mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2025-12-10 17:52:36 +00:00
* Refactor and improve antimagic to be more robust (#64124) This refactors the antimagic component to use and have bitflags, documentation, defines, code comments, named arguments, and renames variable names for clarity. - /obj/effect/proc_holder/spell/aoe_turf/conjure/creature/cult is not used anywhere and has been removed - /obj/effect/proc_holder/spell/targeted/turf_teleport/blink/cult is not used anywhere and has been removed - New sound effects are played when magic is blocked. Depending on the type of magic being used it will be either: - Equipping antimagic now properly updates the magic buttons - Any magic being blocked or restricting casting now displays a message - MAGIC_RESISTANCE_MIND now properly blocks telepathy effects - Removes blood splatter when fireball is blocked - Magic projectiles for staff of locker no longer spawn lockers when blocked by antimagic - Fire breath is no longer blocked by antimagic - Spellcards are now blocked by antimagic Any antimagic on a mob blocks that magic type from being casted. (certain spells such as mime abilities completely ignore antimagic) - Foilhats prevent someone from casting mind magic (telepathy, mindswap, etc.) - Bibles, ritual Totems, nullrods, holymelons, and TRAIT_HOLY prevent someone from casting unholy magic (cult spells, etc.) - Nullrods, ritual totem, and holymelons prevent someone from casting wizard magic (fireball, magic missile, etc.) - Immorality talismans, berserker suits, and TRAIT_ANTIMAGIC prevents all types of magic (except stuff like mime abilities) - Touch of Madness and Mindswap is now blocked with MAGIC_RESISTANCE and MAGIC_RESISTANCE_MIND - Voice of god is now blocked with MAGIC_RESISTANCE_HOLY and MAGIC_RESISTANCE_MIND * Refactor and improve antimagic to be more robust * Update tiedshoes.dm Co-authored-by: Tim <timothymtorres@gmail.com> Co-authored-by: Gandalf <9026500+Gandalf2k15@users.noreply.github.com>
214 lines
7.6 KiB
Plaintext
214 lines
7.6 KiB
Plaintext
/**
|
|
* # Mind Linker
|
|
*
|
|
* A component that handles linking multiple player's minds
|
|
* into one network which allows them to talk directly to one another.
|
|
* Like telepathy but for multiple people at once!
|
|
*/
|
|
/datum/component/mind_linker
|
|
/// The name of our network, displayed to all users.
|
|
var/network_name = "Mind Link"
|
|
/// The color of the network when talking in chat
|
|
var/chat_color
|
|
/// The message sent to someone when linked up.
|
|
var/link_message
|
|
/// The message sent to someone when unlinked.
|
|
var/unlink_message
|
|
/// A list of all signals that will call qdel() on our component if triggered. Optional.
|
|
var/list/signals_which_destroy_us
|
|
/// A callback invoked after an unlink is done. Optional.
|
|
var/datum/callback/post_unlink_callback
|
|
/// The icon file given to the speech action handed out.
|
|
var/speech_action_icon = 'icons/mob/actions/actions_slime.dmi'
|
|
/// The icon state applied to the speech action handed out.
|
|
var/speech_action_icon_state = "link_speech"
|
|
/// The icon background for the speech action handed out.
|
|
var/speech_action_background_icon_state = "bg_alien"
|
|
/// The master's linking action, which allows them to link people to the network.
|
|
var/datum/action/linker_action
|
|
/// The master's speech action. The owner of the link shouldn't lose this as long as the link remains.
|
|
var/datum/action/innate/linked_speech/master_speech
|
|
/// An assoc list of [mob/living]s to [datum/action/innate/linked_speech]s. All the mobs that are linked to our network.
|
|
var/list/mob/living/linked_mobs = list()
|
|
|
|
/datum/component/mind_linker/Initialize(
|
|
network_name = "Mind Link",
|
|
chat_color = "#008CA2",
|
|
linker_action_path,
|
|
link_message,
|
|
unlink_message,
|
|
signals_which_destroy_us,
|
|
datum/callback/post_unlink_callback,
|
|
speech_action_icon = 'icons/mob/actions/actions_slime.dmi',
|
|
speech_action_icon_state = "link_speech",
|
|
speech_action_background_icon_state = "bg_alien",
|
|
)
|
|
|
|
if(!isliving(parent))
|
|
return COMPONENT_INCOMPATIBLE
|
|
|
|
var/mob/living/owner = parent
|
|
|
|
src.network_name = network_name
|
|
src.chat_color = chat_color
|
|
src.link_message = link_message || "You are now connected to [owner.real_name]'s [network_name]."
|
|
src.unlink_message = unlink_message || "You are no longer connected to [owner.real_name]'s [network_name]."
|
|
|
|
if(islist(signals_which_destroy_us))
|
|
src.signals_which_destroy_us = signals_which_destroy_us
|
|
if(post_unlink_callback)
|
|
src.post_unlink_callback = post_unlink_callback
|
|
|
|
src.speech_action_icon = speech_action_icon
|
|
src.speech_action_icon_state = speech_action_icon_state
|
|
src.speech_action_background_icon_state = speech_action_background_icon_state
|
|
|
|
if(ispath(linker_action_path))
|
|
linker_action = new linker_action_path(src)
|
|
linker_action.Grant(owner)
|
|
else
|
|
stack_trace("[type] was created without a valid linker_action_path. No one will be able to link to it.")
|
|
|
|
master_speech = new(src)
|
|
master_speech.Grant(owner)
|
|
|
|
to_chat(owner, span_boldnotice("You establish a [network_name], allowing you to link minds to communicate telepathically."))
|
|
|
|
/datum/component/mind_linker/Destroy(force, silent)
|
|
for(var/mob/living/remaining_mob as anything in linked_mobs)
|
|
unlink_mob(remaining_mob)
|
|
linked_mobs.Cut()
|
|
QDEL_NULL(linker_action)
|
|
QDEL_NULL(master_speech)
|
|
QDEL_NULL(post_unlink_callback)
|
|
return ..()
|
|
|
|
/datum/component/mind_linker/RegisterWithParent()
|
|
if(signals_which_destroy_us)
|
|
RegisterSignal(parent, signals_which_destroy_us, .proc/destroy_link)
|
|
|
|
/datum/component/mind_linker/UnregisterFromParent()
|
|
if(signals_which_destroy_us)
|
|
UnregisterSignal(parent, signals_which_destroy_us)
|
|
|
|
/**
|
|
* Attempts to link [to_link] to our network, giving them a speech action.
|
|
*
|
|
* Returns TRUE if successful, FALSE otherwise
|
|
*/
|
|
/datum/component/mind_linker/proc/link_mob(mob/living/to_link)
|
|
if(QDELETED(to_link) || to_link.stat == DEAD)
|
|
return FALSE
|
|
if(HAS_TRAIT(to_link, TRAIT_MINDSHIELD)) // Mindshield implant - no dice
|
|
return FALSE
|
|
if(to_link.can_block_magic(MAGIC_RESISTANCE_MIND, charge_cost = 0))
|
|
return FALSE
|
|
if(linked_mobs[to_link])
|
|
return FALSE
|
|
|
|
var/mob/living/owner = parent
|
|
if(to_link == owner)
|
|
return FALSE
|
|
|
|
to_chat(to_link, span_notice(link_message))
|
|
to_chat(owner, span_notice("You connect [to_link]'s mind to your [network_name]."))
|
|
|
|
for(var/mob/living/other_link as anything in linked_mobs)
|
|
to_chat(other_link, span_notice("You feel a new presence within [owner.real_name]'s [network_name]."))
|
|
|
|
var/datum/action/innate/linked_speech/new_link = new(src)
|
|
new_link.Grant(to_link)
|
|
|
|
linked_mobs[to_link] = new_link
|
|
RegisterSignal(to_link, list(COMSIG_LIVING_DEATH, COMSIG_PARENT_QDELETING, COMSIG_MINDSHIELD_IMPLANTED), .proc/unlink_mob)
|
|
|
|
return TRUE
|
|
|
|
/**
|
|
* Unlinks [to_unlink] from our network, deleting their speech action
|
|
* and cleaning up anything involved.
|
|
*
|
|
* Also invokes post_unlink_callback, if supplied.
|
|
*/
|
|
/datum/component/mind_linker/proc/unlink_mob(mob/living/to_unlink)
|
|
SIGNAL_HANDLER
|
|
|
|
if(!linked_mobs[to_unlink])
|
|
return
|
|
|
|
to_chat(to_unlink, span_warning(unlink_message))
|
|
post_unlink_callback?.Invoke(to_unlink)
|
|
|
|
UnregisterSignal(to_unlink, list(COMSIG_LIVING_DEATH, COMSIG_PARENT_QDELETING, COMSIG_MINDSHIELD_IMPLANTED))
|
|
|
|
var/datum/action/innate/linked_speech/old_link = linked_mobs[to_unlink]
|
|
linked_mobs -= to_unlink
|
|
qdel(old_link)
|
|
|
|
var/mob/living/owner = parent
|
|
|
|
to_chat(owner, span_warning("You feel someone disconnect from your [network_name]."))
|
|
for(var/mob/living/other_link as anything in linked_mobs)
|
|
to_chat(other_link, span_warning("You feel a pressence disappear from [owner.real_name]'s [network_name]."))
|
|
|
|
/**
|
|
* Signal proc sent from any signals given to us initialize.
|
|
* Destroys our component and unlinks everyone.
|
|
*/
|
|
/datum/component/mind_linker/proc/destroy_link(datum/source)
|
|
SIGNAL_HANDLER
|
|
|
|
if(isliving(source))
|
|
var/mob/living/owner = source
|
|
to_chat(owner, span_boldwarning("Your [network_name] breaks!"))
|
|
|
|
qdel(src)
|
|
|
|
/datum/action/innate/linked_speech
|
|
name = "Mind Link Speech"
|
|
desc = "Send a psychic message to everyone connected to your Link."
|
|
button_icon_state = "link_speech"
|
|
icon_icon = 'icons/mob/actions/actions_slime.dmi'
|
|
background_icon_state = "bg_alien"
|
|
|
|
/datum/action/innate/linked_speech/New(Target)
|
|
. = ..()
|
|
if(!istype(Target, /datum/component/mind_linker))
|
|
stack_trace("[name] ([type]) was instantiated on a non-mind_linker target, this doesn't work.")
|
|
qdel(src)
|
|
return
|
|
|
|
var/datum/component/mind_linker/linker = Target
|
|
name = "[linker.network_name] Speech"
|
|
desc = "Send a psychic message to everyone connected to your [linker.network_name]."
|
|
icon_icon = linker.speech_action_icon
|
|
button_icon_state = linker.speech_action_icon_state
|
|
background_icon_state = linker.speech_action_background_icon_state
|
|
|
|
/datum/action/innate/linked_speech/IsAvailable()
|
|
return ..() && (owner.stat != DEAD)
|
|
|
|
/datum/action/innate/linked_speech/Activate()
|
|
|
|
var/datum/component/mind_linker/linker = target
|
|
var/mob/living/linker_parent = linker.parent
|
|
|
|
var/message = sanitize(tgui_input_text(owner, "Enter a message to transmit.", "[linker.network_name] Telepathy"))
|
|
if(!message || QDELETED(src) || QDELETED(owner) || owner.stat == DEAD)
|
|
return
|
|
|
|
if(QDELETED(linker))
|
|
to_chat(owner, span_warning("The link seems to have been severed."))
|
|
return
|
|
|
|
var/formatted_message = "<i><font color=[linker.chat_color]>\[[linker_parent.real_name]'s [linker.network_name]\] <b>[owner]:</b> [message]</font></i>"
|
|
log_directed_talk(owner, linker_parent, message, LOG_SAY, "mind link ([linker.network_name])")
|
|
|
|
var/list/all_who_can_hear = assoc_to_keys(linker.linked_mobs) + linker_parent
|
|
|
|
for(var/mob/living/recipient as anything in all_who_can_hear)
|
|
to_chat(recipient, formatted_message)
|
|
|
|
for(var/mob/recipient as anything in GLOB.dead_mob_list)
|
|
to_chat(recipient, "[FOLLOW_LINK(recipient, owner)] [formatted_message]")
|