Files
Bubberstation/code/game/objects/structures/beds_chairs
Jack Edge d9bfa9e820 Removes materials from holodeck chairs and windows
- Breaking a chair with NODECONSTRUCT no longer produces materials.
- Breaking a window with NODECONSTRUCT now reliably does not produce
materials.
- Also moved the creation of debris into the window's shatter() proc,
because doing it on creation is dumb, and unreliable.
2016-05-12 16:30:38 +01:00
..