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* batch 1 /mob/living/silicon/robot/syndicate /obj/effect/decal/cleanable/blood/old /obj/effect/decal/cleanable/blood/gibs /obj/effect/decal/cleanable/blood/gibs/old /obj/effect/decal/cleanable/ash /obj/effect/decal/cleanable/ash/large /obj/effect/decal/cleanable/greenglow /obj/effect/decal/cleanable/vomit/old /obj/effect/decal/cleanable/shreds /obj/effect/decal/cleanable/oil /obj/effect/decal/cleanable/crayon /obj/effect/decal/cleanable /obj/effect/temp_visual/point * batch 2 /obj/effect/anomaly /mob/living/carbon/monkey/punpun /obj/item/queen_bee/bought /mob/living/simple_animal/hostile/poison/bees /mob/living/carbon/human /area/ai_monitored /area * batch 3 /mob/living/simple_animal/hostile/blob/blobspore /obj/item/spellbook /mob/living/simple_animal/hostile/blob/blobbernaut /mob/camera/blob /obj/structure/noticeboard /obj/structure/piano /obj/item/clothing/head/helmet /obj/item/gun/energy/laser/chameleon * batch 4 /obj/machinery/airalarm /obj/effect/decal/cleanable for reals /obj/item/stack/rods /obj/effect/decal/cleanable/crayon for reals /obj/screen/parallax_layer /obj/item/device/instrument /obj/item/ore /obj/item/coin * batch 5, getting tgstation ready for halloween /obj/machinery/meter/turf /obj/machinery/capture_the_flag /obj/effect/ctf/dead_barricade /obj/structure/firepit /obj/item/clothing/head/helmet/knight /obj/structure/spacevine /obj/effect/hallucination/simple/xeno /obj/effect/hallucination/simple /mob/living/simple_animal/shade/howling_ghost /mob/living/simple_animal/hostile/retaliate/clown/insane /obj/structure/bookcase /mob/camera/aiEye/remote/base_construction /obj/machinery/computer/camera_advanced/base_construction /obj/item/device/wisp_lantern * batch 6 /obj/item/device/warp_cube/red /obj/item/device/shared_storage/red /obj/item/melee/ghost_sword /mob/living/simple_animal/hostile/mining_drone /mob/living/brain /obj/item/device/mmi/posibrain /mob/living/carbon/human/interactive /mob/living/carbon/human/interactive/angry /mob/living/carbon/human/interactive/friendly /mob/living/carbon/human/interactive/greytide /mob/living/carbon/human/interactive/robust /mob/living/carbon/monkey/angry /mob/living/simple_animal/hostile/guardian/assassin /mob/living/simple_animal/hostile/syndicate/mecha_pilot/no_mech /mob/living/simple_animal/hostile/syndicate/mecha_pilot /mob/living/simple_animal/hostile/mimic/crate /mob/living/simple_animal/hostile/mimic/copy * batch 7 /mob/living/simple_animal/hostile/megafauna/colossus /mob/living/simple_animal/hostile/megafauna/bubblegum /mob/living/simple_animal/hostile/asteroid/goldgrub /mob/living/simple_animal/hostile/asteroid/gutlunch/gubbuck /mob/living/simple_animal/hostile/asteroid/hivelordbrood /mob/living/simple_animal/hostile/statue /mob/living/simple_animal/hostile/wizard /obj/machinery/power/smes
29 lines
711 B
Plaintext
29 lines
711 B
Plaintext
/obj/effect/temp_visual/point
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name = "pointer"
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icon = 'icons/mob/screen_gen.dmi'
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icon_state = "arrow"
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layer = POINT_LAYER
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duration = 25
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/obj/effect/temp_visual/point/Initialize(mapload, set_invis = 0)
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. = ..()
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var/atom/old_loc = loc
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loc = get_turf(src)
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pixel_x = old_loc.pixel_x
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pixel_y = old_loc.pixel_y
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invisibility = set_invis
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//Used by spraybottles.
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/obj/effect/decal/chempuff
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name = "chemicals"
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icon = 'icons/obj/chempuff.dmi'
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pass_flags = PASSTABLE | PASSGRILLE
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layer = FLY_LAYER
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/obj/effect/decal/fakelattice
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name = "lattice"
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desc = "A lightweight support lattice."
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icon = 'icons/obj/smooth_structures/lattice.dmi'
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icon_state = "lattice"
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density = TRUE
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