mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2025-12-26 09:32:21 +00:00
* Grammar fixes to atom descriptions - Capitalization and punctuation on most descriptions - CentCom instead of centcom where appropriate - Earth instead of earth where appropriate * Remove spaces before newlines and oneline some strings
456 lines
15 KiB
Plaintext
456 lines
15 KiB
Plaintext
|
|
#define GIBTONITE_QUALITY_HIGH 3
|
|
#define GIBTONITE_QUALITY_MEDIUM 2
|
|
#define GIBTONITE_QUALITY_LOW 1
|
|
|
|
/**********************Mineral ores**************************/
|
|
|
|
/obj/item/ore
|
|
name = "rock"
|
|
icon = 'icons/obj/mining.dmi'
|
|
icon_state = "ore"
|
|
var/points = 0 //How many points this ore gets you from the ore redemption machine
|
|
var/refined_type = null //What this ore defaults to being refined into
|
|
|
|
/obj/item/ore/attackby(obj/item/I, mob/user, params)
|
|
if(istype(I, /obj/item/weldingtool))
|
|
var/obj/item/weldingtool/W = I
|
|
if(W.remove_fuel(15) && refined_type)
|
|
new refined_type(get_turf(src.loc))
|
|
qdel(src)
|
|
else if(W.isOn())
|
|
to_chat(user, "<span class='info'>Not enough fuel to smelt [src].</span>")
|
|
..()
|
|
|
|
/obj/item/ore/Crossed(atom/movable/AM)
|
|
set waitfor = FALSE
|
|
var/show_message = TRUE
|
|
for(var/obj/item/ore/O in loc)
|
|
if(O != src)
|
|
show_message = FALSE
|
|
break
|
|
var/obj/item/storage/bag/ore/OB
|
|
if(ishuman(AM))
|
|
var/mob/living/carbon/human/H = AM
|
|
OB = locate(/obj/item/storage/bag/ore) in H.get_storage_slots()
|
|
if(!OB)
|
|
OB = locate(/obj/item/storage/bag/ore) in H.held_items
|
|
else if(iscyborg(AM))
|
|
var/mob/living/silicon/robot/R = AM
|
|
OB = locate(/obj/item/storage/bag/ore) in R.held_items
|
|
if(OB)
|
|
var/obj/structure/ore_box/box
|
|
if(!OB.can_be_inserted(src, TRUE, AM))
|
|
if(!OB.spam_protection)
|
|
to_chat(AM, "<span class='warning'>Your [OB.name] is full and can't hold any more ore!</span>")
|
|
OB.spam_protection = TRUE
|
|
sleep(1)
|
|
OB.spam_protection = FALSE
|
|
else
|
|
OB.handle_item_insertion(src, TRUE, AM)
|
|
// Then, if the user is dragging an ore box, empty the satchel
|
|
// into the box.
|
|
var/mob/living/L = AM
|
|
if(istype(L.pulling, /obj/structure/ore_box))
|
|
box = L.pulling
|
|
for(var/obj/item/ore/O in OB)
|
|
OB.remove_from_storage(src, box)
|
|
if(show_message)
|
|
playsound(L, "rustle", 50, TRUE)
|
|
if(box)
|
|
L.visible_message("<span class='notice'>[L] offloads the ores into [box].</span>", \
|
|
"<span class='notice'>You offload the ores beneath you into your [box.name].</span>")
|
|
else
|
|
L.visible_message("<span class='notice'>[L] scoops up the ores beneath them.</span>", \
|
|
"<span class='notice'>You scoop up the ores beneath you with your [OB.name].</span>")
|
|
return ..()
|
|
|
|
/obj/item/ore/uranium
|
|
name = "uranium ore"
|
|
icon_state = "Uranium ore"
|
|
origin_tech = "materials=5"
|
|
points = 30
|
|
materials = list(MAT_URANIUM=MINERAL_MATERIAL_AMOUNT)
|
|
refined_type = /obj/item/stack/sheet/mineral/uranium
|
|
|
|
/obj/item/ore/iron
|
|
name = "iron ore"
|
|
icon_state = "Iron ore"
|
|
origin_tech = "materials=1"
|
|
points = 1
|
|
materials = list(MAT_METAL=MINERAL_MATERIAL_AMOUNT)
|
|
refined_type = /obj/item/stack/sheet/metal
|
|
|
|
/obj/item/ore/glass
|
|
name = "sand pile"
|
|
icon_state = "Glass ore"
|
|
origin_tech = "materials=1"
|
|
points = 1
|
|
materials = list(MAT_GLASS=MINERAL_MATERIAL_AMOUNT)
|
|
refined_type = /obj/item/stack/sheet/glass
|
|
w_class = WEIGHT_CLASS_TINY
|
|
|
|
/obj/item/ore/glass/attack_self(mob/living/user)
|
|
to_chat(user, "<span class='notice'>You use the sand to make sandstone.</span>")
|
|
var/sandAmt = 1
|
|
for(var/obj/item/ore/glass/G in user.loc) // The sand on the floor
|
|
sandAmt += 1
|
|
qdel(G)
|
|
while(sandAmt > 0)
|
|
var/obj/item/stack/sheet/mineral/sandstone/SS = new /obj/item/stack/sheet/mineral/sandstone(user.loc)
|
|
if(sandAmt >= SS.max_amount)
|
|
SS.amount = SS.max_amount
|
|
else
|
|
SS.amount = sandAmt
|
|
for(var/obj/item/stack/sheet/mineral/sandstone/SA in user.loc)
|
|
if(SA != SS && SA.amount < SA.max_amount)
|
|
SA.attackby(SS, user) //we try to transfer all old unfinished stacks to the new stack we created.
|
|
sandAmt -= SS.max_amount
|
|
qdel(src)
|
|
return
|
|
|
|
/obj/item/ore/glass/throw_impact(atom/hit_atom)
|
|
if(..() || !ishuman(hit_atom))
|
|
return
|
|
var/mob/living/carbon/human/C = hit_atom
|
|
if(C.head && C.head.flags_cover & HEADCOVERSEYES)
|
|
visible_message("<span class='danger'>[C]'s headgear blocks the sand!</span>")
|
|
return
|
|
if(C.wear_mask && C.wear_mask.flags_cover & MASKCOVERSEYES)
|
|
visible_message("<span class='danger'>[C]'s mask blocks the sand!</span>")
|
|
return
|
|
if(C.glasses && C.glasses.flags_cover & GLASSESCOVERSEYES)
|
|
visible_message("<span class='danger'>[C]'s glasses block the sand!</span>")
|
|
return
|
|
C.adjust_blurriness(6)
|
|
C.adjustStaminaLoss(15)//the pain from your eyes burning does stamina damage
|
|
C.confused += 5
|
|
to_chat(C, "<span class='userdanger'>\The [src] gets into your eyes! The pain, it burns!</span>")
|
|
qdel(src)
|
|
|
|
/obj/item/ore/glass/basalt
|
|
name = "volcanic ash"
|
|
icon_state = "volcanic_sand"
|
|
|
|
/obj/item/ore/plasma
|
|
name = "plasma ore"
|
|
icon_state = "Plasma ore"
|
|
origin_tech = "plasmatech=2;materials=2"
|
|
points = 15
|
|
materials = list(MAT_PLASMA=MINERAL_MATERIAL_AMOUNT)
|
|
refined_type = /obj/item/stack/sheet/mineral/plasma
|
|
|
|
/obj/item/ore/plasma/attackby(obj/item/I, mob/user, params)
|
|
if(istype(I, /obj/item/weldingtool))
|
|
var/obj/item/weldingtool/W = I
|
|
if(W.welding)
|
|
to_chat(user, "<span class='warning'>You can't hit a high enough temperature to smelt [src] properly!</span>")
|
|
else
|
|
..()
|
|
|
|
|
|
/obj/item/ore/silver
|
|
name = "silver ore"
|
|
icon_state = "Silver ore"
|
|
origin_tech = "materials=3"
|
|
points = 16
|
|
materials = list(MAT_SILVER=MINERAL_MATERIAL_AMOUNT)
|
|
refined_type = /obj/item/stack/sheet/mineral/silver
|
|
|
|
/obj/item/ore/gold
|
|
name = "gold ore"
|
|
icon_state = "Gold ore"
|
|
origin_tech = "materials=4"
|
|
points = 18
|
|
materials = list(MAT_GOLD=MINERAL_MATERIAL_AMOUNT)
|
|
refined_type = /obj/item/stack/sheet/mineral/gold
|
|
|
|
/obj/item/ore/diamond
|
|
name = "diamond ore"
|
|
icon_state = "Diamond ore"
|
|
origin_tech = "materials=6"
|
|
points = 50
|
|
materials = list(MAT_DIAMOND=MINERAL_MATERIAL_AMOUNT)
|
|
refined_type = /obj/item/stack/sheet/mineral/diamond
|
|
|
|
/obj/item/ore/bananium
|
|
name = "bananium ore"
|
|
icon_state = "Clown ore"
|
|
origin_tech = "materials=4"
|
|
points = 60
|
|
materials = list(MAT_BANANIUM=MINERAL_MATERIAL_AMOUNT)
|
|
refined_type = /obj/item/stack/sheet/mineral/bananium
|
|
|
|
/obj/item/ore/titanium
|
|
name = "titanium ore"
|
|
icon_state = "Titanium ore"
|
|
origin_tech = "materials=4"
|
|
points = 50
|
|
materials = list(MAT_TITANIUM=MINERAL_MATERIAL_AMOUNT)
|
|
refined_type = /obj/item/stack/sheet/mineral/titanium
|
|
|
|
/obj/item/ore/slag
|
|
name = "slag"
|
|
desc = "Completely useless."
|
|
icon_state = "slag"
|
|
|
|
/obj/item/twohanded/required/gibtonite
|
|
name = "gibtonite ore"
|
|
desc = "Extremely explosive if struck with mining equipment, Gibtonite is often used by miners to speed up their work by using it as a mining charge. This material is illegal to possess by unauthorized personnel under space law."
|
|
icon = 'icons/obj/mining.dmi'
|
|
icon_state = "Gibtonite ore"
|
|
item_state = "Gibtonite ore"
|
|
w_class = WEIGHT_CLASS_BULKY
|
|
throw_range = 0
|
|
var/primed = FALSE
|
|
var/det_time = 100
|
|
var/quality = GIBTONITE_QUALITY_LOW //How pure this gibtonite is, determines the explosion produced by it and is derived from the det_time of the rock wall it was taken from, higher value = better
|
|
var/attacher = "UNKNOWN"
|
|
var/det_timer
|
|
|
|
/obj/item/twohanded/required/gibtonite/Destroy()
|
|
qdel(wires)
|
|
wires = null
|
|
return ..()
|
|
|
|
/obj/item/twohanded/required/gibtonite/attackby(obj/item/I, mob/user, params)
|
|
if(!wires && istype(I, /obj/item/device/assembly/igniter))
|
|
user.visible_message("[user] attaches [I] to [src].", "<span class='notice'>You attach [I] to [src].</span>")
|
|
wires = new /datum/wires/explosive/gibtonite(src)
|
|
attacher = key_name(user)
|
|
qdel(I)
|
|
add_overlay("Gibtonite_igniter")
|
|
return
|
|
|
|
if(wires && !primed)
|
|
if(is_wire_tool(I))
|
|
wires.interact(user)
|
|
return
|
|
|
|
if(istype(I, /obj/item/pickaxe) || istype(I, /obj/item/resonator) || I.force >= 10)
|
|
GibtoniteReaction(user)
|
|
return
|
|
if(primed)
|
|
if(istype(I, /obj/item/device/mining_scanner) || istype(I, /obj/item/device/t_scanner/adv_mining_scanner) || istype(I, /obj/item/device/multitool))
|
|
primed = FALSE
|
|
if(det_timer)
|
|
deltimer(det_timer)
|
|
user.visible_message("The chain reaction was stopped! ...The ore's quality looks diminished.", "<span class='notice'>You stopped the chain reaction. ...The ore's quality looks diminished.</span>")
|
|
icon_state = "Gibtonite ore"
|
|
quality = GIBTONITE_QUALITY_LOW
|
|
return
|
|
..()
|
|
|
|
/obj/item/twohanded/required/gibtonite/attack_self(user)
|
|
if(wires)
|
|
wires.interact(user)
|
|
else
|
|
..()
|
|
|
|
/obj/item/twohanded/required/gibtonite/bullet_act(obj/item/projectile/P)
|
|
GibtoniteReaction(P.firer)
|
|
..()
|
|
|
|
/obj/item/twohanded/required/gibtonite/ex_act()
|
|
GibtoniteReaction(null, 1)
|
|
|
|
|
|
|
|
/obj/item/twohanded/required/gibtonite/proc/GibtoniteReaction(mob/user, triggered_by = 0)
|
|
if(!primed)
|
|
primed = TRUE
|
|
playsound(src,'sound/effects/hit_on_shattered_glass.ogg',50,1)
|
|
icon_state = "Gibtonite active"
|
|
var/turf/bombturf = get_turf(src)
|
|
var/area/A = get_area(bombturf)
|
|
var/notify_admins = 0
|
|
if(z != 5)//Only annoy the admins ingame if we're triggered off the mining zlevel
|
|
notify_admins = 1
|
|
|
|
if(notify_admins)
|
|
if(triggered_by == 1)
|
|
message_admins("An explosion has triggered a [name] to detonate at [ADMIN_COORDJMP(bombturf)].")
|
|
else if(triggered_by == 2)
|
|
message_admins("A signal has triggered a [name] to detonate at [ADMIN_COORDJMP(bombturf)]. Igniter attacher: [ADMIN_LOOKUPFLW(attacher)]")
|
|
else
|
|
message_admins("[ADMIN_LOOKUPFLW(attacher)] has triggered a [name] to detonate at [ADMIN_COORDJMP(bombturf)].")
|
|
if(triggered_by == 1)
|
|
log_game("An explosion has primed a [name] for detonation at [A][COORD(bombturf)]")
|
|
else if(triggered_by == 2)
|
|
log_game("A signal has primed a [name] for detonation at [A][COORD(bombturf)]. Igniter attacher: [key_name(attacher)].")
|
|
else
|
|
user.visible_message("<span class='warning'>[user] strikes \the [src], causing a chain reaction!</span>", "<span class='danger'>You strike \the [src], causing a chain reaction.</span>")
|
|
log_game("[key_name(user)] has primed a [name] for detonation at [A][COORD(bombturf)]")
|
|
det_timer = addtimer(CALLBACK(src, .proc/detonate, notify_admins), det_time, TIMER_STOPPABLE)
|
|
|
|
/obj/item/twohanded/required/gibtonite/proc/detonate(notify_admins)
|
|
if(primed)
|
|
switch(quality)
|
|
if(GIBTONITE_QUALITY_HIGH)
|
|
explosion(src,2,4,9,adminlog = notify_admins)
|
|
if(GIBTONITE_QUALITY_MEDIUM)
|
|
explosion(src,1,2,5,adminlog = notify_admins)
|
|
if(GIBTONITE_QUALITY_LOW)
|
|
explosion(src,0,1,3,adminlog = notify_admins)
|
|
qdel(src)
|
|
|
|
/obj/item/ore/Initialize()
|
|
. = ..()
|
|
pixel_x = rand(0,16)-8
|
|
pixel_y = rand(0,8)-8
|
|
|
|
/obj/item/ore/ex_act()
|
|
return
|
|
|
|
/*****************************Coin********************************/
|
|
|
|
// The coin's value is a value of it's materials.
|
|
// Yes, the gold standard makes a come-back!
|
|
// This is the only way to make coins that are possible to produce on station actually worth anything.
|
|
/obj/item/coin
|
|
icon = 'icons/obj/economy.dmi'
|
|
name = "coin"
|
|
icon_state = "coin__heads"
|
|
flags_1 = CONDUCT_1
|
|
force = 1
|
|
throwforce = 2
|
|
w_class = WEIGHT_CLASS_TINY
|
|
var/string_attached
|
|
var/list/sideslist = list("heads","tails")
|
|
var/cmineral = null
|
|
var/cooldown = 0
|
|
var/value = 1
|
|
|
|
/obj/item/coin/Initialize()
|
|
. = ..()
|
|
pixel_x = rand(0,16)-8
|
|
pixel_y = rand(0,8)-8
|
|
|
|
/obj/item/coin/examine(mob/user)
|
|
..()
|
|
if(value)
|
|
to_chat(user, "<span class='info'>It's worth [value] credit\s.</span>")
|
|
|
|
/obj/item/coin/gold
|
|
name = "gold coin"
|
|
cmineral = "gold"
|
|
icon_state = "coin_gold_heads"
|
|
value = 50
|
|
materials = list(MAT_GOLD = MINERAL_MATERIAL_AMOUNT*0.2)
|
|
|
|
/obj/item/coin/silver
|
|
name = "silver coin"
|
|
cmineral = "silver"
|
|
icon_state = "coin_silver_heads"
|
|
value = 20
|
|
materials = list(MAT_SILVER = MINERAL_MATERIAL_AMOUNT*0.2)
|
|
|
|
/obj/item/coin/diamond
|
|
name = "diamond coin"
|
|
cmineral = "diamond"
|
|
icon_state = "coin_diamond_heads"
|
|
value = 500
|
|
materials = list(MAT_DIAMOND = MINERAL_MATERIAL_AMOUNT*0.2)
|
|
|
|
/obj/item/coin/iron
|
|
name = "iron coin"
|
|
cmineral = "iron"
|
|
icon_state = "coin_iron_heads"
|
|
value = 1
|
|
materials = list(MAT_METAL = MINERAL_MATERIAL_AMOUNT*0.2)
|
|
|
|
/obj/item/coin/plasma
|
|
name = "plasma coin"
|
|
cmineral = "plasma"
|
|
icon_state = "coin_plasma_heads"
|
|
value = 100
|
|
materials = list(MAT_PLASMA = MINERAL_MATERIAL_AMOUNT*0.2)
|
|
|
|
/obj/item/coin/uranium
|
|
name = "uranium coin"
|
|
cmineral = "uranium"
|
|
icon_state = "coin_uranium_heads"
|
|
value = 80
|
|
materials = list(MAT_URANIUM = MINERAL_MATERIAL_AMOUNT*0.2)
|
|
|
|
/obj/item/coin/clown
|
|
name = "bananium coin"
|
|
cmineral = "bananium"
|
|
icon_state = "coin_bananium_heads"
|
|
value = 1000 //makes the clown cry
|
|
materials = list(MAT_BANANIUM = MINERAL_MATERIAL_AMOUNT*0.2)
|
|
|
|
/obj/item/coin/adamantine
|
|
name = "adamantine coin"
|
|
cmineral = "adamantine"
|
|
icon_state = "coin_adamantine_heads"
|
|
value = 1500
|
|
|
|
/obj/item/coin/mythril
|
|
name = "mythril coin"
|
|
cmineral = "mythril"
|
|
icon_state = "coin_mythril_heads"
|
|
value = 3000
|
|
|
|
/obj/item/coin/twoheaded
|
|
cmineral = "iron"
|
|
icon_state = "coin_iron_heads"
|
|
desc = "Hey, this coin's the same on both sides!"
|
|
sideslist = list("heads")
|
|
materials = list(MAT_METAL = MINERAL_MATERIAL_AMOUNT*0.2)
|
|
value = 1
|
|
|
|
/obj/item/coin/antagtoken
|
|
name = "antag token"
|
|
icon_state = "coin_valid_valid"
|
|
cmineral = "valid"
|
|
desc = "A novelty coin that helps the heart know what hard evidence cannot prove."
|
|
sideslist = list("valid", "salad")
|
|
value = 0
|
|
|
|
/obj/item/coin/attackby(obj/item/W, mob/user, params)
|
|
if(istype(W, /obj/item/stack/cable_coil))
|
|
var/obj/item/stack/cable_coil/CC = W
|
|
if(string_attached)
|
|
to_chat(user, "<span class='warning'>There already is a string attached to this coin!</span>")
|
|
return
|
|
|
|
if (CC.use(1))
|
|
add_overlay("coin_string_overlay")
|
|
string_attached = 1
|
|
to_chat(user, "<span class='notice'>You attach a string to the coin.</span>")
|
|
else
|
|
to_chat(user, "<span class='warning'>You need one length of cable to attach a string to the coin!</span>")
|
|
return
|
|
|
|
else if(istype(W, /obj/item/wirecutters))
|
|
if(!string_attached)
|
|
..()
|
|
return
|
|
|
|
var/obj/item/stack/cable_coil/CC = new/obj/item/stack/cable_coil(user.loc)
|
|
CC.amount = 1
|
|
CC.update_icon()
|
|
overlays = list()
|
|
string_attached = null
|
|
to_chat(user, "<span class='notice'>You detach the string from the coin.</span>")
|
|
else
|
|
..()
|
|
|
|
/obj/item/coin/attack_self(mob/user)
|
|
if(cooldown < world.time)
|
|
if(string_attached) //does the coin have a wire attached
|
|
to_chat(user, "<span class='warning'>The coin won't flip very well with something attached!</span>" )
|
|
return //do not flip the coin
|
|
var/coinflip = pick(sideslist)
|
|
cooldown = world.time + 15
|
|
flick("coin_[cmineral]_flip", src)
|
|
icon_state = "coin_[cmineral]_[coinflip]"
|
|
playsound(user.loc, 'sound/items/coinflip.ogg', 50, 1)
|
|
var/oldloc = loc
|
|
sleep(15)
|
|
if(loc == oldloc && user && !user.incapacitated())
|
|
user.visible_message("[user] has flipped [src]. It lands on [coinflip].", \
|
|
"<span class='notice'>You flip [src]. It lands on [coinflip].</span>", \
|
|
"<span class='italics'>You hear the clattering of loose change.</span>")
|