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## About The Pull Request Closes #88122 ## Changelog 🆑 image: Changing clipboard skins now changes the inhands sprite as well /🆑
89 lines
2.2 KiB
Plaintext
89 lines
2.2 KiB
Plaintext
/// Called when alt clicked and the item has unique reskin options
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/obj/item/proc/on_click_alt_reskin(datum/source, mob/user)
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SIGNAL_HANDLER
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if(!user.can_perform_action(src, NEED_DEXTERITY))
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return NONE
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if(!(obj_flags & INFINITE_RESKIN) && current_skin)
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return NONE
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INVOKE_ASYNC(src, PROC_REF(reskin_obj), user)
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return CLICK_ACTION_SUCCESS
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/**
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* Checks if we should set up reskinning,
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* by default if unique_reskin is set.
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*
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* Called on setup_reskinning().
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* Inheritors should override this to add their own checks.
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*/
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/obj/item/proc/check_setup_reskinning()
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SHOULD_CALL_PARENT(TRUE)
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if(unique_reskin)
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return TRUE
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return FALSE
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/**
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* Registers signals and context for reskinning,
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* if check_setup_reskinning() passes.
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*
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* Called on Initialize(...).
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* Inheritors should override this to add their own setup steps,
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* or to avoid double calling register_context().
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*/
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/obj/item/proc/setup_reskinning()
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SHOULD_CALL_PARENT(FALSE)
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if(!check_setup_reskinning())
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return
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RegisterSignal(src, COMSIG_CLICK_ALT, PROC_REF(on_click_alt_reskin))
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register_context()
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/**
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* Reskins object based on a user's choice
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*
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* Arguments:
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* * user The mob choosing a reskin option
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*/
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/obj/item/proc/reskin_obj(mob/user)
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if(!LAZYLEN(unique_reskin))
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return
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var/list/items = list()
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for(var/reskin_option in unique_reskin)
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var/image/item_image = image(icon = src.icon, icon_state = unique_reskin[reskin_option])
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items += list("[reskin_option]" = item_image)
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sort_list(items)
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var/pick = show_radial_menu(user, src, items, custom_check = CALLBACK(src, PROC_REF(check_reskin_menu), user), radius = 38, require_near = TRUE)
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if(!pick)
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return
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if(!unique_reskin[pick])
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return
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current_skin = pick
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icon_state = unique_reskin[pick]
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if (unique_reskin_changes_inhand)
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inhand_icon_state = icon_state
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to_chat(user, "[src] is now skinned as '[pick].'")
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SEND_SIGNAL(src, COMSIG_OBJ_RESKIN, user, pick)
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/**
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* Checks if we are allowed to interact with a radial menu for reskins
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*
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* Arguments:
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* * user The mob interacting with the menu
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*/
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/obj/item/proc/check_reskin_menu(mob/user)
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if(QDELETED(src))
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return FALSE
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if(!(obj_flags & INFINITE_RESKIN) && current_skin)
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return FALSE
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if(!istype(user))
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return FALSE
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if(user.incapacitated)
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return FALSE
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return TRUE
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