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Bubberstation/code/modules/mapping/space_management/zlevel_manager.dm
Tad Hardesty bbe4d12d13 Support stations with multiple z-levels (#35339)
* Remove ZLEVEL_STATION_PRIMARY

* Add Up and Down traits for use by ladders and chasms

* Give map_config creation its own proc

* Combine LoadConfig and ValidateJSON and remove transition_config

* Make space linkage a z-level trait

* Remove ZLEVEL_EMPTY_SPACE

* Update uses of GetFullMapPath

* Handle multi-Z stations and load Lavaland and Reebe at runtime

* Remove unused space maps

* Fix inappropriate z-expansion in map reader, improve logging

* Update comments relating to z-level configuration

* Add Lavaland and Reebe to ALL_MAPS
2018-02-15 10:21:25 +01:00

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// Populate the space level list and prepare space transitions
/datum/controller/subsystem/mapping/proc/InitializeDefaultZLevels()
if (z_list) // subsystem/Recover or badminnery, no need
return
z_list = list()
var/list/default_map_traits = DEFAULT_MAP_TRAITS
if (default_map_traits.len != world.maxz)
WARNING("More or less map attributes pre-defined ([default_map_traits.len]) than existent z-levels ([world.maxz]). Ignoring the larger.")
if (default_map_traits.len > world.maxz)
default_map_traits.Cut(world.maxz + 1)
for (var/I in 1 to default_map_traits.len)
var/list/features = default_map_traits[I]
var/datum/space_level/S = new(I, features[DL_NAME], features[DL_TRAITS])
z_list += S
/datum/controller/subsystem/mapping/proc/add_new_zlevel(name, traits = list(), z_type = /datum/space_level)
var/new_z = z_list.len + 1
if (world.maxz < new_z)
world.incrementMaxZ()
CHECK_TICK
// TODO: sleep here if the Z level needs to be cleared
var/datum/space_level/S = new z_type(new_z, name, traits)
z_list += S
return S
/datum/controller/subsystem/mapping/proc/get_level(z)
if (z_list && z >= 1 && z <= z_list.len)
return z_list[z]
CRASH("Unmanaged z-level [z]! maxz = [world.maxz], z_list.len = [z_list ? z_list.len : "null"]")