Files
Bubberstation/code/game/objects/items
SyncIt21 bddfeacc64 [No GBP]Fixes runtimes when deconstructing floor tiles with RTD (#74767)
## About The Pull Request
Fixes this
![Screenshot
(161)](https://user-images.githubusercontent.com/110812394/232286754-cde879e1-4593-4104-9392-2cc80b845334.png)
Caused by this
![Screenshot
(162)](https://user-images.githubusercontent.com/110812394/232286901-d16b055e-32e0-4ed9-9caf-35bb229ae62e.png)

Since the RTD deconstructs i.e. QDEL the floor tile, the animation
effect tried to add a timer to QDEL itself on the deleted floor tile
causing the runtime.

## Changelog
🆑
fix: RTD animation effect adding a timer on deleted floor tiles.
/🆑

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Co-authored-by: tattle <66640614+dragomagol@users.noreply.github.com>
2023-04-17 06:12:53 +00:00
..
2023-03-28 23:15:09 -06:00
2023-04-14 22:55:14 +02:00
2023-03-28 23:15:09 -06:00
2023-04-13 00:06:47 +01:00