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* Batch 1 /obj/item/storage/firstaid/fire /obj/structure/bookcase /obj/item/book/random QDEL, not actually in the logs but returned wrong hint /obj/effect/landmark/start/wizard QDEL /obj/effect/landmark/start/wizard /obj/effect/landmark/start/new_player /obj/effect/landmark/latejoin /obj/effect/landmark/xeno_spawn /obj/effect/landmark/blobstart /obj/effect/landmark/secequipment /obj/effect/landmark/prisonwarp /obj/effect/landmark/ert_spawn /obj/effect/landmark/holding_facility /obj/effect/landmark/thunderdome/observe /obj/effect/landmark/thunderdome/one /obj/effect/landmark/thunderdome/two /obj/effect/landmark/thunderdome/admin * Batch 2 /obj/machinery/computer/operating /obj/machinery/computer/telecrystals/uplinker /obj/item/card/id/centcom /obj/item/card/id/syndicate /obj/item/card/id/captains_spare /obj/item/card/id/ert /obj/item/card/id/ert/Security /obj/item/card/id/ert/Engineer /obj/item/card/id/ert/Medical /obj/structure/trap /obj/machinery/magnetic_controller /obj/item/storage/toolbox /obj/structure/table * Batch 3 /obj/machinery/vending/snack/random /obj/machinery/vending/cola/random /obj/machinery/computer/pod /obj/machinery/computer/message_monitor /obj/machinery/computer/atmos_control /obj/item/implanter /obj/item/implantcase /obj/item/construction /turf/open/floor/grass /turf/open/floor/grass/snow/basalt /turf/open/floor/grass/fakebasalt /turf/open/floor/carpet /turf/open/floor/fakespace /turf/open/floor/light /turf/open/floor/mineral /turf/open/floor/mineral/abductor /turf/open/floor/circuit /turf/open/floor/clockwork /turf/open/floor/plating /turf/open/floor/engine/cult * Batch 4 /obj/item/storage/backpack/satchel/flat /obj/item/storage/backpack/satchel/flat/secret /turf/closed/indestructible/fakeglass /turf/closed/mineral/random /turf/closed/mineral/gibtonite /turf/closed/mineral /turf/open/floor /obj/effect/spawner/lootdrop * Batch 5 /obj/effect/spawner/lootdrop/maintenance /obj/effect/spawner/lootdrop/costume /obj/item/toy/eightball/broken /obj/item/toy/eightball /obj/item/toy/eightball/haunted /obj/item/device/electropack /obj/item/restraints/legcuffs/beartrap /obj/machinery/airlock_sensor /obj/item/storage/box/ingredients * Batch 6 /mob/living/simple_animal/hostile/carp/ranged /obj/structure/lattice/clockwork /obj/structure/lattice/clockwork/large /obj/structure/lattice/catwalk/clockwork /mob/living/simple_animal/hostile/mushroom /mob/living/carbon/alien /mob/living/carbon/alien/larva /mob/living/carbon/alien/humanoid /mob/living/carbon/alien/humanoid/drone /mob/living/carbon/alien/humanoid/royal/praetorian /mob/living/carbon/alien/humanoid/sentinel
218 lines
7.3 KiB
Plaintext
218 lines
7.3 KiB
Plaintext
/* First aid storage
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* Contains:
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* First Aid Kits
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* Pill Bottles
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* Dice Pack (in a pill bottle)
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*/
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/*
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* First Aid Kits
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*/
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/obj/item/storage/firstaid
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name = "first-aid kit"
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desc = "It's an emergency medical kit for those serious boo-boos."
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icon_state = "firstaid"
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lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi'
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throw_speed = 3
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throw_range = 7
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var/empty = 0
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/obj/item/storage/firstaid/regular
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icon_state = "firstaid"
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desc = "A first aid kit with the ability to heal common types of injuries."
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/obj/item/storage/firstaid/regular/PopulateContents()
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if(empty)
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return
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new /obj/item/stack/medical/gauze(src)
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new /obj/item/stack/medical/bruise_pack(src)
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new /obj/item/stack/medical/bruise_pack(src)
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new /obj/item/stack/medical/ointment(src)
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new /obj/item/stack/medical/ointment(src)
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new /obj/item/reagent_containers/hypospray/medipen(src)
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new /obj/item/device/healthanalyzer(src)
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/obj/item/storage/firstaid/ancient
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icon_state = "firstaid"
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desc = "A first aid kit with the ability to heal common types of injuries."
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/obj/item/storage/firstaid/ancient/PopulateContents()
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if(empty)
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return
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new /obj/item/stack/medical/gauze(src)
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new /obj/item/stack/medical/bruise_pack(src)
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new /obj/item/stack/medical/bruise_pack(src)
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new /obj/item/stack/medical/bruise_pack(src)
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new /obj/item/stack/medical/ointment(src)
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new /obj/item/stack/medical/ointment(src)
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new /obj/item/stack/medical/ointment(src)
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/obj/item/storage/firstaid/fire
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name = "burn treatment kit"
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desc = "A specialized medical kit for when the toxins lab <i>-spontaneously-</i> burns down."
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icon_state = "ointment"
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item_state = "firstaid-ointment"
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/obj/item/storage/firstaid/fire/Initialize(mapload)
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. = ..()
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icon_state = pick("ointment","firefirstaid")
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/obj/item/storage/firstaid/fire/PopulateContents()
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if(empty)
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return
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for(var/i in 1 to 3)
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new /obj/item/reagent_containers/pill/patch/silver_sulf(src)
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new /obj/item/reagent_containers/pill/oxandrolone(src)
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new /obj/item/reagent_containers/pill/oxandrolone(src)
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new /obj/item/reagent_containers/hypospray/medipen(src)
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new /obj/item/device/healthanalyzer(src)
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/obj/item/storage/firstaid/toxin
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name = "toxin treatment kit"
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desc = "Used to treat toxic blood content and radiation poisoning."
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icon_state = "antitoxin"
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item_state = "firstaid-toxin"
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/obj/item/storage/firstaid/toxin/Initialize(mapload)
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. = ..()
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icon_state = pick("antitoxin","antitoxfirstaid","antitoxfirstaid2","antitoxfirstaid3")
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/obj/item/storage/firstaid/toxin/PopulateContents()
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if(empty)
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return
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for(var/i in 1 to 4)
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new /obj/item/reagent_containers/syringe/charcoal(src)
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for(var/i in 1 to 2)
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new /obj/item/storage/pill_bottle/charcoal(src)
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new /obj/item/device/healthanalyzer(src)
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/obj/item/storage/firstaid/o2
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name = "oxygen deprivation treatment kit"
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desc = "A box full of oxygen goodies."
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icon_state = "o2"
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item_state = "firstaid-o2"
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/obj/item/storage/firstaid/o2/PopulateContents()
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if(empty)
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return
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for(var/i in 1 to 4)
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new /obj/item/reagent_containers/pill/salbutamol(src)
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new /obj/item/reagent_containers/hypospray/medipen(src)
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new /obj/item/reagent_containers/hypospray/medipen(src)
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new /obj/item/device/healthanalyzer(src)
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/obj/item/storage/firstaid/brute
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name = "brute trauma treatment kit"
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desc = "A first aid kit for when you get toolboxed."
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icon_state = "brute"
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item_state = "firstaid-brute"
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/obj/item/storage/firstaid/brute/PopulateContents()
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if(empty)
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return
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for(var/i in 1 to 4)
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new /obj/item/reagent_containers/pill/patch/styptic(src)
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new /obj/item/stack/medical/gauze(src)
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new /obj/item/stack/medical/gauze(src)
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new /obj/item/device/healthanalyzer(src)
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/obj/item/storage/firstaid/tactical
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name = "combat medical kit"
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desc = "I hope you've got insurance."
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icon_state = "bezerk"
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max_w_class = WEIGHT_CLASS_NORMAL
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/obj/item/storage/firstaid/tactical/PopulateContents()
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if(empty)
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return
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new /obj/item/stack/medical/gauze(src)
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new /obj/item/defibrillator/compact/combat/loaded(src)
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new /obj/item/reagent_containers/hypospray/combat(src)
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new /obj/item/reagent_containers/pill/patch/styptic(src)
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new /obj/item/reagent_containers/pill/patch/silver_sulf(src)
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new /obj/item/reagent_containers/syringe/lethal/choral(src)
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new /obj/item/clothing/glasses/hud/health/night(src)
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/*
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* Pill Bottles
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*/
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/obj/item/storage/pill_bottle
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name = "pill bottle"
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desc = "It's an airtight container for storing medication."
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icon_state = "pill_canister"
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icon = 'icons/obj/chemical.dmi'
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item_state = "contsolid"
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lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi'
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w_class = WEIGHT_CLASS_SMALL
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can_hold = list(/obj/item/reagent_containers/pill, /obj/item/dice)
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allow_quick_gather = 1
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use_to_pickup = 1
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/obj/item/storage/pill_bottle/MouseDrop(obj/over_object) //Quick pillbottle fix. -Agouri
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if(ishuman(usr) || ismonkey(usr)) //Can monkeys even place items in the pocket slots? Leaving this in just in case~
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var/mob/M = usr
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if(!istype(over_object, /obj/screen) || !Adjacent(M))
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return ..()
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if(!M.incapacitated() && istype(over_object, /obj/screen/inventory/hand))
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var/obj/screen/inventory/hand/H = over_object
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if(M.putItemFromInventoryInHandIfPossible(src, H.held_index))
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add_fingerprint(usr)
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if(over_object == usr && in_range(src, usr) || usr.contents.Find(src))
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if(usr.s_active)
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usr.s_active.close(usr)
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src.show_to(usr)
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/obj/item/storage/pill_bottle/charcoal
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name = "bottle of charcoal pills"
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desc = "Contains pills used to counter toxins."
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/obj/item/storage/pill_bottle/charcoal/PopulateContents()
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for(var/i in 1 to 7)
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new /obj/item/reagent_containers/pill/charcoal(src)
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/obj/item/storage/pill_bottle/epinephrine
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name = "bottle of epinephrine pills"
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desc = "Contains pills used to stabilize patients."
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/obj/item/storage/pill_bottle/epinephrine/PopulateContents()
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for(var/i in 1 to 7)
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new /obj/item/reagent_containers/pill/epinephrine(src)
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/obj/item/storage/pill_bottle/mutadone
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name = "bottle of mutadone pills"
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desc = "Contains pills used to treat genetic abnormalities."
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/obj/item/storage/pill_bottle/mutadone/PopulateContents()
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for(var/i in 1 to 7)
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new /obj/item/reagent_containers/pill/mutadone(src)
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/obj/item/storage/pill_bottle/mannitol
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name = "bottle of mannitol pills"
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desc = "Contains pills used to treat brain damage."
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/obj/item/storage/pill_bottle/mannitol/PopulateContents()
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for(var/i in 1 to 7)
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new /obj/item/reagent_containers/pill/mannitol(src)
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/obj/item/storage/pill_bottle/stimulant
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name = "bottle of stimulant pills"
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desc = "Guaranteed to give you that extra burst of energy during a long shift!"
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/obj/item/storage/pill_bottle/stimulant/PopulateContents()
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for(var/i in 1 to 5)
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new /obj/item/reagent_containers/pill/stimulant(src)
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/obj/item/storage/pill_bottle/mining
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name = "bottle of patches"
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desc = "Contains patches used to treat brute and burn damage."
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/obj/item/storage/pill_bottle/mining/PopulateContents()
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new /obj/item/reagent_containers/pill/patch/silver_sulf(src)
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for(var/i in 1 to 3)
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new /obj/item/reagent_containers/pill/patch/styptic(src)
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