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## About The Pull Request 1. Removes code duplication 2. Fully documents `sortTim()` 3. Makes a define with default sortTim behavior, straight and to the point for 95% of cases 4. Migrates other sorts into the same file 5. Removes some redundancy where they're reassigning a variable using an in place sorter For the record, we only use timSort ## Why It's Good For The Game More documentation, easier to read, uses `length` over `len`, etc Should be no gameplay effect at all
32 lines
1.2 KiB
Plaintext
32 lines
1.2 KiB
Plaintext
/// A tablet app that lets anyone see all the valid emoji they can send via a PDA message (and even OOC!)
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/datum/computer_file/program/emojipedia
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filename = "emojipedia"
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filedesc = "EmojiPedia"
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downloader_category = PROGRAM_CATEGORY_DEVICE // we want everyone to be able to access this application, since everyone can send emoji via PDA messages
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program_open_overlay = "generic"
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extended_desc = "This program allows you to view all the emojis you can send via PDA messages."
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size = 3
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tgui_id = "NtosEmojipedia"
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program_icon = "icons"
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/// Store the list of potential emojis here.
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var/static/list/emoji_list = icon_states(icon(EMOJI_SET))
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/datum/computer_file/program/emojipedia/New()
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. = ..()
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// Sort the emoji list so it's easier to find things and we don't have to keep sorting on ui_data since the number of emojis can not change in-game.
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sortTim(emoji_list, /proc/cmp_text_asc)
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/datum/computer_file/program/emojipedia/ui_static_data(mob_user)
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var/list/data = list()
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for(var/emoji in emoji_list)
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data["emoji_list"] += list(list(
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"name" = emoji,
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))
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return data
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/datum/computer_file/program/emojipedia/ui_assets(mob/user)
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return list(
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get_asset_datum(/datum/asset/spritesheet/emojipedia),
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)
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