Files
Bubberstation/code/modules
Rhials bd320c9a95 Voidwalkers can convert soft space-bordering walls into void windows (#91004)
## About The Pull Request

Voidwalkers can now convert walls into "void windows". These slightly
stronger and visually distinct windows, open up an area to ambush from,
or to startle unsuspecting passersby from. To do so, you must
right-click on a wall that is bordering space/nearstation/asteroid, and
only works on normal or weaker walls (no rwalls!).

![voidwalker
POC](https://github.com/user-attachments/assets/5f5715ac-bdb7-4edc-9ba4-6b39bd3c267b)

This ability has 2 charges, with a 60s cooldown and a 8s windup. You can
replenish charges by kidnapping players.

To accompany this, voidwalkers can now walk at normal speed in
nearstation/asteroid areas.

![voidwalker
WALKING](https://github.com/user-attachments/assets/a430ae9c-b563-4302-aca4-89610bd5f6f6)
## Why It's Good For The Game

I'm not gonna beat around the bush here: Voidwalker gets absolutely
shafted on some maps. Tramstation in particular is a real nightmare. The
"asteroid station" designs we've been getting recently are VERY
unfriendly to voidwalkers, especially compared to the more conventional
windows-and-walls design of Meta/Delta.

Being able to carve out areas in maintenance or workplaces to snatch
bodies from allows voidwalkers to play in a way that isn't suuuuuper
passive on these maps.

The nearstation movement buff also accomplishes this, and also feels
appropriate given how the station edges on most asteroid maps are.
There's nowhere to hide in space and take advantage of your space dive
from anyways. Conveniently, this solution also doesn't force mappers to
compromise the integrity of their design for the sake of gameplay.

Lastly, this lets voidwalkers play a bit more aggressively and "claim"
areas, something the original PR (#84674) proposed in considerations.
## Changelog
🆑
add: Voidwalkers can now convert soft walls into void windows, using the
right-click of their Void Eater.
balance: Voidwalkers can now walk full-speed on nearstation tiles.
/🆑
2025-05-17 16:17:52 +00:00
..
2025-05-16 23:08:40 -07:00
2025-05-05 13:29:14 +01:00
2025-05-05 13:29:14 +01:00
2025-05-14 21:11:12 +10:00