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## About The Pull Request In my effort to make the /icons/ folder cleaner and more intuitive instead of having to rely on recalling names of stuff and looking them up in code to find them for poor sods such as myself, plus in spurt of complusion to organize stuff, here goes. I've tracked all changes in commit descriptions. A lot still to be done, but I know these waves go over dozens of files making things slow, so went lighter on it. Destroyed useless impostor files taking up space and cleaned a stray pixel on my way. ## Why It's Good For The Game Cleaner /icons/ file means saner spriters, less time spent. Stray pixels and impostor files (ones which are copies of actually used ones elsewhere) are not good. ## Changelog 🆑 image: Cleaned a single stray pixel in a single frame of a bite telegraphing accidentaly found while re-organizing the files. /🆑
57 lines
2.7 KiB
Plaintext
57 lines
2.7 KiB
Plaintext
/obj/item/virgin_mary
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name = "\proper a picture of the virgin mary"
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desc = "A small, cheap icon depicting the virgin mother."
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icon = 'icons/obj/devices/blackmarket.dmi'
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icon_state = "madonna"
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resistance_flags = FLAMMABLE
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///Has this item been used already.
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var/used_up = FALSE
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#define NICKNAME_CAP (MAX_NAME_LEN/2)
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/obj/item/virgin_mary/attackby(obj/item/potential_lighter, mob/living/user, params)
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. = ..()
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if(resistance_flags & ON_FIRE)
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return
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if(!istype(user) || !user.mind) //A sentient mob needs to be burning it, ya cheezit.
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return
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if(HAS_TRAIT(user, TRAIT_MAFIAINITIATE)) //Only one nickname fuckhead
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to_chat(user, span_warning("You have already been initiated into the mafioso life."))
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return
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if(!burn_paper_product_attackby_check(potential_lighter, user, TRUE))
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return
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if(used_up)
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return
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ADD_TRAIT(user, TRAIT_MAFIAINITIATE, TRAIT_GENERIC) // Adding the trait early because you could burn multiple at once for a very long name
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to_chat(user, span_notice("As you burn the picture, a nickname comes to mind..."))
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var/nickname = tgui_input_text(user, "Pick a nickname", "Mafioso Nicknames", max_length = NICKNAME_CAP)
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nickname = reject_bad_name(nickname, allow_numbers = FALSE, max_length = NICKNAME_CAP, ascii_only = TRUE)
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if(!nickname)
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REMOVE_TRAIT(user, TRAIT_MAFIAINITIATE, TRAIT_GENERIC)
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return
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var/new_name
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var/space_position = findtext(user.real_name, " ")
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if(space_position)//Can we find a space?
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new_name = "[copytext(user.real_name, 1, space_position)] \"[nickname]\" [copytext(user.real_name, space_position)]"
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else //Append otherwise
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new_name = "[user.real_name] \"[nickname]\""
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user.real_name = new_name
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used_up = TRUE
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user.say("My soul will burn like this saint if I betray my family. I enter alive and I will have to get out dead.", forced = /obj/item/virgin_mary)
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to_chat(user, span_userdanger("Being inducted into the mafia does not grant antagonist status."))
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#undef NICKNAME_CAP
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/obj/item/virgin_mary/suicide_act(mob/living/user)
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user.visible_message(span_suicide("[user] starts saying their Hail Mary's at a terrifying pace! It looks like [user.p_theyre()] trying to enter the afterlife!"))
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user.say("Hail Mary, full of grace, the Lord is with thee. Blessed are thou amongst women, and blessed is the fruit of thy womb, Jesus. Holy Mary, mother of God, pray for us sinners, now and at the hour of our death. Amen. ", forced = /obj/item/virgin_mary)
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addtimer(CALLBACK(src, PROC_REF(manual_suicide), user), 7.5 SECONDS)
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addtimer(CALLBACK(user, TYPE_PROC_REF(/atom/movable, say), "O my Mother, preserve me this day from mortal sin..."), 5 SECONDS)
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return MANUAL_SUICIDE
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/obj/item/virgin_mary/proc/manual_suicide(mob/living/user)
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user.adjustOxyLoss(200)
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user.death(FALSE)
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