bag"
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worn_icon_state = "chembag"
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|
desc = "A bag for storing pills, patches, and bottles."
|
|
resistance_flags = FLAMMABLE
|
|
|
|
/obj/item/storage/bag/chemistry/Initialize(mapload)
|
|
. = ..()
|
|
atom_storage.max_total_storage = 200
|
|
atom_storage.max_slots = 50
|
|
atom_storage.set_holdable(list(
|
|
/obj/item/reagent_containers/chem_pack,
|
|
/obj/item/reagent_containers/dropper,
|
|
/obj/item/reagent_containers/cup/glass/waterbottle,
|
|
/obj/item/reagent_containers/cup/beaker,
|
|
/obj/item/reagent_containers/cup/bottle,
|
|
/obj/item/reagent_containers/cup/tube,
|
|
/obj/item/reagent_containers/medigel,
|
|
/obj/item/reagent_containers/pill,
|
|
/obj/item/reagent_containers/syringe,
|
|
))
|
|
|
|
|
|
/obj/item/storage/bag/bio
|
|
name = "bio bag"
|
|
icon = 'icons/obj/medical/chemical.dmi'
|
|
icon_state = "biobag"
|
|
worn_icon_state = "biobag"
|
|
desc = "A bag for the safe transportation and disposal of biowaste and other virulent materials."
|
|
resistance_flags = FLAMMABLE
|
|
|
|
/obj/item/storage/bag/bio/Initialize(mapload)
|
|
. = ..()
|
|
atom_storage.max_total_storage = 200
|
|
atom_storage.max_slots = 25
|
|
atom_storage.set_holdable(list(
|
|
/obj/item/bodypart,
|
|
/obj/item/food/monkeycube,
|
|
/obj/item/healthanalyzer,
|
|
/obj/item/organ,
|
|
/obj/item/reagent_containers/blood,
|
|
/obj/item/reagent_containers/dropper,
|
|
/obj/item/reagent_containers/cup/beaker,
|
|
/obj/item/reagent_containers/cup/bottle,
|
|
/obj/item/reagent_containers/cup/tube,
|
|
/obj/item/reagent_containers/hypospray/medipen,
|
|
/obj/item/reagent_containers/syringe,
|
|
))
|
|
|
|
/*
|
|
* Science bag (mostly for xenobiologists)
|
|
*/
|
|
|
|
/obj/item/storage/bag/xeno
|
|
name = "science bag"
|
|
icon = 'icons/obj/medical/chemical.dmi'
|
|
icon_state = "xenobag"
|
|
worn_icon_state = "xenobag"
|
|
desc = "A bag for the storage and transport of anomalous materials."
|
|
resistance_flags = FLAMMABLE
|
|
|
|
/obj/item/storage/bag/xeno/Initialize(mapload)
|
|
. = ..()
|
|
atom_storage.max_total_storage = 200
|
|
atom_storage.max_slots = 25
|
|
atom_storage.set_holdable(list(
|
|
/obj/item/bodypart,
|
|
/obj/item/food/deadmouse,
|
|
/obj/item/food/monkeycube,
|
|
/obj/item/organ,
|
|
/obj/item/petri_dish,
|
|
/obj/item/reagent_containers/dropper,
|
|
/obj/item/reagent_containers/cup/beaker,
|
|
/obj/item/reagent_containers/cup/bottle,
|
|
/obj/item/reagent_containers/cup/tube,
|
|
/obj/item/reagent_containers/syringe,
|
|
/obj/item/slime_extract,
|
|
/obj/item/swab,
|
|
))
|
|
|
|
/*
|
|
* Construction bag (for engineering, holds stock parts and electronics)
|
|
*/
|
|
|
|
/obj/item/storage/bag/construction
|
|
name = "construction bag"
|
|
icon = 'icons/obj/tools.dmi'
|
|
icon_state = "construction_bag"
|
|
worn_icon_state = "construction_bag"
|
|
desc = "A bag for storing small construction components."
|
|
slot_flags = ITEM_SLOT_BELT | ITEM_SLOT_POCKETS
|
|
resistance_flags = FLAMMABLE
|
|
|
|
/obj/item/storage/bag/construction/Initialize(mapload)
|
|
. = ..()
|
|
atom_storage.max_total_storage = 100
|
|
atom_storage.max_slots = 50
|
|
atom_storage.max_specific_storage = WEIGHT_CLASS_SMALL
|
|
atom_storage.set_holdable(list(
|
|
/obj/item/assembly,
|
|
/obj/item/circuitboard,
|
|
/obj/item/electronics,
|
|
/obj/item/reagent_containers/cup/beaker,
|
|
/obj/item/stack/cable_coil,
|
|
/obj/item/stack/ore/bluespace_crystal,
|
|
/obj/item/stock_parts,
|
|
/obj/item/wallframe/camera,
|
|
))
|
|
|
|
/obj/item/storage/bag/harpoon_quiver
|
|
name = "harpoon quiver"
|
|
desc = "A quiver for holding harpoons."
|
|
icon = 'icons/obj/weapons/bows/quivers.dmi'
|
|
icon_state = "quiver"
|
|
inhand_icon_state = null
|
|
worn_icon_state = "harpoon_quiver"
|
|
|
|
/obj/item/storage/bag/harpoon_quiver/Initialize(mapload)
|
|
. = ..()
|
|
atom_storage.max_specific_storage = WEIGHT_CLASS_TINY
|
|
atom_storage.max_slots = 40
|
|
atom_storage.max_total_storage = 100
|
|
atom_storage.set_holdable(/obj/item/ammo_casing/harpoon)
|
|
|
|
/obj/item/storage/bag/harpoon_quiver/PopulateContents()
|
|
for(var/i in 1 to 40)
|
|
new /obj/item/ammo_casing/harpoon(src)
|
|
|
|
/obj/item/storage/bag/rebar_quiver
|
|
name = "rebar quiver"
|
|
icon = 'icons/obj/weapons/bows/quivers.dmi'
|
|
icon_state = "rebar_quiver"
|
|
worn_icon_state = "rebar_quiver"
|
|
inhand_icon_state = "rebar_quiver"
|
|
desc = "A oxygen tank cut in half, used for holding sharpened rods for the rebar crossbow."
|
|
slot_flags = ITEM_SLOT_BACK|ITEM_SLOT_SUITSTORE|ITEM_SLOT_NECK
|
|
resistance_flags = FLAMMABLE
|
|
|
|
/obj/item/storage/bag/rebar_quiver/Initialize(mapload)
|
|
. = ..()
|
|
atom_storage.max_specific_storage = WEIGHT_CLASS_TINY
|
|
atom_storage.max_slots = 10
|
|
atom_storage.max_total_storage = 15
|
|
atom_storage.set_holdable(list(
|
|
/obj/item/ammo_casing/rebar,
|
|
/obj/item/ammo_casing/rebar/syndie,
|
|
/obj/item/ammo_casing/rebar/healium,
|
|
/obj/item/ammo_casing/rebar/hydrogen,
|
|
/obj/item/ammo_casing/rebar/zaukerite,
|
|
/obj/item/ammo_casing/rebar/paperball,
|
|
))
|
|
|
|
/obj/item/storage/bag/rebar_quiver/syndicate
|
|
icon_state = "syndie_quiver_0"
|
|
worn_icon_state = "syndie_quiver_0"
|
|
inhand_icon_state = "holyquiver"
|
|
desc = "A specialized quiver meant to hold any kind of bolts intended for use with the rebar crossbow. \
|
|
Clearly a better design than a cut up oxygen tank..."
|
|
slot_flags = ITEM_SLOT_NECK
|
|
w_class = WEIGHT_CLASS_NORMAL
|
|
resistance_flags = LAVA_PROOF | FIRE_PROOF | UNACIDABLE | ACID_PROOF
|
|
actions_types = list(/datum/action/item_action/reload_rebar)
|
|
|
|
/obj/item/storage/bag/rebar_quiver/syndicate/Initialize(mapload)
|
|
. = ..()
|
|
atom_storage.max_slots = 20
|
|
atom_storage.max_total_storage = 20
|
|
update_appearance(UPDATE_OVERLAYS)
|
|
|
|
/obj/item/storage/bag/rebar_quiver/syndicate/PopulateContents()
|
|
for(var/to_fill in 1 to 20)
|
|
new /obj/item/ammo_casing/rebar/syndie(src)
|
|
|
|
/obj/item/storage/bag/rebar_quiver/syndicate/update_icon_state()
|
|
. = ..()
|
|
switch(contents.len)
|
|
if(0)
|
|
icon_state = "syndie_quiver_0"
|
|
if(1 to 7)
|
|
icon_state = "syndie_quiver_1"
|
|
if(8 to 13)
|
|
icon_state = "syndie_quiver_2"
|
|
if(14 to 20)
|
|
icon_state = "syndie_quiver_3"
|
|
|
|
/obj/item/storage/bag/rebar_quiver/syndicate/ui_action_click(mob/user, actiontype)
|
|
if(istype(actiontype, /datum/action/item_action/reload_rebar))
|
|
reload_held_rebar(user)
|
|
|
|
/obj/item/storage/bag/rebar_quiver/syndicate/proc/reload_held_rebar(mob/user)
|
|
if(!contents.len)
|
|
user.balloon_alert(user, "no bolts left!")
|
|
return
|
|
var/obj/held_item = user.get_active_held_item()
|
|
if(!held_item || !istype(held_item, /obj/item/gun/ballistic/rifle/rebarxbow))
|
|
user.balloon_alert(user, "no held crossbow!")
|
|
return
|
|
var/obj/item/gun/ballistic/rifle/rebarxbow/held_crossbow = held_item
|
|
if(held_crossbow.magazine.contents.len >= held_crossbow.magazine.max_ammo)
|
|
user.balloon_alert(user, "no more room!")
|
|
return
|
|
if(!do_after(user, 1.2 SECONDS, user))
|
|
return
|
|
|
|
var/obj/item/ammo_casing/rebar/ammo_to_load = contents[1]
|
|
held_crossbow.attackby(ammo_to_load, user)
|
|
|
|
#undef ORE_BAG_BALOON_COOLDOWN
|