Files
Bubberstation/code/game/objects/effects/spiders.dm
Tad Hardesty 5a0bb2f599 Grammar fixes to atom descriptions (#31293)
* Grammar fixes to atom descriptions

- Capitalization and punctuation on most descriptions
- CentCom instead of centcom where appropriate
- Earth instead of earth where appropriate

* Remove spaces before newlines and oneline some strings
2017-10-05 16:33:35 -04:00

235 lines
7.6 KiB
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//generic procs copied from obj/effect/alien
/obj/structure/spider
name = "web"
icon = 'icons/effects/effects.dmi'
desc = "It's stringy and sticky."
anchored = TRUE
density = FALSE
max_integrity = 15
/obj/structure/spider/play_attack_sound(damage_amount, damage_type = BRUTE, damage_flag = 0)
if(damage_type == BURN)//the stickiness of the web mutes all attack sounds except fire damage type
playsound(loc, 'sound/items/welder.ogg', 100, 1)
/obj/structure/spider/run_obj_armor(damage_amount, damage_type, damage_flag = 0, attack_dir)
if(damage_flag == "melee")
switch(damage_type)
if(BURN)
damage_amount *= 2
if(BRUTE)
damage_amount *= 0.25
. = ..()
/obj/structure/spider/temperature_expose(datum/gas_mixture/air, exposed_temperature, exposed_volume)
if(exposed_temperature > 300)
take_damage(5, BURN, 0, 0)
/obj/structure/spider/stickyweb
icon_state = "stickyweb1"
/obj/structure/spider/stickyweb/Initialize()
if(prob(50))
icon_state = "stickyweb2"
. = ..()
/obj/structure/spider/stickyweb/CanPass(atom/movable/mover, turf/target)
if(istype(mover, /mob/living/simple_animal/hostile/poison/giant_spider))
return 1
else if(isliving(mover))
if(prob(50))
to_chat(mover, "<span class='danger'>You get stuck in \the [src] for a moment.</span>")
return 0
else if(istype(mover, /obj/item/projectile))
return prob(30)
return 1
/obj/structure/spider/eggcluster
name = "egg cluster"
desc = "They seem to pulse slightly with an inner life."
icon_state = "eggs"
var/amount_grown = 0
var/player_spiders = 0
var/directive = "" //Message from the mother
var/poison_type = "toxin"
var/poison_per_bite = 5
var/list/faction = list("spiders")
/obj/structure/spider/eggcluster/Initialize()
pixel_x = rand(3,-3)
pixel_y = rand(3,-3)
START_PROCESSING(SSobj, src)
. = ..()
/obj/structure/spider/eggcluster/process()
amount_grown += rand(0,2)
if(amount_grown >= 100)
var/num = rand(3,12)
for(var/i=0, i<num, i++)
var/obj/structure/spider/spiderling/S = new /obj/structure/spider/spiderling(src.loc)
S.poison_type = poison_type
S.poison_per_bite = poison_per_bite
S.faction = faction.Copy()
S.directive = directive
if(player_spiders)
S.player_spiders = 1
qdel(src)
/obj/structure/spider/spiderling
name = "spiderling"
desc = "It never stays still for long."
icon_state = "spiderling"
anchored = FALSE
layer = PROJECTILE_HIT_THRESHHOLD_LAYER
max_integrity = 3
var/amount_grown = 0
var/grow_as = null
var/obj/machinery/atmospherics/components/unary/vent_pump/entry_vent
var/travelling_in_vent = 0
var/player_spiders = 0
var/directive = "" //Message from the mother
var/poison_type = "toxin"
var/poison_per_bite = 5
var/list/faction = list("spiders")
/obj/structure/spider/spiderling/Destroy()
new/obj/item/reagent_containers/food/snacks/spiderling(get_turf(src))
. = ..()
/obj/structure/spider/spiderling/Initialize()
pixel_x = rand(6,-6)
pixel_y = rand(6,-6)
START_PROCESSING(SSobj, src)
. = ..()
/obj/structure/spider/spiderling/hunter
grow_as = /mob/living/simple_animal/hostile/poison/giant_spider/hunter
/obj/structure/spider/spiderling/nurse
grow_as = /mob/living/simple_animal/hostile/poison/giant_spider/nurse
/obj/structure/spider/spiderling/midwife
grow_as = /mob/living/simple_animal/hostile/poison/giant_spider/nurse/midwife
/obj/structure/spider/spiderling/viper
grow_as = /mob/living/simple_animal/hostile/poison/giant_spider/hunter/viper
/obj/structure/spider/spiderling/tarantula
grow_as = /mob/living/simple_animal/hostile/poison/giant_spider/tarantula
/obj/structure/spider/spiderling/Collide(atom/user)
if(istype(user, /obj/structure/table))
src.loc = user.loc
else
..()
/obj/structure/spider/spiderling/process()
if(travelling_in_vent)
if(isturf(loc))
travelling_in_vent = 0
entry_vent = null
else if(entry_vent)
if(get_dist(src, entry_vent) <= 1)
var/list/vents = list()
var/datum/pipeline/entry_vent_parent = entry_vent.PARENT1
for(var/obj/machinery/atmospherics/components/unary/vent_pump/temp_vent in entry_vent_parent.other_atmosmch)
vents.Add(temp_vent)
if(!vents.len)
entry_vent = null
return
var/obj/machinery/atmospherics/components/unary/vent_pump/exit_vent = pick(vents)
if(prob(50))
visible_message("<B>[src] scrambles into the ventillation ducts!</B>", \
"<span class='italics'>You hear something scampering through the ventilation ducts.</span>")
spawn(rand(20,60))
loc = exit_vent
var/travel_time = round(get_dist(loc, exit_vent.loc) / 2)
spawn(travel_time)
if(!exit_vent || exit_vent.welded)
loc = entry_vent
entry_vent = null
return
if(prob(50))
audible_message("<span class='italics'>You hear something scampering through the ventilation ducts.</span>")
sleep(travel_time)
if(!exit_vent || exit_vent.welded)
loc = entry_vent
entry_vent = null
return
loc = exit_vent.loc
entry_vent = null
var/area/new_area = get_area(loc)
if(new_area)
new_area.Entered(src)
//=================
else if(prob(33))
var/list/nearby = oview(10, src)
if(nearby.len)
var/target_atom = pick(nearby)
walk_to(src, target_atom)
if(prob(40))
src.visible_message("<span class='notice'>\The [src] skitters[pick(" away"," around","")].</span>")
else if(prob(10))
//ventcrawl!
for(var/obj/machinery/atmospherics/components/unary/vent_pump/v in view(7,src))
if(!v.welded)
entry_vent = v
walk_to(src, entry_vent, 1)
break
if(isturf(loc))
amount_grown += rand(0,2)
if(amount_grown >= 100)
if(!grow_as)
if(prob(3))
grow_as = pick(/mob/living/simple_animal/hostile/poison/giant_spider/tarantula, /mob/living/simple_animal/hostile/poison/giant_spider/hunter/viper, /mob/living/simple_animal/hostile/poison/giant_spider/nurse/midwife)
else
grow_as = pick(/mob/living/simple_animal/hostile/poison/giant_spider, /mob/living/simple_animal/hostile/poison/giant_spider/hunter, /mob/living/simple_animal/hostile/poison/giant_spider/nurse)
var/mob/living/simple_animal/hostile/poison/giant_spider/S = new grow_as(src.loc)
S.poison_per_bite = poison_per_bite
S.poison_type = poison_type
S.faction = faction.Copy()
S.directive = directive
if(player_spiders)
S.playable_spider = TRUE
notify_ghosts("Spider [S.name] can be controlled", null, enter_link="<a href=?src=\ref[S];activate=1>(Click to play)</a>", source=S, action=NOTIFY_ATTACK)
qdel(src)
/obj/structure/spider/cocoon
name = "cocoon"
desc = "Something wrapped in silky spider web."
icon_state = "cocoon1"
max_integrity = 60
/obj/structure/spider/cocoon/Initialize()
icon_state = pick("cocoon1","cocoon2","cocoon3")
. = ..()
/obj/structure/spider/cocoon/container_resist(mob/living/user)
var/breakout_time = 600
user.changeNext_move(CLICK_CD_BREAKOUT)
user.last_special = world.time + CLICK_CD_BREAKOUT
to_chat(user, "<span class='notice'>You struggle against the tight bonds... (This will take about [DisplayTimeText(breakout_time)].)</span>")
visible_message("You see something struggling and writhing in \the [src]!")
if(do_after(user,(breakout_time), target = src))
if(!user || user.stat != CONSCIOUS || user.loc != src)
return
qdel(src)
/obj/structure/spider/cocoon/Destroy()
var/turf/T = get_turf(src)
src.visible_message("<span class='warning'>\The [src] splits open.</span>")
for(var/atom/movable/A in contents)
A.forceMove(T)
return ..()