Files
Bubberstation/code/datums/elements/radioactive.dm
SkyratBot e90627be0e [MIRROR] Modernizing Radiation -- TL;DR: Radiation is now a status effect healed by tox healing, and contamination is removed [MDB IGNORE] (#9176)
* Modernizing Radiation -- TL;DR: Radiation is now a status effect healed by tox healing, and contamination is removed

* Fixing conflicts

* Makes it compile, yeet all the RAD armor from everywhere (thanks RegEx!)

* Removing more lingering rad armor (woo)

* Damnit powerarmors

* Bye bye rad collectors!

Co-authored-by: Mothblocks <35135081+Mothblocks@users.noreply.github.com>
Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>
2021-11-02 10:36:46 -04:00

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#define DELAY_BETWEEN_RADIATION_PULSES (3 SECONDS)
/// This atom will regularly pulse radiation.
/// As this is only applied on uranium objects for now, this defaults to uranium constants.
/datum/element/radioactive
element_flags = ELEMENT_DETACH
var/list/radioactive_objects = list()
/datum/element/radioactive/New()
START_PROCESSING(SSdcs, src)
/datum/element/radioactive/Attach(datum/target)
. = ..()
radioactive_objects[target] = world.time
/datum/element/radioactive/Detach(datum/source, ...)
radioactive_objects -= source
return ..()
/datum/element/radioactive/process(delta_time)
for (var/radioactive_object in radioactive_objects)
if (world.time - radioactive_objects[radioactive_object] < DELAY_BETWEEN_RADIATION_PULSES)
continue
radiation_pulse(
radioactive_object,
max_range = 3,
threshold = RAD_LIGHT_INSULATION,
chance = URANIUM_IRRADIATION_CHANCE,
minimum_exposure_time = URANIUM_RADIATION_MINIMUM_EXPOSURE_TIME,
)
radioactive_objects[radioactive_object] = world.time
#undef DELAY_BETWEEN_RADIATION_PULSES