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bcaaa65e6aa54933c30f8b68e75d3bbd5a9a173f
Bubberstation/code/modules/projectiles
History
tralezab ea57e3f960 Kills BOTH /poison paths by turning poisonous into an element. (+fantasty prefix, sanity on attackingtarget signal, and more) (#58882)
2021-05-09 16:49:59 -07:00
..
ammunition
Full Auto Update: no crit firing, no spamclicking, more autofire, more balance (#58595)
2021-04-22 15:59:23 -07:00
boxes_magazines
Full-Automatic Guns (#57084)
2021-03-20 21:39:52 -07:00
guns
Caps misfire probability (#58902)
2021-05-06 16:47:21 -07:00
projectile
Kills BOTH /poison paths by turning poisonous into an element. (+fantasty prefix, sanity on attackingtarget signal, and more) (#58882)
2021-05-09 16:49:59 -07:00
gun.dm
Redoes how stormtrooper aim works, makes it more consistently random (#58289)
2021-04-14 23:02:57 -07:00
pins.dm
Makes the explosive compressor and blastcannon actually use the TTVs they're given + the explosion changes to support that. (#58015)
2021-04-26 17:31:25 -07:00
projectile.dm
(code bounty) refactors all uses of Crossed() and Uncrossed() into signals sent to loc, tracked by connect_loc (#58340)
2021-05-07 03:54:03 -07:00
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